# # This file and its contents are supplied under the terms of the # Common Development and Distribution License ("CDDL"), version 1.0. # You may only use this file in accordance with the terms of version # 1.0 of the CDDL. # # A full copy of the text of the CDDL should have accompanied this # source. A copy of the CDDL is also available via the Internet at # http://www.illumos.org/license/CDDL. # # # Copyright 2024 Andreas Wacknitz # set name=pkg.fmri value=pkg:/$(COMPONENT_FMRI)@$(IPS_COMPONENT_VERSION),$(BUILD_VERSION) set name=pkg.human-version value=$(HUMAN_VERSION) set name=pkg.summary value="$(COMPONENT_SUMMARY)" set name=info.classification value="$(COMPONENT_CLASSIFICATION)" set name=info.upstream-url value=$(COMPONENT_PROJECT_URL) set name=info.source-url value=$(COMPONENT_ARCHIVE_URL) set name=org.opensolaris.consolidation value=$(CONSOLIDATION) license $(COMPONENT_LICENSE_FILE) license='$(COMPONENT_LICENSE)' # We don't deliver static libraries drop> file path=usr/bin/sdl2-config file path=usr/include/SDL2/SDL.h file path=usr/include/SDL2/SDL_assert.h file path=usr/include/SDL2/SDL_atomic.h file path=usr/include/SDL2/SDL_audio.h file path=usr/include/SDL2/SDL_bits.h file path=usr/include/SDL2/SDL_blendmode.h file path=usr/include/SDL2/SDL_clipboard.h file path=usr/include/SDL2/SDL_config.h file path=usr/include/SDL2/SDL_cpuinfo.h file path=usr/include/SDL2/SDL_egl.h file path=usr/include/SDL2/SDL_endian.h file path=usr/include/SDL2/SDL_error.h file path=usr/include/SDL2/SDL_events.h file path=usr/include/SDL2/SDL_filesystem.h file path=usr/include/SDL2/SDL_gamecontroller.h file path=usr/include/SDL2/SDL_gesture.h file path=usr/include/SDL2/SDL_guid.h file path=usr/include/SDL2/SDL_haptic.h file path=usr/include/SDL2/SDL_hidapi.h file path=usr/include/SDL2/SDL_hints.h file path=usr/include/SDL2/SDL_joystick.h file path=usr/include/SDL2/SDL_keyboard.h file path=usr/include/SDL2/SDL_keycode.h file path=usr/include/SDL2/SDL_loadso.h file path=usr/include/SDL2/SDL_locale.h file path=usr/include/SDL2/SDL_log.h file path=usr/include/SDL2/SDL_main.h file path=usr/include/SDL2/SDL_messagebox.h file path=usr/include/SDL2/SDL_metal.h file path=usr/include/SDL2/SDL_misc.h file path=usr/include/SDL2/SDL_mouse.h file path=usr/include/SDL2/SDL_mutex.h file path=usr/include/SDL2/SDL_name.h file path=usr/include/SDL2/SDL_opengl.h file path=usr/include/SDL2/SDL_opengl_glext.h file path=usr/include/SDL2/SDL_opengles.h file path=usr/include/SDL2/SDL_opengles2.h file path=usr/include/SDL2/SDL_opengles2_gl2.h file path=usr/include/SDL2/SDL_opengles2_gl2ext.h file path=usr/include/SDL2/SDL_opengles2_gl2platform.h file path=usr/include/SDL2/SDL_opengles2_khrplatform.h file path=usr/include/SDL2/SDL_pixels.h file path=usr/include/SDL2/SDL_platform.h file path=usr/include/SDL2/SDL_power.h file path=usr/include/SDL2/SDL_quit.h file path=usr/include/SDL2/SDL_rect.h file path=usr/include/SDL2/SDL_render.h file path=usr/include/SDL2/SDL_revision.h file path=usr/include/SDL2/SDL_rwops.h file path=usr/include/SDL2/SDL_scancode.h file path=usr/include/SDL2/SDL_sensor.h file path=usr/include/SDL2/SDL_shape.h file path=usr/include/SDL2/SDL_stdinc.h file path=usr/include/SDL2/SDL_surface.h file path=usr/include/SDL2/SDL_system.h file path=usr/include/SDL2/SDL_syswm.h file path=usr/include/SDL2/SDL_test.h file path=usr/include/SDL2/SDL_test_assert.h file path=usr/include/SDL2/SDL_test_common.h file path=usr/include/SDL2/SDL_test_compare.h file path=usr/include/SDL2/SDL_test_crc32.h file path=usr/include/SDL2/SDL_test_font.h file path=usr/include/SDL2/SDL_test_fuzzer.h file path=usr/include/SDL2/SDL_test_harness.h file path=usr/include/SDL2/SDL_test_images.h file path=usr/include/SDL2/SDL_test_log.h file path=usr/include/SDL2/SDL_test_md5.h file path=usr/include/SDL2/SDL_test_memory.h file path=usr/include/SDL2/SDL_test_random.h file path=usr/include/SDL2/SDL_thread.h file path=usr/include/SDL2/SDL_timer.h file path=usr/include/SDL2/SDL_touch.h file path=usr/include/SDL2/SDL_types.h file path=usr/include/SDL2/SDL_version.h file path=usr/include/SDL2/SDL_video.h file path=usr/include/SDL2/SDL_vulkan.h file path=usr/include/SDL2/begin_code.h file path=usr/include/SDL2/close_code.h file path=usr/lib/$(MACH64)/cmake/SDL2/sdl2-config-version.cmake file path=usr/lib/$(MACH64)/cmake/SDL2/sdl2-config.cmake link path=usr/lib/$(MACH64)/libSDL2-2.0.so.0 target=libSDL2-2.0.so.0.3000.10 file path=usr/lib/$(MACH64)/libSDL2-2.0.so.0.3000.10 file path=usr/lib/$(MACH64)/libSDL2.a link path=usr/lib/$(MACH64)/libSDL2.so target=libSDL2-2.0.so.0.3000.10 file path=usr/lib/$(MACH64)/libSDL2_test.a file path=usr/lib/$(MACH64)/libSDL2main.a file path=usr/lib/$(MACH64)/pkgconfig/sdl2.pc file path=usr/share/aclocal/sdl2.m4