#define brick_tile_width 32 #define brick_tile_height 32 static char brick_tile_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f};