/* * VVC filters DSP * * Copyright (C) 2024 Zhao Zhili * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavcodec/bit_depth_template.c" void FUNC2(ff_alf_filter_luma_kernel, BIT_DEPTH, _neon)(pixel *dst, const pixel **p, const int16_t *filter, const int16_t *clip, int is_near_vb); void FUNC2(ff_alf_filter_chroma_kernel, BIT_DEPTH, _neon)(pixel *dst, const pixel **p, const int16_t *filter, const int16_t *clip, int is_near_vb); static void FUNC2(alf_filter_luma, BIT_DEPTH, _neon)(uint8_t *_dst, ptrdiff_t dst_stride, const uint8_t *_src, ptrdiff_t src_stride, const int width, const int height, const int16_t *filter, const int16_t *clip, const int vb_pos) { const pixel *src = (pixel *)_src; dst_stride /= sizeof(pixel); src_stride /= sizeof(pixel); for (int y = 0; y < height; y += ALF_BLOCK_SIZE) { int far = (y + 3 < vb_pos - 3) || (y > vb_pos + 2); for (int x = 0; x < width; x += 2 * ALF_BLOCK_SIZE) { const pixel *s0 = src + y * src_stride + x; const pixel *s1 = s0 + src_stride; const pixel *s2 = s0 - src_stride; const pixel *s3 = s1 + src_stride; const pixel *s4 = s2 - src_stride; const pixel *s5 = s3 + src_stride; const pixel *s6 = s4 - src_stride; for (int i = 0; i < ALF_BLOCK_SIZE; i++) { pixel *dst = (pixel *) _dst + (y + i) * dst_stride + x; const pixel *p0 = s0 + i * src_stride; const pixel *p1 = s1 + i * src_stride; const pixel *p2 = s2 + i * src_stride; const pixel *p3 = s3 + i * src_stride; const pixel *p4 = s4 + i * src_stride; const pixel *p5 = s5 + i * src_stride; const pixel *p6 = s6 + i * src_stride; int is_near_vb = 0; if (!far) { is_near_vb = (y + i == vb_pos - 1) || (y + i == vb_pos); if (is_near_vb) { p1 = p0; p2 = p0; } if (y + i >= vb_pos - 2 && y + i <= vb_pos + 1) { p3 = p1; p4 = p2; } if (y + i >= vb_pos - 3 && y + i <= vb_pos + 2) { p5 = p3; p6 = p4; } } FUNC2(ff_alf_filter_luma_kernel, BIT_DEPTH, _neon)(dst, (const pixel *[]) { p0, p1, p2, p3, p4, p5, p6}, filter, clip, is_near_vb); } filter += 2 * ALF_NUM_COEFF_LUMA; clip += 2 * ALF_NUM_COEFF_LUMA; } } } static void FUNC2(alf_filter_chroma, BIT_DEPTH, _neon)(uint8_t *_dst, ptrdiff_t dst_stride, const uint8_t *_src, ptrdiff_t src_stride, const int width, const int height, const int16_t *filter, const int16_t *clip, const int vb_pos) { const pixel *src = (pixel *)_src; dst_stride /= sizeof(pixel); src_stride /= sizeof(pixel); for (int y = 0; y < height; y += ALF_BLOCK_SIZE) { int far = (y + 3 < vb_pos - 2) || (y > vb_pos + 1); for (int x = 0; x < width; x += ALF_BLOCK_SIZE) { const pixel *s0 = src + y * src_stride + x; const pixel *s1 = s0 + src_stride; const pixel *s2 = s0 - src_stride; const pixel *s3 = s1 + src_stride; const pixel *s4 = s2 - src_stride; for (int i = 0; i < ALF_BLOCK_SIZE; i++) { pixel *dst = (pixel *)_dst + (y + i) * dst_stride + x; const pixel *p0 = s0 + i * src_stride; const pixel *p1 = s1 + i * src_stride; const pixel *p2 = s2 + i * src_stride; const pixel *p3 = s3 + i * src_stride; const pixel *p4 = s4 + i * src_stride; int is_near_vb = 0; if (!far) { is_near_vb = (y + i == vb_pos - 1) || (y + i == vb_pos); if (is_near_vb) { p1 = p0; p2 = p0; } if (y + i >= vb_pos - 2 && y + i <= vb_pos + 1) { p3 = p1; p4 = p2; } } FUNC2(ff_alf_filter_chroma_kernel, BIT_DEPTH, _neon)(dst, (const pixel *[]){p0, p1, p2, p3, p4}, filter, clip, is_near_vb); } } } }