/* * FFv1 codec * * Copyright (c) 2024 Lynne * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma shader_stage(compute) #extension GL_GOOGLE_include_directive : require #define DECODE #include "common.glsl" #include "ffv1_common.glsl" layout (set = 1, binding = 1, scalar) readonly buffer slice_offsets_buf { u32vec2 slice_offsets[]; }; layout (set = 1, binding = 2, scalar) writeonly buffer slice_status_buf { uint32_t slice_status[]; }; layout (set = 1, binding = 4) uniform uimage2D dec[]; #ifndef GOLOMB layout (set = 1, binding = 3, scalar) buffer slice_state_buf { uint8_t slice_rc_state[]; }; #define READ(idx) get_rac_state(idx) shared int sym_e; shared bool rc_dec[CONTEXT_SIZE]; int get_isymbol(void) { sym_e = 0; rc_dec[0] = true; if (READ(0)) return 0; int e = 1; for (; e < 11; e++) { rc_dec[e] = true; if (!READ(e)) break; } int a = 1; sym_e = e + 10; rc_dec[sym_e] = true; if (bits > 10 && e == 11) { do { rc_state[10] = zero_one_state[rc_state[10] + 256]; e++; } while (READ(10)); a = READ(31) ? 0x3 : 0x2; for (e -= 2; e >= 11; e--) { rc_state[31] = zero_one_state[rc_state[31] + (rc_data[31] ? 256 : 0)]; a <<= 1; a |= int(READ(31)); } rc_dec[31] = true; } e += 20; for (; e >= 22; e--) { a <<= 1; a |= int(READ(e)); rc_dec[e] = true; } return READ(sym_e) ? -a : a; } void decode_line_pcm(ivec2 sp, int w, int y, int p) { if (gl_LocalInvocationID.x > 0) return; #ifndef RGB if (p > 0 && p < 3) { w = ceil_rshift(w, chroma_shift.x); sp >>= chroma_shift; } #endif for (int x = 0; x < w; x++) { uint v = 0; for (uint i = (rct_offset >> 1); i > 0; i >>= 1) v |= get_rac_equi() ? i : 0; imageStore(dec[p], sp + LADDR(ivec2(x, y)), uvec4(v)); } } void decode_line(ivec2 sp, int w, int y, int p, uint state_off, uint8_t quant_table_idx, int run_index) { #ifndef RGB if (p > 0 && p < 3) { w = ceil_rshift(w, chroma_shift.x); sp >>= chroma_shift; } #endif linecache_load(dec[p], sp, y, 0); for (int x = 0; x < w; x++) { ivec2 pr = get_pred(dec[p], sp, ivec2(x, y), 0, w, quant_table_idx, extend_lookup[quant_table_idx]); uint rc_off = state_off + CONTEXT_SIZE*abs(pr[0]) + gl_LocalInvocationID.x; rc_dec[gl_LocalInvocationID.x] = false; rc_state[gl_LocalInvocationID.x] = slice_rc_state[rc_off]; barrier(); if (gl_LocalInvocationID.x == 0) { int diff = get_isymbol(); if (pr[0] < 0) diff = -diff; uint v = zero_extend(pr[1] + diff, bits); imageStore(dec[p], sp + LADDR(ivec2(x, y)), uvec4(v)); linecache_next(TYPE(v)); } /* Image write now visible to other invocs */ barrier(); if (rc_dec[gl_LocalInvocationID.x]) slice_rc_state[rc_off] = zero_one_state[rc_state[gl_LocalInvocationID.x] + (rc_data[gl_LocalInvocationID.x] ? 256 : 0)]; } } #else /* GOLOMB */ layout (set = 1, binding = 3, scalar) buffer slice_state_buf { VlcState slice_vlc_state[]; }; GetBitContext gb; void golomb_init(void) { if (version == 3 && micro_version > 1 || version > 3) get_rac_internal(rc.range * 129 >> 8); uint64_t ac_byte_count = rc.bs_off - rc.bs_start - 1; init_get_bits(gb, u8buf(rc.bs_start + ac_byte_count), int(rc.bs_end - rc.bs_start - ac_byte_count)); } void decode_line(ivec2 sp, int w, int y, int p, uint state_off, uint8_t quant_table_idx, inout int run_index) { #ifndef RGB if (p > 0 && p < 3) { w = ceil_rshift(w, chroma_shift.x); sp >>= chroma_shift; } #endif linecache_load(dec[p], sp, y, 0); int run_count = 0; int run_mode = 0; for (int x = 0; x < w; x++) { ivec2 pos = sp + ivec2(x, y); int diff; ivec2 pr = get_pred(dec[p], sp, ivec2(x, y), 0, w, quant_table_idx, extend_lookup[quant_table_idx]); uint vlc_off = state_off + abs(pr[0]); if (pr[0] == 0 && run_mode == 0) run_mode = 1; if (run_mode != 0) { if (run_count == 0 && run_mode == 1) { int tmp_idx = int(log2_run[run_index]); if (get_bit(gb)) { run_count = 1 << tmp_idx; if (x + run_count <= w) run_index++; } else { if (tmp_idx != 0) { run_count = int(get_bits(gb, tmp_idx)); } else run_count = 0; if (run_index != 0) run_index--; run_mode = 2; } } run_count--; if (run_count < 0) { run_mode = 0; run_count = 0; diff = read_vlc_symbol(gb, slice_vlc_state[vlc_off], bits); if (diff >= 0) diff++; } else { diff = 0; } } else { diff = read_vlc_symbol(gb, slice_vlc_state[vlc_off], bits); } if (pr[0] < 0) diff = -diff; uint v = zero_extend(pr[1] + diff, bits); imageStore(dec[p], sp + LADDR(ivec2(x, y)), uvec4(v)); linecache_next(TYPE(v)); } } #endif #ifdef RGB ivec4 transform_sample(ivec4 pix, ivec2 rct_coef) { pix.b -= rct_offset; pix.r -= rct_offset; pix.g -= (pix.b*rct_coef.g + pix.r*rct_coef.r) >> 2; pix.b += pix.g; pix.r += pix.g; return ivec4(pix[fmt_lut[0]], pix[fmt_lut[1]], pix[fmt_lut[2]], pix[fmt_lut[3]]); } void writeout_rgb(in SliceContext sc, ivec2 sp, int w, int y, bool apply_rct) { memoryBarrierImage(); barrier(); for (uint x = gl_LocalInvocationID.x; x < w; x += gl_WorkGroupSize.x) { ivec2 lpos = sp + LADDR(ivec2(x, y)); ivec2 pos = sc.slice_pos + ivec2(x, y); ivec4 pix; pix.r = int(imageLoad(dec[2], lpos)[0]); pix.g = int(imageLoad(dec[0], lpos)[0]); pix.b = int(imageLoad(dec[1], lpos)[0]); if (transparency) pix.a = int(imageLoad(dec[3], lpos)[0]); if (apply_rct) pix = transform_sample(pix, sc.slice_rct_coef); else pix = ivec4(pix[fmt_lut[0]], pix[fmt_lut[1]], pix[fmt_lut[2]], pix[fmt_lut[3]]); imageStore(dst[0], pos, pix); if (planar_rgb) { for (int i = 1; i < color_planes; i++) imageStore(dst[i], pos, ivec4(pix[i])); } } } #endif void decode_slice(in SliceContext sc, uint slice_idx) { int w = sc.slice_dim.x; ivec2 sp = sc.slice_pos; #ifdef RGB sp.y = int(gl_WorkGroupID.y)*rgb_linecache; #endif #ifndef GOLOMB /* PCM coding */ if (sc.slice_coding_mode == 1) { #ifdef RGB for (int y = 0; y < sc.slice_dim.y; y++) { for (int p = 0; p < color_planes; p++) decode_line_pcm(sp, w, y, p); writeout_rgb(sc, sp, w, y, false); } #else for (int p = 0; p < planes; p++) { int h = sc.slice_dim.y; if (p > 0 && p < 3) h = ceil_rshift(h, chroma_shift.y); for (int y = 0; y < h; y++) decode_line_pcm(sp, w, y, p); } #endif return; } #endif u8vec4 quant_table_idx = sc.quant_table_idx.xyyz; u32vec4 slice_state_off = (slice_idx*codec_planes + uvec4(0, 1, 1, 2))*plane_state_size; #ifdef GOLOMB slice_state_off >>= 3; // division by VLC_STATE_SIZE golomb_init(); #endif #ifdef RGB int run_index = 0; for (int y = 0; y < sc.slice_dim.y; y++) { for (int p = 0; p < color_planes; p++) decode_line(sp, w, y, p, slice_state_off[p], quant_table_idx[p], run_index); writeout_rgb(sc, sp, w, y, true); } #else for (int p = 0; p < planes; p++) { int h = sc.slice_dim.y; if (p > 0 && p < 3) h = ceil_rshift(h, chroma_shift.y); int run_index = 0; for (int y = 0; y < h; y++) decode_line(sp, w, y, p, slice_state_off[p], quant_table_idx[p], run_index); } #endif } void main(void) { uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x; if (gl_LocalInvocationID.x == 0) rc = slice_ctx[slice_idx].c; barrier(); decode_slice(slice_ctx[slice_idx], slice_idx); if (gl_LocalInvocationID.x == 0) { uint overread = 0; if (rc.bs_off >= (rc.bs_end + MAX_OVERREAD)) overread = rc.bs_off - rc.bs_end; slice_status[2*slice_idx + 1] = overread; } }