/* * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma shader_stage(compute) #extension GL_GOOGLE_include_directive : require #include "common.glsl" #include "dct.glsl" layout (constant_id = 0) const bool interlaced = false; layout (set = 0, binding = 0) readonly buffer quant_idx_buf { uint8_t quant_idx[]; }; layout (set = 0, binding = 1) readonly buffer qmat_buf { uint8_t qmat[]; }; layout (set = 0, binding = 2) uniform uimage2D dst[]; layout (push_constant, scalar) uniform pushConstants { u8buf slice_data; uint bitstream_size; uint16_t width; uint16_t height; uint16_t mb_width; uint16_t mb_height; uint16_t slice_width; uint16_t slice_height; uint8_t log2_slice_width; uint8_t log2_chroma_w; uint8_t depth; uint8_t alpha_info; uint8_t bottom_field; }; uint get_px(uint tex_idx, ivec2 pos) { if (interlaced) pos = ivec2(pos.x, (pos.y << 1) + bottom_field); return uint(imageLoad(dst[nonuniformEXT(tex_idx)], pos).x); } void put_px(uint tex_idx, ivec2 pos, uint v) { if (interlaced) pos = ivec2(pos.x, (pos.y << 1) + bottom_field); imageStore(dst[nonuniformEXT(tex_idx)], pos, uvec4(v)); } void main(void) { uvec3 gid = gl_GlobalInvocationID, lid = gl_LocalInvocationID; uint comp = gid.z, block = (lid.y << 2) | (lid.x >> 3), idx = lid.x & 0x7; uint chroma_shift = comp != 0 ? log2_chroma_w : 0; bool act = gid.x < mb_width << (4 - chroma_shift); /** * Normalize coefficients to [-1, 1] for increased precision during the iDCT. * DCT coeffs have the range of a 12-bit signed integer (7.4 Inverse Transform). */ const float norm = 1.0f / (1 << 11); /* Coalesced load of DCT coeffs in shared memory, inverse quantization */ if (act) { /* Table 15 */ uint8_t qidx = quant_idx[(gid.y >> 1) * mb_width + (gid.x >> (4 - chroma_shift))]; int qscale = qidx > 128 ? (qidx - 96) << 2 : qidx, mat = int(gid.z != 0) << 6; [[unroll]] for (uint i = 0; i < 8; ++i) { uint cidx = (i << 3) + idx; int c = sign_extend(int(get_px(comp, ivec2(gid.x, (gid.y << 3) + i))), 16); float v = float(c * qscale * int(qmat[mat + cidx])) * norm; blocks[block][i * 9 + idx] = v * idct_scale[cidx]; } } /* Column-wise iDCT */ idct8(block, idx, 9); barrier(); /* Remap [-1, 1] to [0, 2] to remove a per-element addition in the output loop */ blocks[block][idx * 9] += 1.0f; /* Row-wise iDCT */ idct8(block, idx * 9, 1); barrier(); float fact = 1 << (depth - 1); int maxv = (1 << depth) - 1; /* 7.5.1 Color Component Samples. Rescale, clamp and write back to global memory */ if (act) { [[unroll]] for (uint i = 0; i < 8; ++i) { float v = round(blocks[block][i * 9 + idx] * fact); put_px(comp, ivec2(gid.x, (gid.y << 3) + i), clamp(int(v), 0, maxv)); } } }