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	@echo "... lib3ds/lib3ds_node.s"
	@echo "... lib3ds/lib3ds_quat.o"
	@echo "... lib3ds/lib3ds_quat.i"
	@echo "... lib3ds/lib3ds_quat.s"
	@echo "... lib3ds/lib3ds_shadow.o"
	@echo "... lib3ds/lib3ds_shadow.i"
	@echo "... lib3ds/lib3ds_shadow.s"
	@echo "... lib3ds/lib3ds_track.o"
	@echo "... lib3ds/lib3ds_track.i"
	@echo "... lib3ds/lib3ds_track.s"
	@echo "... lib3ds/lib3ds_util.o"
	@echo "... lib3ds/lib3ds_util.i"
	@echo "... lib3ds/lib3ds_util.s"
	@echo "... lib3ds/lib3ds_vector.o"
	@echo "... lib3ds/lib3ds_vector.i"
	@echo "... lib3ds/lib3ds_vector.s"
	@echo "... lib3ds/lib3ds_viewport.o"
	@echo "... lib3ds/lib3ds_viewport.i"
	@echo "... lib3ds/lib3ds_viewport.s"
.PHONY : help



#=============================================================================
# Special targets to cleanup operation of make.

# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
	cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system

