# CMAKE generated file: DO NOT EDIT! # Generated by "Unix Makefiles" Generator, CMake Version 4.2 # Default target executed when no arguments are given to make. default_target: all .PHONY : default_target # Allow only one "make -f Makefile2" at a time, but pass parallelism. .NOTPARALLEL: #============================================================================= # Special targets provided by cmake. # Disable implicit rules so canonical targets will work. .SUFFIXES: # Disable VCS-based implicit rules. % : %,v # Disable VCS-based implicit rules. % : RCS/% # Disable VCS-based implicit rules. % : RCS/%,v # Disable VCS-based implicit rules. % : SCCS/s.% # Disable VCS-based implicit rules. % : s.% .SUFFIXES: .hpux_make_needs_suffix_list # Command-line flag to silence nested $(MAKE). $(VERBOSE)MAKESILENT = -s #Suppress display of executed commands. $(VERBOSE).SILENT: # A target that is always out of date. cmake_force: .PHONY : cmake_force #============================================================================= # Set environment variables for the build. # The shell in which to execute make rules. SHELL = /bin/sh # The CMake executable. CMAKE_COMMAND = /usr/bin/cmake # The command to remove a file. RM = /usr/bin/cmake -E rm -f # Escaping for special characters. EQUALS = = # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/OpenSceneGraph-OpenSceneGraph-3.6.5 # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 #============================================================================= # Targets provided globally by CMake. # Special rule for the target edit_cache edit_cache: @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake cache editor..." /usr/bin/ccmake -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) .PHONY : edit_cache # Special rule for the target edit_cache edit_cache/fast: edit_cache .PHONY : edit_cache/fast # Special rule for the target rebuild_cache rebuild_cache: @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake to regenerate build system..." /usr/bin/cmake --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) .PHONY : rebuild_cache # Special rule for the target rebuild_cache rebuild_cache/fast: rebuild_cache .PHONY : rebuild_cache/fast # Special rule for the target list_install_components list_install_components: @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Available install components are: \"libopenscenegraph\" \"libopenscenegraph-dev\" \"libopenscenegraph-pdf\" \"libopenscenegraph-sdl\" \"libopenscenegraph-svg\" \"libopenscenegraph-vnc\" \"libopenthreads\" \"libopenthreads-dev\" \"openscenegraph\"" .PHONY : list_install_components # Special rule for the target list_install_components list_install_components/fast: list_install_components .PHONY : list_install_components/fast # Special rule for the target install install: preinstall @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Install the project..." /usr/bin/cmake -P cmake_install.cmake .PHONY : install # Special rule for the target install install/fast: preinstall/fast @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Install the project..." /usr/bin/cmake -P cmake_install.cmake .PHONY : install/fast # Special rule for the target install/local install/local: preinstall @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Installing only the local directory..." /usr/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake .PHONY : install/local # Special rule for the target install/local install/local/fast: preinstall/fast @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Installing only the local directory..." /usr/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake .PHONY : install/local/fast # Special rule for the target install/strip install/strip: preinstall @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Installing the project stripped..." /usr/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake .PHONY : install/strip # Special rule for the target install/strip install/strip/fast: preinstall/fast @$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Installing the project stripped..." /usr/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake .PHONY : install/strip/fast # The main all target all: cmake_check_build_system cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(CMAKE_COMMAND) -E cmake_progress_start /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64/CMakeFiles /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64/src/osgSim//CMakeFiles/progress.marks cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 src/osgSim/all $(CMAKE_COMMAND) -E cmake_progress_start /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64/CMakeFiles 0 .PHONY : all # The main clean target clean: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 src/osgSim/clean .PHONY : clean # The main clean target clean/fast: clean .PHONY : clean/fast # Prepare targets for installation. preinstall: all cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 src/osgSim/preinstall .PHONY : preinstall # Prepare targets for installation. preinstall/fast: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 src/osgSim/preinstall .PHONY : preinstall/fast # clear depends depend: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1 .PHONY : depend # Convenience name for target. src/osgSim/CMakeFiles/osgSim.dir/rule: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f CMakeFiles/Makefile2 src/osgSim/CMakeFiles/osgSim.dir/rule .PHONY : src/osgSim/CMakeFiles/osgSim.dir/rule # Convenience name for target. osgSim: src/osgSim/CMakeFiles/osgSim.dir/rule .PHONY : osgSim # fast build rule for target. osgSim/fast: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/build .PHONY : osgSim/fast BlinkSequence.o: BlinkSequence.cpp.o .PHONY : BlinkSequence.o # target to build an object file BlinkSequence.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/BlinkSequence.cpp.o .PHONY : BlinkSequence.cpp.o BlinkSequence.i: BlinkSequence.cpp.i .PHONY : BlinkSequence.i # target to preprocess a source file BlinkSequence.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/BlinkSequence.cpp.i .PHONY : BlinkSequence.cpp.i BlinkSequence.s: BlinkSequence.cpp.s .PHONY : BlinkSequence.s # target to generate assembly for a file BlinkSequence.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/BlinkSequence.cpp.s .PHONY : BlinkSequence.cpp.s ColorRange.o: ColorRange.cpp.o .PHONY : ColorRange.o # target to build an object file ColorRange.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ColorRange.cpp.o .PHONY : ColorRange.cpp.o ColorRange.i: ColorRange.cpp.i .PHONY : ColorRange.i # target to preprocess a source file ColorRange.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ColorRange.cpp.i .PHONY : ColorRange.cpp.i ColorRange.s: ColorRange.cpp.s .PHONY : ColorRange.s # target to generate assembly for a file ColorRange.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ColorRange.cpp.s .PHONY : ColorRange.cpp.s DOFTransform.o: DOFTransform.cpp.o .PHONY : DOFTransform.o # target to build an object file DOFTransform.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/DOFTransform.cpp.o .PHONY : DOFTransform.cpp.o DOFTransform.i: DOFTransform.cpp.i .PHONY : DOFTransform.i # target to preprocess a source file DOFTransform.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/DOFTransform.cpp.i .PHONY : DOFTransform.cpp.i DOFTransform.s: DOFTransform.cpp.s .PHONY : DOFTransform.s # target to generate assembly for a file DOFTransform.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/DOFTransform.cpp.s .PHONY : DOFTransform.cpp.s ElevationSlice.o: ElevationSlice.cpp.o .PHONY : ElevationSlice.o # target to build an object file ElevationSlice.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ElevationSlice.cpp.o .PHONY : ElevationSlice.cpp.o ElevationSlice.i: ElevationSlice.cpp.i .PHONY : ElevationSlice.i # target to preprocess a source file ElevationSlice.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ElevationSlice.cpp.i .PHONY : ElevationSlice.cpp.i ElevationSlice.s: ElevationSlice.cpp.s .PHONY : ElevationSlice.s # target to generate assembly for a file ElevationSlice.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ElevationSlice.cpp.s .PHONY : ElevationSlice.cpp.s HeightAboveTerrain.o: HeightAboveTerrain.cpp.o .PHONY : HeightAboveTerrain.o # target to build an object file HeightAboveTerrain.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/HeightAboveTerrain.cpp.o .PHONY : HeightAboveTerrain.cpp.o HeightAboveTerrain.i: HeightAboveTerrain.cpp.i .PHONY : HeightAboveTerrain.i # target to preprocess a source file HeightAboveTerrain.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/HeightAboveTerrain.cpp.i .PHONY : HeightAboveTerrain.cpp.i HeightAboveTerrain.s: HeightAboveTerrain.cpp.s .PHONY : HeightAboveTerrain.s # target to generate assembly for a file HeightAboveTerrain.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/HeightAboveTerrain.cpp.s .PHONY : HeightAboveTerrain.cpp.s Impostor.o: Impostor.cpp.o .PHONY : Impostor.o # target to build an object file Impostor.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Impostor.cpp.o .PHONY : Impostor.cpp.o Impostor.i: Impostor.cpp.i .PHONY : Impostor.i # target to preprocess a source file Impostor.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Impostor.cpp.i .PHONY : Impostor.cpp.i Impostor.s: Impostor.cpp.s .PHONY : Impostor.s # target to generate assembly for a file Impostor.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Impostor.cpp.s .PHONY : Impostor.cpp.s ImpostorSprite.o: ImpostorSprite.cpp.o .PHONY : ImpostorSprite.o # target to build an object file ImpostorSprite.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ImpostorSprite.cpp.o .PHONY : ImpostorSprite.cpp.o ImpostorSprite.i: ImpostorSprite.cpp.i .PHONY : ImpostorSprite.i # target to preprocess a source file ImpostorSprite.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ImpostorSprite.cpp.i .PHONY : ImpostorSprite.cpp.i ImpostorSprite.s: ImpostorSprite.cpp.s .PHONY : ImpostorSprite.s # target to generate assembly for a file ImpostorSprite.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ImpostorSprite.cpp.s .PHONY : ImpostorSprite.cpp.s InsertImpostorsVisitor.o: InsertImpostorsVisitor.cpp.o .PHONY : InsertImpostorsVisitor.o # target to build an object file InsertImpostorsVisitor.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/InsertImpostorsVisitor.cpp.o .PHONY : InsertImpostorsVisitor.cpp.o InsertImpostorsVisitor.i: InsertImpostorsVisitor.cpp.i .PHONY : InsertImpostorsVisitor.i # target to preprocess a source file InsertImpostorsVisitor.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/InsertImpostorsVisitor.cpp.i .PHONY : InsertImpostorsVisitor.cpp.i InsertImpostorsVisitor.s: InsertImpostorsVisitor.cpp.s .PHONY : InsertImpostorsVisitor.s # target to generate assembly for a file InsertImpostorsVisitor.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/InsertImpostorsVisitor.cpp.s .PHONY : InsertImpostorsVisitor.cpp.s LightPoint.o: LightPoint.cpp.o .PHONY : LightPoint.o # target to build an object file LightPoint.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPoint.cpp.o .PHONY : LightPoint.cpp.o LightPoint.i: LightPoint.cpp.i .PHONY : LightPoint.i # target to preprocess a source file LightPoint.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPoint.cpp.i .PHONY : LightPoint.cpp.i LightPoint.s: LightPoint.cpp.s .PHONY : LightPoint.s # target to generate assembly for a file LightPoint.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPoint.cpp.s .PHONY : LightPoint.cpp.s LightPointDrawable.o: LightPointDrawable.cpp.o .PHONY : LightPointDrawable.o # target to build an object file LightPointDrawable.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointDrawable.cpp.o .PHONY : LightPointDrawable.cpp.o LightPointDrawable.i: LightPointDrawable.cpp.i .PHONY : LightPointDrawable.i # target to preprocess a source file LightPointDrawable.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointDrawable.cpp.i .PHONY : LightPointDrawable.cpp.i LightPointDrawable.s: LightPointDrawable.cpp.s .PHONY : LightPointDrawable.s # target to generate assembly for a file LightPointDrawable.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointDrawable.cpp.s .PHONY : LightPointDrawable.cpp.s LightPointNode.o: LightPointNode.cpp.o .PHONY : LightPointNode.o # target to build an object file LightPointNode.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointNode.cpp.o .PHONY : LightPointNode.cpp.o LightPointNode.i: LightPointNode.cpp.i .PHONY : LightPointNode.i # target to preprocess a source file LightPointNode.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointNode.cpp.i .PHONY : LightPointNode.cpp.i LightPointNode.s: LightPointNode.cpp.s .PHONY : LightPointNode.s # target to generate assembly for a file LightPointNode.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointNode.cpp.s .PHONY : LightPointNode.cpp.s LightPointSpriteDrawable.o: LightPointSpriteDrawable.cpp.o .PHONY : LightPointSpriteDrawable.o # target to build an object file LightPointSpriteDrawable.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointSpriteDrawable.cpp.o .PHONY : LightPointSpriteDrawable.cpp.o LightPointSpriteDrawable.i: LightPointSpriteDrawable.cpp.i .PHONY : LightPointSpriteDrawable.i # target to preprocess a source file LightPointSpriteDrawable.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointSpriteDrawable.cpp.i .PHONY : LightPointSpriteDrawable.cpp.i LightPointSpriteDrawable.s: LightPointSpriteDrawable.cpp.s .PHONY : LightPointSpriteDrawable.s # target to generate assembly for a file LightPointSpriteDrawable.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LightPointSpriteDrawable.cpp.s .PHONY : LightPointSpriteDrawable.cpp.s LineOfSight.o: LineOfSight.cpp.o .PHONY : LineOfSight.o # target to build an object file LineOfSight.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LineOfSight.cpp.o .PHONY : LineOfSight.cpp.o LineOfSight.i: LineOfSight.cpp.i .PHONY : LineOfSight.i # target to preprocess a source file LineOfSight.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LineOfSight.cpp.i .PHONY : LineOfSight.cpp.i LineOfSight.s: LineOfSight.cpp.s .PHONY : LineOfSight.s # target to generate assembly for a file LineOfSight.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/LineOfSight.cpp.s .PHONY : LineOfSight.cpp.s MultiSwitch.o: MultiSwitch.cpp.o .PHONY : MultiSwitch.o # target to build an object file MultiSwitch.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/MultiSwitch.cpp.o .PHONY : MultiSwitch.cpp.o MultiSwitch.i: MultiSwitch.cpp.i .PHONY : MultiSwitch.i # target to preprocess a source file MultiSwitch.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/MultiSwitch.cpp.i .PHONY : MultiSwitch.cpp.i MultiSwitch.s: MultiSwitch.cpp.s .PHONY : MultiSwitch.s # target to generate assembly for a file MultiSwitch.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/MultiSwitch.cpp.s .PHONY : MultiSwitch.cpp.s OverlayNode.o: OverlayNode.cpp.o .PHONY : OverlayNode.o # target to build an object file OverlayNode.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/OverlayNode.cpp.o .PHONY : OverlayNode.cpp.o OverlayNode.i: OverlayNode.cpp.i .PHONY : OverlayNode.i # target to preprocess a source file OverlayNode.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/OverlayNode.cpp.i .PHONY : OverlayNode.cpp.i OverlayNode.s: OverlayNode.cpp.s .PHONY : OverlayNode.s # target to generate assembly for a file OverlayNode.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/OverlayNode.cpp.s .PHONY : OverlayNode.cpp.s ScalarBar.o: ScalarBar.cpp.o .PHONY : ScalarBar.o # target to build an object file ScalarBar.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarBar.cpp.o .PHONY : ScalarBar.cpp.o ScalarBar.i: ScalarBar.cpp.i .PHONY : ScalarBar.i # target to preprocess a source file ScalarBar.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarBar.cpp.i .PHONY : ScalarBar.cpp.i ScalarBar.s: ScalarBar.cpp.s .PHONY : ScalarBar.s # target to generate assembly for a file ScalarBar.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarBar.cpp.s .PHONY : ScalarBar.cpp.s ScalarsToColors.o: ScalarsToColors.cpp.o .PHONY : ScalarsToColors.o # target to build an object file ScalarsToColors.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarsToColors.cpp.o .PHONY : ScalarsToColors.cpp.o ScalarsToColors.i: ScalarsToColors.cpp.i .PHONY : ScalarsToColors.i # target to preprocess a source file ScalarsToColors.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarsToColors.cpp.i .PHONY : ScalarsToColors.cpp.i ScalarsToColors.s: ScalarsToColors.cpp.s .PHONY : ScalarsToColors.s # target to generate assembly for a file ScalarsToColors.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ScalarsToColors.cpp.s .PHONY : ScalarsToColors.cpp.s Sector.o: Sector.cpp.o .PHONY : Sector.o # target to build an object file Sector.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Sector.cpp.o .PHONY : Sector.cpp.o Sector.i: Sector.cpp.i .PHONY : Sector.i # target to preprocess a source file Sector.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Sector.cpp.i .PHONY : Sector.cpp.i Sector.s: Sector.cpp.s .PHONY : Sector.s # target to generate assembly for a file Sector.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Sector.cpp.s .PHONY : Sector.cpp.s ShapeAttribute.o: ShapeAttribute.cpp.o .PHONY : ShapeAttribute.o # target to build an object file ShapeAttribute.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ShapeAttribute.cpp.o .PHONY : ShapeAttribute.cpp.o ShapeAttribute.i: ShapeAttribute.cpp.i .PHONY : ShapeAttribute.i # target to preprocess a source file ShapeAttribute.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ShapeAttribute.cpp.i .PHONY : ShapeAttribute.cpp.i ShapeAttribute.s: ShapeAttribute.cpp.s .PHONY : ShapeAttribute.s # target to generate assembly for a file ShapeAttribute.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/ShapeAttribute.cpp.s .PHONY : ShapeAttribute.cpp.s SphereSegment.o: SphereSegment.cpp.o .PHONY : SphereSegment.o # target to build an object file SphereSegment.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/SphereSegment.cpp.o .PHONY : SphereSegment.cpp.o SphereSegment.i: SphereSegment.cpp.i .PHONY : SphereSegment.i # target to preprocess a source file SphereSegment.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/SphereSegment.cpp.i .PHONY : SphereSegment.cpp.i SphereSegment.s: SphereSegment.cpp.s .PHONY : SphereSegment.s # target to generate assembly for a file SphereSegment.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/SphereSegment.cpp.s .PHONY : SphereSegment.cpp.s Version.o: Version.cpp.o .PHONY : Version.o # target to build an object file Version.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Version.cpp.o .PHONY : Version.cpp.o Version.i: Version.cpp.i .PHONY : Version.i # target to preprocess a source file Version.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Version.cpp.i .PHONY : Version.cpp.i Version.s: Version.cpp.s .PHONY : Version.s # target to generate assembly for a file Version.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/Version.cpp.s .PHONY : Version.cpp.s VisibilityGroup.o: VisibilityGroup.cpp.o .PHONY : VisibilityGroup.o # target to build an object file VisibilityGroup.cpp.o: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/VisibilityGroup.cpp.o .PHONY : VisibilityGroup.cpp.o VisibilityGroup.i: VisibilityGroup.cpp.i .PHONY : VisibilityGroup.i # target to preprocess a source file VisibilityGroup.cpp.i: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/VisibilityGroup.cpp.i .PHONY : VisibilityGroup.cpp.i VisibilityGroup.s: VisibilityGroup.cpp.s .PHONY : VisibilityGroup.s # target to generate assembly for a file VisibilityGroup.cpp.s: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(MAKE) $(MAKESILENT) -f src/osgSim/CMakeFiles/osgSim.dir/build.make src/osgSim/CMakeFiles/osgSim.dir/VisibilityGroup.cpp.s .PHONY : VisibilityGroup.cpp.s # Help Target help: @echo "The following are some of the valid targets for this Makefile:" @echo "... all (the default if no target is provided)" @echo "... clean" @echo "... depend" @echo "... edit_cache" @echo "... install" @echo "... install/local" @echo "... install/strip" @echo "... list_install_components" @echo "... rebuild_cache" @echo "... osgSim" @echo "... BlinkSequence.o" @echo "... BlinkSequence.i" @echo "... BlinkSequence.s" @echo "... ColorRange.o" @echo "... ColorRange.i" @echo "... ColorRange.s" @echo "... DOFTransform.o" @echo "... DOFTransform.i" @echo "... DOFTransform.s" @echo "... ElevationSlice.o" @echo "... ElevationSlice.i" @echo "... ElevationSlice.s" @echo "... HeightAboveTerrain.o" @echo "... HeightAboveTerrain.i" @echo "... HeightAboveTerrain.s" @echo "... Impostor.o" @echo "... Impostor.i" @echo "... Impostor.s" @echo "... ImpostorSprite.o" @echo "... ImpostorSprite.i" @echo "... ImpostorSprite.s" @echo "... InsertImpostorsVisitor.o" @echo "... InsertImpostorsVisitor.i" @echo "... InsertImpostorsVisitor.s" @echo "... LightPoint.o" @echo "... LightPoint.i" @echo "... LightPoint.s" @echo "... LightPointDrawable.o" @echo "... LightPointDrawable.i" @echo "... LightPointDrawable.s" @echo "... LightPointNode.o" @echo "... LightPointNode.i" @echo "... LightPointNode.s" @echo "... LightPointSpriteDrawable.o" @echo "... LightPointSpriteDrawable.i" @echo "... LightPointSpriteDrawable.s" @echo "... LineOfSight.o" @echo "... LineOfSight.i" @echo "... LineOfSight.s" @echo "... MultiSwitch.o" @echo "... MultiSwitch.i" @echo "... MultiSwitch.s" @echo "... OverlayNode.o" @echo "... OverlayNode.i" @echo "... OverlayNode.s" @echo "... ScalarBar.o" @echo "... ScalarBar.i" @echo "... ScalarBar.s" @echo "... ScalarsToColors.o" @echo "... ScalarsToColors.i" @echo "... ScalarsToColors.s" @echo "... Sector.o" @echo "... Sector.i" @echo "... Sector.s" @echo "... ShapeAttribute.o" @echo "... ShapeAttribute.i" @echo "... ShapeAttribute.s" @echo "... SphereSegment.o" @echo "... SphereSegment.i" @echo "... SphereSegment.s" @echo "... Version.o" @echo "... Version.i" @echo "... Version.s" @echo "... VisibilityGroup.o" @echo "... VisibilityGroup.i" @echo "... VisibilityGroup.s" .PHONY : help #============================================================================= # Special targets to cleanup operation of make. # Special rule to run CMake to check the build system integrity. # No rule that depends on this can have commands that come from listfiles # because they might be regenerated. cmake_check_build_system: cd /data/jenkins/workspace/oi-encumbered/components/encumbered/openscenegraph/build/amd64 && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 .PHONY : cmake_check_build_system