/***************************************************************************** * bezier.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet * Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifndef BEZIER_HPP #define BEZIER_HPP #include "../src/skin_common.hpp" #include "pointer.hpp" #include #define MAX_BEZIER_POINT 1023 /// Class for Bezier curves class Bezier: public SkinObject { public: /// Values to indicate which coordinate(s) must be checked to consider /// that two points are distinct enum Flag_t { kCoordsBoth, // x or y must be different (default) kCoordsX, // only x is different kCoordsY // only y is different }; Bezier( intf_thread_t *p_intf, const std::vector &pAbscissas, const std::vector &pOrdinates, Flag_t flag = kCoordsBoth ); ~Bezier() { } /// Get the number of control points used to define the curve int getNbCtrlPoints() const { return m_nbCtrlPt; } /// Return the percentage (between 0 and 1) of the curve point nearest /// from (x, y) float getNearestPercent( int x, int y ) const; /// Return the distance of (x, y) to the curve, corrected /// by the (optional) given scale factors float getMinDist( int x, int y, float xScale = 1.0f, float yScale = 1.0f ) const; /// Get the coordinates of the point at t percent of /// the curve (t must be between 0 and 1) void getPoint( float t, int &x, int &y ) const; /// Get the width (maximum abscissa) of the curve int getWidth() const; /// Get the height (maximum ordinate) of the curve int getHeight() const; private: /// Number of control points int m_nbCtrlPt; /// vectors containing the coordinates of the control points std::vector m_ptx; std::vector m_pty; /// Vector containing precalculated factoriels std::vector m_ft; /// Number of points (=pixels) used by the curve int m_nbPoints; /// Vectors with the coordinates of the different points of the curve std::vector m_leftVect; std::vector m_topVect; /// Vector with the percentages associated with the points of the curve std::vector m_percVect; /// Return the index of the curve point that is the nearest from (x, y) int findNearestPoint( int x, int y ) const; /// Compute the coordinates of a point corresponding to a given /// percentage void computePoint( float t, int &x, int &y ) const; /// Helper function to compute a coefficient of the curve inline float computeCoeff( int i, int n, float t ) const; /// x^n static inline float power( float x, int n ); }; typedef CountedPtr BezierPtr; #endif