/***************************************************************************** * position.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet * Olivier Teulière * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifndef POSITION_HPP #define POSITION_HPP #include "variable.hpp" #include "observer.hpp" #include "pointer.hpp" /// Interface for rectangular objects class Box { public: virtual ~Box() { } /// Get the size of the box virtual int getWidth() const = 0; virtual int getHeight() const = 0; }; /// Interface for rectangular objects with a position class GenericRect: public Box { public: virtual int getLeft() const = 0; virtual int getTop() const = 0; }; /// Characterization of a rectangle class SkinsRect: public GenericRect { public: SkinsRect( int left, int top, int right, int bottom ); virtual int getLeft() const { return m_left; } virtual int getTop() const { return m_top; } virtual int getRight() const { return m_right; } virtual int getBottom() const { return m_bottom; } virtual int getWidth() const { return m_right - m_left; } virtual int getHeight() const { return m_bottom - m_top; } private: int m_left; int m_top; int m_right; int m_bottom; }; /// Relative position of a rectangle in a box /** * Note: Even if the object is tied to its direct container rectangle, the * coordinates returned by getLeft(), getTop(), getRight() and getBottom() * are not relative to the direct container (which is usually a panel or * the layout) but to the root container (i.e. the layout). */ class Position: public GenericRect { public: /// Type for reference edge/corner enum Ref_t { /// Coordinates are relative to the upper left corner kLeftTop, /// Coordinates are relative to the upper right corner kRightTop, /// Coordinates are relative to the lower left corner kLeftBottom, /// Coordinates are relative to the lower right corner kRightBottom }; /// Create a new position relative to the given box Position( int left, int top, int right, int bottom, const GenericRect &rRect, Ref_t refLeftTop, Ref_t refRightBottom, bool xKeepRatio, bool yKeepRatio ); ~Position() { } /// Get the position relative to the left top corner of the box virtual int getLeft() const; virtual int getTop() const; int getRight() const; int getBottom() const; /// Get the size of the rectangle virtual int getWidth() const; virtual int getHeight() const; /// Get the reference corners Ref_t getRefLeftTop() const { return m_refLeftTop; } Ref_t getRefRightBottom() const { return m_refRighBottom; } private: /// Position and reference edge/corner int m_left; int m_top; int m_right; int m_bottom; const GenericRect &m_rRect; Ref_t m_refLeftTop; Ref_t m_refRighBottom; /// "Keep ratio" mode bool m_xKeepRatio; bool m_yKeepRatio; /// Initial width ratio (usually between 0 and 1) double m_xRatio; /// Initial height ratio (usually between 0 and 1) double m_yRatio; }; typedef CountedPtr PositionPtr; /// Variable implementing the Box interface class VarBox: public Variable, public Box, public Subject { public: VarBox( intf_thread_t *pIntf, int width = 0, int height = 0 ); virtual ~VarBox() { } /// Get the variable type virtual const std::string &getType() const { return m_type; } /// Get the size of the box virtual int getWidth() const; virtual int getHeight() const; /// Change the size of the box void setSize( int width, int height ); private: /// Variable type static const std::string m_type; /// Size int m_width, m_height; }; class rect { public: rect( int v_x = 0, int v_y = 0, int v_width = 0, int v_height = 0 ) : x( v_x ), y( v_y ), width( v_width ), height( v_height ) { } ~rect() { } int x; int y; int width; int height; // rect2 fully included in rect1 static bool isIncluded( const rect& rect2, const rect& rect1 ) { int x1 = rect1.x; int y1 = rect1.y; int w1 = rect1.width; int h1 = rect1.height; int x2 = rect2.x; int y2 = rect2.y; int w2 = rect2.width; int h2 = rect2.height; return x2 >= x1 && x2 + w2 <= x1 + w1 && y2 >= y1 && y2 + h2 <= y1 + h1; } static bool areDisjunct( const rect& rect2, const rect& rect1 ) { int x1 = rect1.x; int y1 = rect1.y; int w1 = rect1.width; int h1 = rect1.height; int x2 = rect2.x; int y2 = rect2.y; int w2 = rect2.width; int h2 = rect2.height; return y2 + h2 -1 < y1 // rect2 above rect1 || y2 > y1 + h1 - 1 // rect2 under rect1 || x2 > x1 + w1 -1 // rect2 right of rect1 || x2 + w2 - 1 < x1; // rect2 left of rect1 } static bool intersect( const rect& rect1, const rect& rect2, rect* pRect ) { int x1 = rect1.x; int y1 = rect1.y; int w1 = rect1.width; int h1 = rect1.height; int x2 = rect2.x; int y2 = rect2.y; int w2 = rect2.width; int h2 = rect2.height; if( areDisjunct( rect1, rect2 ) ) return false; else { int left = max( x1, x2 ); int right = min( x1 + w1 - 1, x2 + w2 - 1 ); int top = max( y1, y2 ); int bottom = min( y1 + h1 - 1, y2 + h2 -1 ); pRect->x = left; pRect->y = top; pRect->width = right - left + 1; pRect->height = bottom - top + 1; return pRect->width > 0 && pRect->height > 0; } } static bool join( const rect& rect1, const rect& rect2, rect* pRect ) { int x1 = rect1.x; int y1 = rect1.y; int w1 = rect1.width; int h1 = rect1.height; int x2 = rect2.x; int y2 = rect2.y; int w2 = rect2.width; int h2 = rect2.height; int left = min( x1, x2 ); int right = max( x1 + w1 - 1, x2 + w2 - 1 ); int top = min( y1, y2 ); int bottom = max( y1 + h1 - 1, y2 + h2 -1 ); pRect->x = left; pRect->y = top; pRect->width = right - left + 1; pRect->height = bottom - top + 1; return pRect->width > 0 && pRect->height > 0; } static int min( int x, int y ) { return x < y ? x : y; } static int max( int x, int y ) { return x < y ? y : x; } bool operator==( const rect& other ) const { return x == other.x && y == other.y && width == other.width && height == other.height; } }; #endif