/***************************************************************************** * equalizer.hpp ***************************************************************************** * Copyright (C) 2003 the VideoLAN team * $Id$ * * Authors: Cyril Deguet * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifndef EQUALIZER_HPP #define EQUALIZER_HPP #include "../utils/var_percent.hpp" #include /// Variable for graphical equalizer class EqualizerBands: public SkinObject, public Observer { public: /// Number of bands static const int kNbBands = 10; EqualizerBands( intf_thread_t *pIntf ); virtual ~EqualizerBands(); /// Set the equalizer bands from a configuration string, /// e.g. "1 5.2 -3.6 0 0 2.5 0 0 0 0" void set( std::string bands ); /// Return the variable for a specific band VariablePtr getBand( int band ); private: /// Array of equalizer bands VariablePtr m_cBands[kNbBands]; /// Flag set when an update is in progress bool m_isUpdating; /// Callback for band updates virtual void onUpdate( Subject &rBand , void *); }; /// Variable for equalizer preamp class EqualizerPreamp: public VarPercent { public: EqualizerPreamp( intf_thread_t *pIntf ); virtual ~EqualizerPreamp() { } virtual void set( float percentage, bool updateVLC ); void set( float percentage ) { set( percentage, true ); } }; #endif