/***************************************************************************** * equalizer.c ***************************************************************************** * Copyright (C) 2011 VideoLAN and VLC authors * $Id$ * * Authors: Akash Mehrotra < mehrotra akash gmail com > * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ /***************************************************************************** * Preamble *****************************************************************************/ #ifndef _GNU_SOURCE # define _GNU_SOURCE #endif #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include #include #include "input.h" #include "../libs.h" #include "../vlc.h" #include "../../audio_filter/equalizer_presets.h" #if !defined _WIN32 # include #else # include #endif #ifdef __APPLE__ # include # include #endif /***************************************************************************** * Get the preamp level *****************************************************************************/ static int vlclua_preamp_get( lua_State *L ) { playlist_t *p_playlist = vlclua_get_playlist_internal( L ); audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout == NULL ) return 0; char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" ); if( !psz_af || strstr ( psz_af, "equalizer" ) == NULL ) { free( psz_af ); vlc_object_release( p_aout ); return 0; } free( psz_af ); lua_pushnumber( L, var_GetFloat( p_aout, "equalizer-preamp") ); vlc_object_release( p_aout ); return 1; } /***************************************************************************** * Set the preamp level *****************************************************************************/ static int vlclua_preamp_set( lua_State *L ) { playlist_t *p_playlist = vlclua_get_playlist_internal( L ); audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout == NULL ) return 0; char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" ); if( !psz_af || strstr ( psz_af, "equalizer" ) == NULL ) { free( psz_af ); vlc_object_release( p_aout ); return 0; } free( psz_af ); var_SetFloat( p_aout, "equalizer-preamp", luaL_checknumber( L, 1 ) ); vlc_object_release( p_aout ); return 1; } /***************************************************************************** Bands: Band 0: 60 Hz Band 1: 170 Hz Band 2: 310 Hz Band 3: 600 Hz Band 4: 1 kHz Band 5: 3 kHz Band 6: 6 kHz Band 7: 12 kHz Band 8: 14 kHz Band 9: 16 kHz *****************************************************************************/ /***************************************************************************** * Return EQ level for all bands as a Table *****************************************************************************/ static int vlclua_equalizer_get( lua_State *L ) { const unsigned bands = 10; playlist_t *p_playlist = vlclua_get_playlist_internal( L ); audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout == NULL ) return 0; char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" ); if( !psz_af || strstr ( psz_af, "equalizer" ) == NULL ) { free( psz_af ); vlc_object_release( p_aout ); return 0; } free( psz_af ); char *psz_bands_origin, *psz_bands; psz_bands_origin = psz_bands = var_GetNonEmptyString( p_aout, "equalizer-bands" ); if( !psz_bands ) { vlc_object_release( p_aout ); return 0; } bool error = false; locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL); locale_t oldloc = uselocale (loc); lua_newtable( L ); for( unsigned i = 0; i < bands; i++ ) { float level = strtof( psz_bands, &psz_bands ); char *str; if( asprintf( &str , "%f" , level ) == -1 ) { error = true; break; } lua_pushstring( L, str ); free(str); if( asprintf( &str , "band id=\"%u\"", i ) == -1 ) { error = true; break; } lua_setfield( L , -2 , str ); free( str ); } free( psz_bands_origin ); if( loc != (locale_t)0 ) { uselocale (oldloc); freelocale (loc); } vlc_object_release( p_aout ); return error ? 0 : 1; } /***************************************************************************** * Set the equalizer level for the specified band *****************************************************************************/ static int vlclua_equalizer_set( lua_State *L ) { int bandid = luaL_checknumber( L, 1 ); if( bandid < 0 || bandid > 9) return 0; playlist_t *p_playlist = vlclua_get_playlist_internal( L ); audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout == NULL ) return 0; char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" ); if( !psz_af || strstr ( psz_af, "equalizer" ) == NULL ) { free( psz_af ); vlc_object_release( p_aout ); return 0; } free( psz_af ); float level = luaL_checknumber( L, 2 ); char *bands = var_GetString( p_aout, "equalizer-bands" ); locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL); locale_t oldloc = uselocale (loc); char *b = bands; while( bandid > 0 ) { float dummy = strtof( b, &b ); (void)dummy; bandid--; } if( *b != '\0' ) *b++ = '\0'; float dummy = strtof( b, &b ); (void)dummy; char *newstr; if( asprintf( &newstr, "%s %.1f%s", bands, level, b ) != -1 ) { var_SetString( p_aout, "equalizer-bands", newstr ); free( newstr ); } if( loc != (locale_t)0 ) { uselocale (oldloc); freelocale (loc); } free( bands ); vlc_object_release( p_aout ); return 0; } /***************************************************************************** * Set the preset specified by preset id *****************************************************************************/ static int vlclua_equalizer_setpreset( lua_State *L ) { int presetid = luaL_checknumber( L, 1 ); if( presetid >= NB_PRESETS || presetid < 0 ) return 0; playlist_t *p_playlist = vlclua_get_playlist_internal( L ); audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout == NULL ) return 0; int ret = 0; char *psz_af = var_InheritString( p_aout, "audio-filter" ); if( psz_af != NULL && strstr ( psz_af, "equalizer" ) != NULL ) { var_SetString( p_aout , "equalizer-preset" , preset_list[presetid] ); ret = 1; } free( psz_af ); vlc_object_release( p_aout ); return ret; } /**************************************************************************** * Enable/disable Equalizer *****************************************************************************/ static int vlclua_equalizer_enable ( lua_State *L ) { playlist_t *p_playlist = vlclua_get_playlist_internal( L ); bool state = luaL_checkboolean ( L , 1 ); playlist_EnableAudioFilter( p_playlist, "equalizer", state ); return 0; } /***************************************************************************** * Get preset names *****************************************************************************/ static int vlclua_equalizer_get_presets( lua_State *L ) { lua_newtable( L ); char *str; for( int i = 0 ; i < NB_PRESETS ; i++ ) { lua_pushstring( L, preset_list_text[i] ); if( asprintf( &str , "preset id=\"%d\"",i ) == -1 ) return 0; lua_setfield( L , -2 , str ); free(str); } return 1; } static const luaL_Reg vlclua_equalizer_reg[] = { { "preampget", vlclua_preamp_get }, { "preampset", vlclua_preamp_set }, { "equalizerget", vlclua_equalizer_get }, { "equalizerset", vlclua_equalizer_set }, { "enable", vlclua_equalizer_enable }, { "presets",vlclua_equalizer_get_presets }, { "setpreset", vlclua_equalizer_setpreset }, { NULL, NULL } }; void luaopen_equalizer( lua_State *L ) { lua_newtable( L ); luaL_register( L, NULL, vlclua_equalizer_reg ); lua_setfield( L, -2, "equalizer" ); }