/***************************************************************************** * objects.c: Generic lua<->vlc object wrapper ***************************************************************************** * Copyright (C) 2007-2008 the VideoLAN team * $Id$ * * Authors: Antoine Cellerier * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ /***************************************************************************** * Preamble *****************************************************************************/ #ifndef _GNU_SOURCE # define _GNU_SOURCE #endif #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include "../vlc.h" #include "../libs.h" #include "objects.h" #include "input.h" /***************************************************************************** * Generic vlc_object_t wrapper creation *****************************************************************************/ static int vlclua_object_release( lua_State *L ) { vlc_object_t **p_obj = (vlc_object_t **)luaL_checkudata( L, 1, "vlc_object" ); lua_pop( L, 1 ); vlc_object_release( *p_obj ); return 0; } static int vlclua_object_find( lua_State *L ) { lua_pushnil( L ); return 1; } static int vlclua_get_libvlc( lua_State *L ) { libvlc_int_t *p_libvlc = vlclua_get_this( L )->obj.libvlc; vlc_object_hold( p_libvlc ); vlclua_push_vlc_object( L, p_libvlc ); return 1; } static int vlclua_get_playlist( lua_State *L ) { playlist_t *p_playlist = vlclua_get_playlist_internal( L ); if( p_playlist ) { vlc_object_hold( p_playlist ); vlclua_push_vlc_object( L, p_playlist ); } else lua_pushnil( L ); return 1; } static int vlclua_get_input( lua_State *L ) { input_thread_t *p_input = vlclua_get_input_internal( L ); if( p_input ) { /* NOTE: p_input is already held by vlclua_get_input_internal() */ vlclua_push_vlc_object( L, p_input ); } else lua_pushnil( L ); return 1; } #undef vlclua_push_vlc_object int vlclua_push_vlc_object( lua_State *L, vlc_object_t *p_obj ) { vlc_object_t **udata = (vlc_object_t **) lua_newuserdata( L, sizeof( vlc_object_t * ) ); *udata = p_obj; if( luaL_newmetatable( L, "vlc_object" ) ) { /* Hide the metatable */ lua_pushliteral( L, "none of your business" ); lua_setfield( L, -2, "__metatable" ); /* Set the garbage collector if needed */ lua_pushcfunction( L, vlclua_object_release ); lua_setfield( L, -2, "__gc" ); } lua_setmetatable( L, -2 ); return 1; } static int vlclua_get_vout( lua_State *L ) { input_thread_t *p_input = vlclua_get_input_internal( L ); if( p_input ) { vout_thread_t *p_vout = input_GetVout( p_input ); vlc_object_release( p_input ); if(p_vout) { vlclua_push_vlc_object( L, (vlc_object_t *) p_vout ); return 1; } } lua_pushnil( L ); return 1; } static int vlclua_get_aout( lua_State *L ) { playlist_t *p_playlist = vlclua_get_playlist_internal( L ); if( p_playlist != NULL ) { audio_output_t *p_aout = playlist_GetAout( p_playlist ); if( p_aout != NULL ) { vlclua_push_vlc_object( L, (vlc_object_t *)p_aout ); return 1; } } lua_pushnil( L ); return 1; } /***************************************************************************** * *****************************************************************************/ static const luaL_Reg vlclua_object_reg[] = { { "input", vlclua_get_input }, { "playlist", vlclua_get_playlist }, { "libvlc", vlclua_get_libvlc }, { "find", vlclua_object_find }, { "vout", vlclua_get_vout}, { "aout", vlclua_get_aout}, { NULL, NULL } }; void luaopen_object( lua_State *L ) { lua_newtable( L ); luaL_register( L, NULL, vlclua_object_reg ); lua_setfield( L, -2, "object" ); }