/***************************************************************************** * dxgi_fmt.c : DXGI GPU surface conversion module for vlc ***************************************************************************** * Copyright © 2015 VLC authors, VideoLAN and VideoLabs * * Authors: Steve Lhomme * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include "dxgi_fmt.h" typedef struct { const char *name; DXGI_FORMAT format; vlc_fourcc_t vlc_format; } dxgi_format_t; static const dxgi_format_t dxgi_formats[] = { { "NV12", DXGI_FORMAT_NV12, VLC_CODEC_NV12 }, { "I420_OPAQUE", DXGI_FORMAT_420_OPAQUE, 0 }, { "RGBA", DXGI_FORMAT_R8G8B8A8_UNORM, VLC_CODEC_RGBA }, { "RGBA_SRGB", DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, VLC_CODEC_RGBA }, { "BGRX", DXGI_FORMAT_B8G8R8X8_UNORM, VLC_CODEC_RGB32 }, { "BGRA", DXGI_FORMAT_B8G8R8A8_UNORM, VLC_CODEC_BGRA }, { "BGRA_SRGB", DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, VLC_CODEC_BGRA }, { "AYUV", DXGI_FORMAT_AYUV, VLC_CODEC_YUVA }, { "YUY2", DXGI_FORMAT_YUY2, VLC_CODEC_YUYV }, { "AI44", DXGI_FORMAT_AI44, 0 }, { "P8", DXGI_FORMAT_P8, 0 }, { "A8P8", DXGI_FORMAT_A8P8, 0 }, { "B5G6R5", DXGI_FORMAT_B5G6R5_UNORM, VLC_CODEC_RGB16 }, { "Y416", DXGI_FORMAT_Y416, 0 }, { "P010", DXGI_FORMAT_P010, VLC_CODEC_P010 }, { "P016", DXGI_FORMAT_P016, 0 }, { "Y210", DXGI_FORMAT_Y210, VLC_CODEC_YUYV }, /* AV_PIX_FMT_YUYV422 */ { "Y410", DXGI_FORMAT_Y410, 0 }, { "NV11", DXGI_FORMAT_NV11, 0 }, { "RGB10A2", DXGI_FORMAT_R10G10B10A2_UNORM, VLC_CODEC_RGBA10 }, { "RGB16", DXGI_FORMAT_R16G16B16A16_UNORM, VLC_CODEC_RGBA64 }, { "RGB16_FLOAT", DXGI_FORMAT_R16G16B16A16_FLOAT, 0 }, { "UNKNOWN", DXGI_FORMAT_UNKNOWN, 0 }, { NULL, 0, 0} }; static const d3d_format_t d3d_formats[] = { { "NV12", DXGI_FORMAT_NV12, VLC_CODEC_NV12, 8, 2, 2, { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM } }, { "VA_NV12", DXGI_FORMAT_NV12, VLC_CODEC_D3D11_OPAQUE, 8, 2, 2, { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM } }, { "P010", DXGI_FORMAT_P010, VLC_CODEC_P010, 10, 2, 2, { DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM } }, { "VA_P010", DXGI_FORMAT_P010, VLC_CODEC_D3D11_OPAQUE_10B, 10, 2, 2, { DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM } }, { "YUY2", DXGI_FORMAT_YUY2, VLC_CODEC_YUYV, 8, 2, 2, { DXGI_FORMAT_R8G8B8A8_UNORM } }, #ifdef BROKEN_PIXEL { "Y416", DXGI_FORMAT_Y416, VLC_CODEC_I444_16L, 16, 1, 1, { DXGI_FORMAT_R16G16B16A16_UINT } }, #endif #ifdef UNTESTED { "Y210", DXGI_FORMAT_Y210, VLC_CODEC_I422_10L, 10, 2, 1, { DXGI_FORMAT_R16G16B16A16_UNORM } }, { "Y410", DXGI_FORMAT_Y410, VLC_CODEC_I444, 10, 1, 1, { DXGI_FORMAT_R10G10B10A2_UNORM } }, { "NV11", DXGI_FORMAT_NV11, VLC_CODEC_I411, 8, 4, 1, { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM} }, #endif { "I420", DXGI_FORMAT_UNKNOWN, VLC_CODEC_I420, 8, 2, 2, { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM } }, { "I420_10", DXGI_FORMAT_UNKNOWN, VLC_CODEC_I420_10L, 10, 2, 2, { DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM } }, { "YUVA", DXGI_FORMAT_UNKNOWN, VLC_CODEC_YUVA, 8, 1, 1, { DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM } }, { "B8G8R8A8", DXGI_FORMAT_B8G8R8A8_UNORM, VLC_CODEC_BGRA, 8, 1, 1, { DXGI_FORMAT_B8G8R8A8_UNORM } }, { "VA_BGRA", DXGI_FORMAT_B8G8R8A8_UNORM, VLC_CODEC_D3D11_OPAQUE, 8, 1, 1, { DXGI_FORMAT_B8G8R8A8_UNORM } }, { "R8G8B8A8", DXGI_FORMAT_R8G8B8A8_UNORM, VLC_CODEC_RGBA, 8, 1, 1, { DXGI_FORMAT_R8G8B8A8_UNORM } }, { "VA_RGBA", DXGI_FORMAT_R8G8B8A8_UNORM, VLC_CODEC_D3D11_OPAQUE, 8, 1, 1, { DXGI_FORMAT_R8G8B8A8_UNORM } }, { "R8G8B8X8", DXGI_FORMAT_B8G8R8X8_UNORM, VLC_CODEC_RGB32, 8, 1, 1, { DXGI_FORMAT_B8G8R8X8_UNORM } }, { "RGBA64", DXGI_FORMAT_R16G16B16A16_UNORM, VLC_CODEC_RGBA64, 16, 1, 1, { DXGI_FORMAT_R16G16B16A16_UNORM } }, { "RGB10A2", DXGI_FORMAT_R10G10B10A2_UNORM, VLC_CODEC_RGBA10, 10, 1, 1, { DXGI_FORMAT_R10G10B10A2_UNORM } }, { "AYUV", DXGI_FORMAT_AYUV, VLC_CODEC_VUYA, 8, 1, 1, { DXGI_FORMAT_R8G8B8A8_UNORM } }, { "B5G6R5", DXGI_FORMAT_B5G6R5_UNORM, VLC_CODEC_RGB16, 5, 1, 1, { DXGI_FORMAT_B5G6R5_UNORM } }, { "I420_OPAQUE", DXGI_FORMAT_420_OPAQUE, VLC_CODEC_D3D11_OPAQUE, 8, 2, 2, { DXGI_FORMAT_UNKNOWN } }, { NULL, 0, 0, 0, 0, 0, {} } }; const char *DxgiFormatToStr(DXGI_FORMAT format) { for (const dxgi_format_t *f = dxgi_formats; f->name != NULL; ++f) { if (f->format == format) return f->name; } return NULL; } vlc_fourcc_t DxgiFormatFourcc(DXGI_FORMAT format) { for (const dxgi_format_t *f = dxgi_formats; f->name != NULL; ++f) { if (f->format == format) return f->vlc_format; } return 0; } const d3d_format_t *GetRenderFormatList(void) { return d3d_formats; } void DxgiFormatMask(DXGI_FORMAT format, video_format_t *fmt) { if (format == DXGI_FORMAT_B8G8R8X8_UNORM) { fmt->i_rmask = 0x0000ff00; fmt->i_gmask = 0x00ff0000; fmt->i_bmask = 0xff000000; } } const char *DxgiVendorStr(int gpu_vendor) { static const struct { unsigned id; const char name[32]; } vendors [] = { { GPU_MANUFACTURER_AMD, "ATI" }, { GPU_MANUFACTURER_NVIDIA, "NVIDIA" }, { GPU_MANUFACTURER_VIA, "VIA" }, { GPU_MANUFACTURER_INTEL, "Intel" }, { GPU_MANUFACTURER_S3, "S3 Graphics" }, { GPU_MANUFACTURER_QUALCOMM, "Qualcomm" }, { 0, "Unknown" } }; int i = 0; for (i = 0; vendors[i].id != 0; i++) { if (vendors[i].id == gpu_vendor) break; } return vendors[i].name; } UINT DxgiResourceCount(const d3d_format_t *d3d_fmt) { for (UINT count=0; countresourceFormat[count] == DXGI_FORMAT_UNKNOWN) return count; } return D3D11_MAX_SHADER_VIEW; }