/***************************************************************************** * thread.c : Playlist management functions ***************************************************************************** * Copyright © 1999-2008 VLC authors and VideoLAN * $Id$ * * Authors: Samuel Hocevar * Clément Stenac * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. *****************************************************************************/ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include #include #include #include #include #include #include "playlist_internal.h" /***************************************************************************** * Local prototypes *****************************************************************************/ static void *Thread ( void * ); /***************************************************************************** * Main functions for the global thread *****************************************************************************/ /** * Creates the main playlist thread. */ void playlist_Activate( playlist_t *p_playlist ) { playlist_private_t *p_sys = pl_priv(p_playlist); if( vlc_clone( &p_sys->thread, Thread, p_playlist, VLC_THREAD_PRIORITY_LOW ) ) { msg_Err( p_playlist, "cannot spawn playlist thread" ); abort(); } } /** * Stops the playlist forever (but do not destroy it yet). * Any input is stopped. * \return Nothing but waits for the playlist to be deactivated. */ void playlist_Deactivate( playlist_t *p_playlist ) { playlist_private_t *p_sys = pl_priv(p_playlist); PL_LOCK; /* WARNING: There is a latent bug. It is assumed that only one thread will * be waiting for playlist deactivation at a time. So far, that works * as playlist_Deactivate() is only ever called while closing an * interface and interfaces are shut down serially by intf_DestroyAll(). */ if( p_sys->killed ) { PL_UNLOCK; return; } msg_Dbg( p_playlist, "deactivating the playlist" ); p_sys->killed = true; vlc_cond_signal( &p_sys->signal ); PL_UNLOCK; vlc_join( p_sys->thread, NULL ); } /* */ /* Input Callback */ static int InputEvent( vlc_object_t *p_this, char const *psz_cmd, vlc_value_t oldval, vlc_value_t newval, void *p_data ) { VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval); playlist_t *p_playlist = p_data; if( newval.i_int == INPUT_EVENT_DEAD ) { playlist_private_t *sys = pl_priv(p_playlist); PL_LOCK; sys->request.input_dead = true; vlc_cond_signal( &sys->signal ); PL_UNLOCK; } return VLC_SUCCESS; } /** * Synchronise the current index of the playlist * to match the index of the current item. * * \param p_playlist the playlist structure * \param p_cur the current playlist item * \return nothing */ void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur ) { PL_ASSERT_LOCKED; PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) ); /* Simply resync index */ int i; p_playlist->i_current_index = -1; for( i = 0 ; i< p_playlist->current.i_size; i++ ) { if( ARRAY_VAL( p_playlist->current, i ) == p_cur ) { p_playlist->i_current_index = i; break; } } PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index ); } /** * Reset the currently playing playlist. * * \param p_playlist the playlist structure * \param p_cur the current playlist item * \return nothing */ void ResetCurrentlyPlaying( playlist_t *p_playlist, playlist_item_t *p_cur ) { playlist_private_t *p_sys = pl_priv(p_playlist); PL_DEBUG( "rebuilding array of current - root %s", PLI_NAME( p_sys->status.p_node ) ); ARRAY_RESET( p_playlist->current ); p_playlist->i_current_index = -1; for( playlist_item_t *p_next = NULL; ; ) { /** FIXME: this is *slow* */ p_next = playlist_GetNextLeaf( p_playlist, p_sys->status.p_node, p_next, true, false ); if( !p_next ) break; if( p_next == p_cur ) p_playlist->i_current_index = p_playlist->current.i_size; ARRAY_APPEND( p_playlist->current, p_next); } PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size, p_playlist->i_current_index); if( var_GetBool( p_playlist, "random" ) && ( p_playlist->current.i_size > 0 ) ) { /* Shuffle the array */ for( unsigned j = p_playlist->current.i_size - 1; j > 0; j-- ) { unsigned i = vlc_lrand48() % (j+1); /* between 0 and j */ playlist_item_t *p_tmp; /* swap the two items */ p_tmp = ARRAY_VAL(p_playlist->current, i); ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j); ARRAY_VAL(p_playlist->current,j) = p_tmp; } } p_sys->b_reset_currently_playing = false; } /** * Start the input for an item * * \param p_playlist the playlist object * \param p_item the item to play */ static bool PlayItem( playlist_t *p_playlist, playlist_item_t *p_item ) { playlist_private_t *p_sys = pl_priv(p_playlist); input_item_t *p_input = p_item->p_input; vlc_renderer_item_t *p_renderer; PL_ASSERT_LOCKED; msg_Dbg( p_playlist, "creating new input thread" ); p_item->i_nb_played++; set_current_status_item( p_playlist, p_item ); p_renderer = p_sys->p_renderer; /* Retain the renderer now to avoid it to be released by * playlist_SetRenderer when we exit the locked scope. If the last reference * was to be released, we would use a dangling pointer */ if( p_renderer ) vlc_renderer_item_hold( p_renderer ); assert( p_sys->p_input == NULL ); PL_UNLOCK; libvlc_MetadataCancel( p_playlist->obj.libvlc, p_item ); input_thread_t *p_input_thread = input_Create( p_playlist, p_input, NULL, p_sys->p_input_resource, p_renderer ); if( p_renderer ) vlc_renderer_item_release( p_renderer ); if( likely(p_input_thread != NULL) ) { var_AddCallback( p_input_thread, "intf-event", InputEvent, p_playlist ); if( input_Start( p_input_thread ) ) { var_DelCallback( p_input_thread, "intf-event", InputEvent, p_playlist ); vlc_object_release( p_input_thread ); p_input_thread = NULL; } } /* TODO store art policy in playlist private data */ char *psz_arturl = input_item_GetArtURL( p_input ); /* p_input->p_meta should not be null after a successful CreateThread */ bool b_has_art = !EMPTY_STR( psz_arturl ); if( !b_has_art || strncmp( psz_arturl, "attachment://", 13 ) ) { PL_DEBUG( "requesting art for new input thread" ); libvlc_ArtRequest( p_playlist->obj.libvlc, p_input, META_REQUEST_OPTION_NONE ); } free( psz_arturl ); PL_LOCK; p_sys->p_input = p_input_thread; PL_UNLOCK; var_SetAddress( p_playlist, "input-current", p_input_thread ); PL_LOCK; return p_input_thread != NULL; } /** * Compute the next playlist item depending on * the playlist course mode (forward, backward, random, view,...). * * \param p_playlist the playlist object * \return nothing */ static playlist_item_t *NextItem( playlist_t *p_playlist ) { playlist_private_t *p_sys = pl_priv(p_playlist); playlist_item_t *p_new = NULL; bool requested = p_sys->request.b_request; /* Clear the request */ p_sys->request.b_request = false; /* Handle quickly a few special cases */ /* No items to play */ if( p_playlist->items.i_size == 0 ) { msg_Info( p_playlist, "playlist is empty" ); return NULL; } /* Start the real work */ if( requested ) { p_new = p_sys->request.p_item; if( p_new == NULL && p_sys->request.p_node == NULL ) return NULL; /* Stop request! */ int i_skip = p_sys->request.i_skip; PL_DEBUG( "processing request item: %s, node: %s, skip: %i", PLI_NAME( p_sys->request.p_item ), PLI_NAME( p_sys->request.p_node ), i_skip ); if( p_sys->request.p_node && p_sys->request.p_node != get_current_status_node( p_playlist ) ) { set_current_status_node( p_playlist, p_sys->request.p_node ); p_sys->request.p_node = NULL; p_sys->b_reset_currently_playing = true; } /* If we are asked for a node, go to it's first child */ if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) ) { i_skip++; if( p_new != NULL ) { p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false ); for( int i = 0; i < p_playlist->current.i_size; i++ ) { if( p_new == ARRAY_VAL( p_playlist->current, i ) ) { p_playlist->i_current_index = i; i_skip = 0; } } } } if( p_sys->b_reset_currently_playing ) /* A bit too bad to reset twice ... */ ResetCurrentlyPlaying( p_playlist, p_new ); else if( p_new ) ResyncCurrentIndex( p_playlist, p_new ); else p_playlist->i_current_index = -1; if( p_playlist->current.i_size && (i_skip > 0) ) { if( p_playlist->i_current_index < -1 ) p_playlist->i_current_index = -1; for( int i = i_skip; i > 0 ; i-- ) { p_playlist->i_current_index++; if( p_playlist->i_current_index >= p_playlist->current.i_size ) { PL_DEBUG( "looping - restarting at beginning of node" ); /* reshuffle playlist when end is reached */ if( var_GetBool( p_playlist, "random" ) ) { PL_DEBUG( "reshuffle playlist" ); ResetCurrentlyPlaying( p_playlist, get_current_status_item( p_playlist ) ); } p_playlist->i_current_index = 0; } } p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); } else if( p_playlist->current.i_size && (i_skip < 0) ) { for( int i = i_skip; i < 0 ; i++ ) { p_playlist->i_current_index--; if( p_playlist->i_current_index <= -1 ) { PL_DEBUG( "looping - restarting at end of node" ); /* reshuffle playlist when beginning is reached */ if( var_GetBool( p_playlist, "random" ) ) { PL_DEBUG( "reshuffle playlist" ); ResetCurrentlyPlaying( p_playlist, get_current_status_item( p_playlist ) ); } p_playlist->i_current_index = p_playlist->current.i_size-1; } } p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); } } /* "Automatic" item change ( next ) */ else { bool b_loop = var_GetBool( p_playlist, "loop" ); bool b_repeat = var_GetBool( p_playlist, "repeat" ); bool b_playstop = var_InheritBool( p_playlist, "play-and-stop" ); /* Repeat and play/stop */ if( b_repeat && get_current_status_item( p_playlist ) ) { msg_Dbg( p_playlist,"repeating item" ); return get_current_status_item( p_playlist ); } if( b_playstop && get_current_status_item( p_playlist ) ) { msg_Dbg( p_playlist,"stopping (play and stop)" ); return NULL; } /* */ PL_DEBUG( "changing item without a request (current %i/%i)", p_playlist->i_current_index, p_playlist->current.i_size ); /* Can't go to next from current item */ if( p_sys->b_reset_currently_playing ) ResetCurrentlyPlaying( p_playlist, get_current_status_item( p_playlist ) ); p_playlist->i_current_index++; assert( p_playlist->i_current_index <= p_playlist->current.i_size ); if( p_playlist->i_current_index == p_playlist->current.i_size ) { if( !b_loop || p_playlist->current.i_size == 0 ) return NULL; /* reshuffle after last item has been played */ if( var_GetBool( p_playlist, "random" ) ) { PL_DEBUG( "reshuffle playlist" ); ResetCurrentlyPlaying( p_playlist, get_current_status_item( p_playlist ) ); } p_playlist->i_current_index = 0; } PL_DEBUG( "using item %i", p_playlist->i_current_index ); if ( p_playlist->current.i_size == 0 ) return NULL; p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index ); } return p_new; } static bool LoopInput( playlist_t *p_playlist ) { playlist_private_t *p_sys = pl_priv(p_playlist); input_thread_t *p_input = p_sys->p_input; assert( p_input != NULL ); /* Wait for input to end or be stopped */ while( !p_sys->request.input_dead ) { if( p_sys->request.b_request || p_sys->killed ) { PL_DEBUG( "incoming request - stopping current input" ); input_Stop( p_input ); } vlc_cond_wait( &p_sys->signal, &p_sys->lock ); } input_item_t *item = input_GetItem(p_input); assert(item); bool ok = !input_item_HasErrorWhenReading(item); /* This input is dead. Remove it ! */ PL_DEBUG( "dead input" ); p_sys->p_input = NULL; p_sys->request.input_dead = false; PL_UNLOCK; var_SetAddress( p_playlist, "input-current", NULL ); /* WARNING: Input resource manipulation and callback deletion are * incompatible with the playlist lock. */ if( !var_InheritBool( p_input, "sout-keep" ) ) input_resource_TerminateSout( p_sys->p_input_resource ); var_DelCallback( p_input, "intf-event", InputEvent, p_playlist ); input_Close( p_input ); PL_LOCK; return ok; } static bool Next( playlist_t *p_playlist ) { playlist_item_t *p_item = NextItem( p_playlist ); if( p_item == NULL ) return false; msg_Dbg( p_playlist, "starting playback of new item" ); ResyncCurrentIndex( p_playlist, p_item ); return PlayItem( p_playlist, p_item ); } /** * Run the main control thread itself */ static void *Thread ( void *data ) { playlist_t *p_playlist = data; playlist_private_t *p_sys = pl_priv(p_playlist); bool played = false; PL_LOCK; while( !p_sys->killed ) { /* Playlist in stopped state */ assert(p_sys->p_input == NULL); if( !p_sys->request.b_request ) { vlc_cond_wait( &p_sys->signal, &p_sys->lock ); continue; } /* Playlist in running state */ while( !p_sys->killed && Next( p_playlist ) ) { LoopInput( p_playlist ); if (p_sys->last_eos) { #define MAX_EOS_BURST 4 vlc_tick_t diff = mdate() - p_sys->last_eos; if (diff < VLC_PLAYLIST_EOS_BURST_THRESHOLD) { if (p_sys->eos_burst_count < MAX_EOS_BURST + 6) ++p_sys->eos_burst_count; if (p_sys->eos_burst_count > MAX_EOS_BURST) { unsigned pow = p_sys->eos_burst_count - MAX_EOS_BURST; unsigned slowdown = 1 << (pow - 1); /* 100ms, 200ms, 400ms, 800ms, 1.6s, 3.2s */ vlc_tick_t deadline = mdate() + slowdown * 100000L; /* usecs */ vlc_cond_timedwait(&p_sys->signal, &p_sys->lock, deadline); } } else p_sys->eos_burst_count = 0; } p_sys->last_eos = mdate(); played = true; } /* Playlist stopping */ msg_Dbg( p_playlist, "nothing to play" ); if( played && var_InheritBool( p_playlist, "play-and-exit" ) ) { msg_Info( p_playlist, "end of playlist, exiting" ); libvlc_Quit( p_playlist->obj.libvlc ); } /* Destroy any video display now (XXX: ugly hack) */ if( input_resource_HasVout( p_sys->p_input_resource ) ) { PL_UNLOCK; /* Mind: NO LOCKS while manipulating input resources! */ input_resource_TerminateVout( p_sys->p_input_resource ); PL_LOCK; } } PL_UNLOCK; input_resource_Terminate( p_sys->p_input_resource ); return NULL; }