/** * Copyright (C) 2013-2020 MulticoreWare, Inc * * Authors: Bhavna Hariharan * Kavitha Sampath * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. * * This program is also available under a commercial proprietary license. * For more information, contact us at license @ x265.com. **/ #ifndef BASICSTRUCTURES_H #define BASICSTRUCTURES_H #include struct LuminanceParameters { float averageLuminance = 0.0; float maxRLuminance = 0.0; float maxGLuminance = 0.0; float maxBLuminance = 0.0; int order = 0; std::vector percentiles; }; struct BezierCurveData { int order = 0; int sPx = 0; int sPy = 0; std::vector coeff; }; struct PercentileLuminance{ float averageLuminance = 0.0; float maxRLuminance = 0.0; float maxGLuminance = 0.0; float maxBLuminance = 0.0; int order = 0; std::vector percentiles; }; #endif // BASICSTRUCTURES_H