# # This file and its contents are supplied under the terms of the # Common Development and Distribution License ("CDDL"), version 1.0. # You may only use this file in accordance with the terms of version # 1.0 of the CDDL. # # A full copy of the text of the CDDL should have accompanied this # source. A copy of the CDDL is also available via the Internet at # http://www.illumos.org/license/CDDL. # # # Copyright 2025 # set name=pkg.fmri value=pkg:/$(COMPONENT_FMRI)@$(IPS_COMPONENT_VERSION),$(BUILD_VERSION) set name=pkg.human-version value=$(HUMAN_VERSION) set name=pkg.summary value="$(COMPONENT_SUMMARY)" set name=info.classification value="$(COMPONENT_CLASSIFICATION)" set name=info.upstream-url value=$(COMPONENT_PROJECT_URL) set name=info.source-url value=$(COMPONENT_ARCHIVE_URL) set name=org.opensolaris.consolidation value=$(CONSOLIDATION) license $(COMPONENT_LICENSE_FILE) license='$(COMPONENT_LICENSE)' file path=usr/include/SDL3/SDL.h file path=usr/include/SDL3/SDL_assert.h file path=usr/include/SDL3/SDL_asyncio.h file path=usr/include/SDL3/SDL_atomic.h file path=usr/include/SDL3/SDL_audio.h file path=usr/include/SDL3/SDL_begin_code.h file path=usr/include/SDL3/SDL_bits.h file path=usr/include/SDL3/SDL_blendmode.h file path=usr/include/SDL3/SDL_camera.h file path=usr/include/SDL3/SDL_clipboard.h file path=usr/include/SDL3/SDL_close_code.h file path=usr/include/SDL3/SDL_copying.h file path=usr/include/SDL3/SDL_cpuinfo.h file path=usr/include/SDL3/SDL_dialog.h file path=usr/include/SDL3/SDL_egl.h file path=usr/include/SDL3/SDL_endian.h file path=usr/include/SDL3/SDL_error.h file path=usr/include/SDL3/SDL_events.h file path=usr/include/SDL3/SDL_filesystem.h file path=usr/include/SDL3/SDL_gamepad.h file path=usr/include/SDL3/SDL_gpu.h file path=usr/include/SDL3/SDL_guid.h file path=usr/include/SDL3/SDL_haptic.h file path=usr/include/SDL3/SDL_hidapi.h file path=usr/include/SDL3/SDL_hints.h file path=usr/include/SDL3/SDL_init.h file path=usr/include/SDL3/SDL_intrin.h file path=usr/include/SDL3/SDL_iostream.h file path=usr/include/SDL3/SDL_joystick.h file path=usr/include/SDL3/SDL_keyboard.h file path=usr/include/SDL3/SDL_keycode.h file path=usr/include/SDL3/SDL_loadso.h file path=usr/include/SDL3/SDL_locale.h file path=usr/include/SDL3/SDL_log.h file path=usr/include/SDL3/SDL_main.h file path=usr/include/SDL3/SDL_main_impl.h file path=usr/include/SDL3/SDL_messagebox.h file path=usr/include/SDL3/SDL_metal.h file path=usr/include/SDL3/SDL_misc.h file path=usr/include/SDL3/SDL_mouse.h file path=usr/include/SDL3/SDL_mutex.h file path=usr/include/SDL3/SDL_oldnames.h file path=usr/include/SDL3/SDL_opengl.h file path=usr/include/SDL3/SDL_opengl_glext.h file path=usr/include/SDL3/SDL_opengles.h file path=usr/include/SDL3/SDL_opengles2.h file path=usr/include/SDL3/SDL_opengles2_gl2.h file path=usr/include/SDL3/SDL_opengles2_gl2ext.h file path=usr/include/SDL3/SDL_opengles2_gl2platform.h file path=usr/include/SDL3/SDL_opengles2_khrplatform.h file path=usr/include/SDL3/SDL_pen.h file path=usr/include/SDL3/SDL_pixels.h file path=usr/include/SDL3/SDL_platform.h file path=usr/include/SDL3/SDL_platform_defines.h file path=usr/include/SDL3/SDL_power.h file path=usr/include/SDL3/SDL_process.h file path=usr/include/SDL3/SDL_properties.h file path=usr/include/SDL3/SDL_rect.h file path=usr/include/SDL3/SDL_render.h file path=usr/include/SDL3/SDL_revision.h file path=usr/include/SDL3/SDL_scancode.h file path=usr/include/SDL3/SDL_sensor.h file path=usr/include/SDL3/SDL_stdinc.h file path=usr/include/SDL3/SDL_storage.h file path=usr/include/SDL3/SDL_surface.h file path=usr/include/SDL3/SDL_system.h file path=usr/include/SDL3/SDL_test.h file path=usr/include/SDL3/SDL_test_assert.h file path=usr/include/SDL3/SDL_test_common.h file path=usr/include/SDL3/SDL_test_compare.h file path=usr/include/SDL3/SDL_test_crc32.h file path=usr/include/SDL3/SDL_test_font.h file path=usr/include/SDL3/SDL_test_fuzzer.h file path=usr/include/SDL3/SDL_test_harness.h file path=usr/include/SDL3/SDL_test_log.h file path=usr/include/SDL3/SDL_test_md5.h file path=usr/include/SDL3/SDL_test_memory.h file path=usr/include/SDL3/SDL_thread.h file path=usr/include/SDL3/SDL_time.h file path=usr/include/SDL3/SDL_timer.h file path=usr/include/SDL3/SDL_touch.h file path=usr/include/SDL3/SDL_tray.h file path=usr/include/SDL3/SDL_version.h file path=usr/include/SDL3/SDL_video.h file path=usr/include/SDL3/SDL_vulkan.h file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3Config.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3ConfigVersion.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3headersTargets.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3sharedTargets-relwithdebinfo.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3sharedTargets.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3testTargets-relwithdebinfo.cmake file path=usr/lib/$(MACH64)/cmake/SDL3/SDL3testTargets.cmake link path=usr/lib/$(MACH64)/libSDL3.so target=libSDL3.so.0 link path=usr/lib/$(MACH64)/libSDL3.so.0 target=libSDL3.so.0.2.22 file path=usr/lib/$(MACH64)/libSDL3.so.0.2.22 file path=usr/lib/$(MACH64)/libSDL3_test.a file path=usr/lib/$(MACH64)/pkgconfig/sdl3.pc file path=usr/share/licenses/SDL3/LICENSE.txt