/** * Evas textblock example for obstacles feature * * You'll need at least one engine built for it (excluding the buffer * one). See stdout/stderr for output. * * You start with two registered obstacle objects. They are not visible * at first, so the textblock simply shows the text that has been set to it. * Once the obstacle is visible (show/hide keys in the example), the text will * wrap around it. * This example allows you to test two obstacles registered to the same * textblock object. Also, you can play with size and position for each. * Use the 'h' key to show the provided options for this test. * * @verbatim * gcc -o evas-textblock-obstacles evas-textblock-obstacles.c `pkg-config --libs --cflags evas ecore ecore-evas` * @endverbatim */ #ifdef HAVE_CONFIG_H #include "config.h" #else #define PACKAGE_EXAMPLES_DIR "." #endif #include #include #include #include #include "evas-common.h" #define WIDTH (320) #define HEIGHT (240) #define POINTER_CYCLE(_ptr, _array) \ do \ { \ if ((unsigned int)(((unsigned char *)(_ptr)) - ((unsigned char *)(_array))) >= \ sizeof(_array)) \ _ptr = _array; \ } \ while(0) static const char *commands = \ "commands are:\n" "\tt - change currently controlled obstacle\n" "\tv - show/hide current obstacle\n" "\ts - cycle current obstacle's size\n" "\tp - change current obstacle's position (random)\n" "\tw - cycle text wrapping modes (none/word/char/mixed)\n" "\th - print help\n"; struct text_preset_data { const char **font_ptr; const char *font[3]; const char **wrap_ptr; const char *wrap[4]; Evas_Coord *obs_size_ptr; Evas_Coord obs_size[3]; Evas_Object **obs_ptr; /* pointer to the currently controlled obstacle object */ Evas_Object *obs[2]; }; struct test_data { Ecore_Evas *ee; Evas *evas; struct text_preset_data t_data; Evas_Object *text, *bg; Evas_Coord w, h; Evas_Textblock_Style *st; }; static struct test_data d = {0}; static void _on_destroy(Ecore_Evas *ee EINA_UNUSED) { ecore_main_loop_quit(); } static void _canvas_resize_cb(Ecore_Evas *ee) { int w, h; ecore_evas_geometry_get(ee, NULL, NULL, &w, &h); evas_object_resize(d.bg, w, h); evas_object_resize(d.text, w, h); d.w = w; d.h = h; } static unsigned int _getrand(unsigned int low, unsigned int high) { return (rand() % (high - low)) + low; } static void _style_set(const char *wrap) { char buf[2000]; snprintf(buf, 2000, "DEFAULT='font=Sans font_size=16 color=#000 wrap=%s text_class=entry'" "br='\n'" "ps='ps'" "tab='\t'", wrap); evas_textblock_style_set(d.st, buf); } static void _on_keydown(void *data EINA_UNUSED, Evas *evas EINA_UNUSED, Evas_Object *o EINA_UNUSED, void *einfo) { Evas_Event_Key_Down *ev = einfo; if (strcmp(ev->key, "h") == 0) /* print help */ { fprintf(stdout, commands); return; } if (strcmp(ev->key, "t") == 0) /* change obstacle type */ { (d.t_data.obs_ptr)++; POINTER_CYCLE(d.t_data.obs_ptr, d.t_data.obs); fprintf(stdout, "Now controlling obstacle: %p\n", *d.t_data.obs_ptr); return; } if (strcmp(ev->key, "v") == 0) /* change obstacle visibility */ { Eo *obj = *d.t_data.obs_ptr; if (evas_object_visible_get(obj)) evas_object_hide(obj); else evas_object_show(obj); fprintf(stdout, "Show/hide toggle for obstacle %p\n", *d.t_data.obs_ptr); evas_object_textblock_obstacles_update(d.text); return; } if (strcmp(ev->key, "s") == 0) /* change obstacle size */ { (d.t_data.obs_size_ptr)++; POINTER_CYCLE(d.t_data.obs_size_ptr, d.t_data.obs_size); evas_object_resize(*d.t_data.obs_ptr, *d.t_data.obs_size_ptr, *d.t_data.obs_size_ptr); evas_object_textblock_obstacles_update(d.text); fprintf(stdout, "Changing obstacle size to: %d,%d\n", *d.t_data.obs_size_ptr, *d.t_data.obs_size_ptr); return; } if (strcmp(ev->key, "p") == 0) /* change obstacle position */ { Evas_Coord x, y; Evas_Coord rx, ry, gx, gy; x = _getrand(0, d.w); y = _getrand(0, d.h); evas_object_move(*d.t_data.obs_ptr, x, y); evas_object_textblock_obstacles_update(d.text); fprintf(stdout, "Changing obstacles position\n"); evas_object_move(*d.t_data.obs_ptr, x, y); evas_object_geometry_get(d.t_data.obs[0], &rx, &ry, NULL, NULL); evas_object_geometry_get(d.t_data.obs[1], &gx, &gy, NULL, NULL); fprintf(stdout, "Obstacle #1 (red) : [%d,%d]\n", rx, ry); fprintf(stdout, "Obstacle #2 (green): [%d,%d]\n", gx, gy); return; } if (strcmp(ev->key, "w") == 0) /* change obstacle position */ { (d.t_data.wrap_ptr)++; POINTER_CYCLE(d.t_data.wrap_ptr, d.t_data.wrap); fprintf(stdout, "Changing wrap mode to: %s\n", *d.t_data.wrap_ptr); _style_set(*d.t_data.wrap_ptr); evas_object_textblock_obstacles_update(d.text); return; } } static void _obs_init(Evas_Object *obj) { evas_object_resize(obj, 50, 50); } static void _text_init() { d.st = evas_textblock_style_new(); evas_object_textblock_style_set(d.text, d.st); _style_set("word"); evas_object_textblock_text_markup_set(d.text, "This is an example text to demonstrate the textblock object" " with obstacle objects support." " Any evas object can register itself as an obstacle to the textblock" " object. Upon regstering, it affects the layout of the text in" " certain situations. Usually, when the obstacle shows above the text" " area, it will cause the layout of the text to split and move" " parts of it, so that all text area is apparent." ); } int main(void) { if (!ecore_evas_init()) return EXIT_FAILURE; /* example obstacles types */ Evas_Object *rect, *rect2; /* init values one is going to cycle through while running this * example */ struct text_preset_data init_data = { .font = {"DejaVu", "Courier", "Utopia"}, .wrap = {"word", "char", "mixed", "none"}, .obs_size = {50, 70, 100}, .obs = {NULL, NULL}, }; d.t_data = init_data; d.t_data.font_ptr = d.t_data.font; d.t_data.obs_size_ptr = d.t_data.obs_size; d.t_data.obs_ptr = d.t_data.obs; /* this will give you a window with an Evas canvas under the first * engine available */ d.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL); if (!d.ee) goto error; printf("Window size set to [%d,%d]\n", WIDTH, HEIGHT); ecore_evas_callback_delete_request_set(d.ee, _on_destroy); ecore_evas_callback_resize_set(d.ee, _canvas_resize_cb); ecore_evas_show(d.ee); d.evas = ecore_evas_get(d.ee); d.bg = evas_object_rectangle_add(d.evas); evas_object_color_set(d.bg, 255, 255, 255, 255); /* white bg */ evas_object_move(d.bg, 0, 0); /* at canvas' origin */ evas_object_resize(d.bg, WIDTH, HEIGHT); /* covers full canvas */ evas_object_show(d.bg); evas_object_focus_set(d.bg, EINA_TRUE); evas_object_event_callback_add( d.bg, EVAS_CALLBACK_KEY_DOWN, _on_keydown, NULL); d.text = evas_object_textblock_add(d.evas); _text_init(); evas_object_resize(d.text, WIDTH, HEIGHT); evas_object_move(d.text, 0, 0); evas_object_show(d.text); d.w = WIDTH; d.h = HEIGHT; /* init obstacles */ rect = evas_object_rectangle_add(d.evas); d.t_data.obs[0] = rect; evas_object_color_set(rect, 255, 0, 0, 255); _obs_init(rect); rect2 = evas_object_rectangle_add(d.evas); d.t_data.obs[1] = rect2; evas_object_color_set(rect2, 0, 255, 0, 255); _obs_init(rect2); evas_object_textblock_obstacle_add(d.text, rect); evas_object_textblock_obstacle_add(d.text, rect2); evas_object_show(d.t_data.obs[0]); evas_object_show(d.t_data.obs[1]); fprintf(stdout, commands); ecore_main_loop_begin(); evas_textblock_style_free(d.st); ecore_evas_free(d.ee); ecore_evas_shutdown(); return 0; error: fprintf(stderr, "you got to have at least one evas engine built and linked" " up to ecore-evas for this example to run properly.\n"); ecore_evas_shutdown(); return -1; }