/* * Copyright (c) 2006, 2010, Oracle and/or its affiliates. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ Remove models whose name and/or shape are in poor taste. Do not remove unless you've gotten approval to ship with NSFW images & language randomly displayed on screen. --- hacks/glx/glsnake.c | 31 ------------------------------- 1 files changed, 0 insertions(+), 31 deletions(-) diff --git hacks/glx/glsnake.c hacks/glx/glsnake.c --- a/hacks/glx/glsnake.c +++ b/hacks/glx/glsnake.c @@ -535,11 +535,6 @@ static const struct model_s model[] = { PIN, ZERO, RIGHT, RIGHT, ZERO, PIN, PIN, ZERO, PIN, PIN, ZERO, RIGHT, ZERO } }, - { "k's turd", - { RIGHT, RIGHT, PIN, RIGHT, LEFT, RIGHT, PIN, RIGHT, LEFT, - RIGHT, PIN, RIGHT, LEFT, RIGHT, PIN, RIGHT, LEFT, RIGHT, PIN, - RIGHT, LEFT, RIGHT, PIN, ZERO } - }, { "lightsabre", { ZERO, ZERO, ZERO, ZERO, ZERO, PIN, PIN, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, @@ -560,26 +555,6 @@ static const struct model_s model[] = { ZERO, PIN, ZERO, ZERO, ZERO, ZERO, PIN, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO } }, - { "kissy box", - { PIN, ZERO, ZERO, ZERO, PIN, ZERO, ZERO, ZERO, ZERO, ZERO, - ZERO, PIN, ZERO, ZERO, ZERO, ZERO, PIN, ZERO, ZERO, ZERO, ZERO, - ZERO, PIN, ZERO } - }, - { "erect penis", /* thanks benno */ - { PIN, ZERO, PIN, PIN, ZERO, ZERO, PIN, ZERO, ZERO, ZERO, PIN, - PIN, ZERO, ZERO, ZERO, RIGHT, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, - ZERO, ZERO } - }, - { "flaccid penis", - { PIN, ZERO, PIN, PIN, ZERO, ZERO, PIN, ZERO, ZERO, ZERO, PIN, - PIN, ZERO, ZERO, ZERO, RIGHT, PIN, ZERO, ZERO, ZERO, ZERO, ZERO, - ZERO, ZERO } - }, - { "vagina", - { RIGHT, ZERO, ZERO, ZERO, RIGHT, ZERO, ZERO, PIN, ZERO, ZERO, - LEFT, ZERO, ZERO, ZERO, LEFT, ZERO, LEFT, PIN, LEFT, PIN, RIGHT, - PIN, RIGHT, ZERO } - }, { "mask", { ZERO, RIGHT, LEFT, PIN, RIGHT, RIGHT, PIN, ZERO, ZERO, PIN, ZERO, ZERO, PIN, ZERO, PIN, ZERO, PIN, ZERO, ZERO, PIN, ZERO, @@ -684,9 +659,6 @@ static const struct model_s model[] = { { "Bow", { LEFT, LEFT, LEFT, RIGHT, LEFT, RIGHT, RIGHT, RIGHT, LEFT, LEFT, LEFT, RIGHT, LEFT, RIGHT, RIGHT, RIGHT, LEFT, LEFT, LEFT, RIGHT, LEFT, RIGHT, RIGHT , ZERO } }, - { "bra", - { RIGHT, RIGHT, LEFT, LEFT, RIGHT, LEFT, RIGHT, RIGHT, LEFT, LEFT, LEFT, RIGHT, RIGHT, RIGHT, LEFT, LEFT, RIGHT, LEFT, RIGHT, RIGHT, LEFT, LEFT, LEFT , ZERO } - }, { "bronchosaurus", { ZERO, PIN, ZERO, PIN, PIN, ZERO, PIN, ZERO, ZERO, PIN, ZERO, PIN, PIN, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, ZERO, PIN , ZERO } }, @@ -995,9 +967,6 @@ static const struct model_s model[] = { { "Parrot", { ZERO, ZERO, ZERO, ZERO, RIGHT, RIGHT, ZERO, LEFT, PIN, RIGHT, ZERO, RIGHT, ZERO, RIGHT, ZERO, RIGHT, PIN, LEFT, ZERO, RIGHT, LEFT, ZERO, PIN, ZERO } }, - { "Penis", - { PIN, PIN, RIGHT, ZERO, PIN, PIN, ZERO, PIN, ZERO, ZERO, RIGHT, PIN, LEFT, ZERO, ZERO, PIN, ZERO, PIN, PIN, ZERO, LEFT, PIN, PIN, ZERO } - }, { "PictureComingSoon", { LEFT, LEFT, ZERO, RIGHT, LEFT, PIN, RIGHT, RIGHT, PIN, RIGHT, LEFT, PIN, LEFT, RIGHT, PIN, RIGHT, RIGHT, PIN, RIGHT, LEFT, ZERO, RIGHT, RIGHT, ZERO } },