// Luanti // SPDX-License-Identifier: LGPL-2.1-or-later // Copyright (C) 2010-2013 celeron55, Perttu Ahola // Copyright (C) 2017 numzero, Lobachevskiy Vitaliy #pragma once #include "stereo.h" class DrawImageStep : public RenderStep { public: DrawImageStep(u8 texture_index, v2f offset); void setRenderSource(RenderSource *_source) override; void setRenderTarget(RenderTarget *_target) override; void reset(PipelineContext &context) override {} void run(PipelineContext &context) override; private: u8 texture_index; v2f offset; RenderSource *source; RenderTarget *target; }; void populateSideBySidePipeline(RenderPipeline *pipeline, Client *client, bool horizontal, bool flipped, v2f &virtual_size_scale);