/************************************************************************* * Copyright (c) 2011 AT&T Intellectual Property * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-v10.html * * Contributors: Details at https://graphviz.org *************************************************************************/ #pragma once #include #include typedef StressMajorizationSmoother OverlapSmoother; #define OverlapSmoother_struct StressMajorizationSmoother_struct void OverlapSmoother_delete(OverlapSmoother sm); OverlapSmoother OverlapSmoother_new(SparseMatrix A, int m, int dim, double *x, double *width, bool neighborhood_only, double *max_overlap, double *min_overlap, int edge_labeling_scheme, int n_constr_nodes, int *constr_nodes, SparseMatrix A_constr, int shrink); enum {ELSCHEME_NONE = 0, ELSCHEME_PENALTY, ELSCHEME_PENALTY2, ELSCHEME_STRAIGHTLINE_PENALTY, ELSCHEME_STRAIGHTLINE_PENALTY2}; struct relative_position_constraints_struct{ double constr_penalty; /* penalty parameter used in making edge labels as much on the line as possible */ int edge_labeling_scheme;/* specifying whether to treat node of the form |edgelabel|* as a special node representing an edge label. 0 (no action, default), 1 (penalty based method to make that kind of node close to the center of its neighbor), 2 (penalty based method to make that kind of node close to the "old" center of its neighbor), 3 (two step process of overlap removal and straightening) */ int n_constr_nodes;/*n_constr_nodes: number of nodes that has constraints, these are nodes that is constrained to be close to the average of its neighbors.*/ int *constr_nodes;/*constr_nodes: a list of nodes that need to be constrained. If NULL, unused.*/ int *irn;/* working arrays to hold the Laplacian of the constrain graph */ int *jcn; double *val; SparseMatrix A_constr; /*A_constr: neighbors of node i are in the row i of this matrix. i needs to sit in between these neighbors as much as possible. this must not be NULL if constr_nodes != NULL.*/ }; typedef struct relative_position_constraints_struct* relative_position_constraints; double OverlapSmoother_smooth(OverlapSmoother sm, int dim, double *x); void remove_overlap(int dim, SparseMatrix A, double *x, double *label_sizes, int ntry, double initial_scaling, int edge_labeling_scheme, int n_constr_nodes, int *constr_nodes, SparseMatrix A_constr, bool doShrink);