/************************************************************************* * Copyright (c) 2011 AT&T Intellectual Property * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-v10.html * * Contributors: Details at https://graphviz.org *************************************************************************/ #include #define MAXINTS 10000 /* modify this line to reflect the max no. of intersections you want reported -- 50000 seems to break the program */ #define SLOPE(p,q) ( ( ( p.y ) - ( q.y ) ) / ( ( p.x ) - ( q.x ) ) ) #define MAX(a,b) ( ( a ) > ( b ) ? ( a ) : ( b ) ) #define after(v) (((v)==((v)->poly->finish))?((v)->poly->start):((v)+1)) #define prior(v) (((v)==((v)->poly->start))?((v)->poly->finish):((v)-1)) struct position { float x, y; }; struct vertex { struct position pos; struct polygon *poly; struct active_edge *active; }; struct polygon { struct vertex *start, *finish; }; struct intersection { struct vertex *firstv, *secondv; struct polygon *firstp, *secondp; float x, y; }; struct active_edge { struct vertex *name; struct active_edge *next, *last; }; struct active_edge_list { struct active_edge *first, *final; int number; }; struct data { size_t nvertices; int ninters; }; void find_ints(struct vertex vertex_list[], struct data *input, struct intersection ilist[]); /// detect whether lines `l` and `m` intersect void find_intersection(struct vertex *l, struct vertex *m, struct intersection ilist[], struct data *input);