/************************************************************************* * Copyright (c) 2011 AT&T Intellectual Property * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-v10.html * * Contributors: Details at https://graphviz.org *************************************************************************/ #include #include "Plegal_arrangement.h" #include #include #include "simple.h" #include int Plegal_arrangement(Ppoly_t **polys, size_t n_polys) { int rv; struct data input; struct intersection ilist[10000]; struct polygon *polygon_list = gv_calloc(n_polys, sizeof(struct polygon)); size_t nverts = 0; for (size_t i = 0; i < n_polys; i++) nverts += polys[i]->pn; struct vertex *vertex_list = gv_calloc(nverts, sizeof(struct vertex)); for (size_t i = 0, vno = 0; i < n_polys; i++) { polygon_list[i].start = &vertex_list[vno]; for (size_t j = 0; j < polys[i]->pn; j++) { vertex_list[vno].pos.x = polys[i]->ps[j].x; vertex_list[vno].pos.y = polys[i]->ps[j].y; vertex_list[vno].poly = &polygon_list[i]; vno++; } polygon_list[i].finish = &vertex_list[vno - 1]; } input.nvertices = nverts; find_ints(vertex_list, &input, ilist); #define EQ_PT(v,w) (((v).x == (w).x) && ((v).y == (w).y)) rv = 1; { struct position vft, vsd, avft, avsd; for (int i = 0; i < input.ninters; i++) { vft = ilist[i].firstv->pos; avft = after(ilist[i].firstv)->pos; vsd = ilist[i].secondv->pos; avsd = after(ilist[i].secondv)->pos; if ((vft.x != avft.x && vsd.x != avsd.x) || (vft.x == avft.x && !EQ_PT(vft, ilist[i]) && !EQ_PT(avft, ilist[i])) || (vsd.x == avsd.x && !EQ_PT(vsd, ilist[i]) && !EQ_PT(avsd, ilist[i]))) { rv = 0; fprintf(stderr, "\nintersection %d at %.3f %.3f\n", i, ilist[i].x, ilist[i].y); fprintf(stderr, "seg#1 : (%.3f, %.3f) (%.3f, %.3f)\n", ilist[i].firstv->pos.x , ilist[i].firstv->pos.y , after(ilist[i].firstv)->pos.x , after(ilist[i].firstv)->pos.y); fprintf(stderr, "seg#2 : (%.3f, %.3f) (%.3f, %.3f)\n", ilist[i].secondv->pos.x , ilist[i].secondv->pos.y , after(ilist[i].secondv)->pos.x , after(ilist[i].secondv)->pos.y); } } } free(polygon_list); free(vertex_list); return rv; }