// // Automatically generated by ipdlc. // Edit at your own risk // #include "mozilla/dom/GamepadMessageUtils.h" #include "mozilla/ipc/PBackgroundParent.h" #include "mozilla/ipc/PBackgroundChild.h" #include "mozilla/dom/GamepadMessageUtils.h" #include "mozilla/dom/PGamepadEventChannel.h" #include "mozilla/dom/PGamepadEventChannelParent.h" #include "mozilla/dom/PGamepadEventChannelChild.h" #include "ipc/IPCMessageUtils.h" #include "ipc/IPCMessageUtilsSpecializations.h" #include "nsIFile.h" #include "mozilla/ipc/Endpoint.h" #include "mozilla/ipc/ProtocolMessageUtils.h" #include "mozilla/ipc/ProtocolUtils.h" #include "mozilla/ipc/ShmemMessageUtils.h" #include "mozilla/ipc/TaintingIPCUtils.h" namespace mozilla { namespace dom { namespace PGamepadEventChannel { nsresult CreateEndpoints( mozilla::ipc::EndpointProcInfo aParentDestInfo, mozilla::ipc::EndpointProcInfo aChildDestInfo, mozilla::ipc::Endpoint<::mozilla::dom::PGamepadEventChannelParent>* aParent, mozilla::ipc::Endpoint<::mozilla::dom::PGamepadEventChannelChild>* aChild) { return mozilla::ipc::CreateEndpoints( mozilla::ipc::PrivateIPDLInterface(), aParentDestInfo, aChildDestInfo, aParent, aChild); } mozilla::UniquePtr Msg___delete__(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg___delete____ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Reply___delete__(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Reply___delete____ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::REPLY)); } mozilla::UniquePtr Msg_VibrateHaptic(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_VibrateHaptic__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Msg_StopVibrateHaptic(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_StopVibrateHaptic__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Msg_LightIndicatorColor(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_LightIndicatorColor__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Msg_RequestAllGamepads(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_RequestAllGamepads__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Reply_RequestAllGamepads(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Reply_RequestAllGamepads__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::REPLY)); } mozilla::UniquePtr Msg_GamepadUpdate(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_GamepadUpdate__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } mozilla::UniquePtr Msg_ReplyGamepadPromise(IPC::Message::routeid_t routingId) { return IPC::Message::IPDLMessage(routingId, Msg_ReplyGamepadPromise__ID, 0, IPC::Message::HeaderFlags(IPC::Message::NOT_NESTED, IPC::Message::NORMAL_PRIORITY, IPC::Message::COMPRESSION_NONE, IPC::Message::EAGER_SEND, IPC::Message::NOT_CONSTRUCTOR, IPC::Message::ASYNC, IPC::Message::NOT_REPLY)); } } // namespace PGamepadEventChannel } // namespace dom } // namespace mozilla