// // Automatically generated by ipdlc. // Edit at your own risk // #include "mozilla/dom/PGamepadTestChannelParent.h" #include "mozilla/ProfilerLabels.h" #include "mozilla/dom/GamepadMessageUtils.h" #include "mozilla/dom/GamepadTestChannelParent.h" #include "mozilla/ipc/PBackgroundParent.h" #include "ipc/IPCMessageUtils.h" #include "ipc/IPCMessageUtilsSpecializations.h" #include "nsIFile.h" #include "mozilla/ipc/Endpoint.h" #include "mozilla/ipc/ProtocolMessageUtils.h" #include "mozilla/ipc/ProtocolUtils.h" #include "mozilla/ipc/ShmemMessageUtils.h" #include "mozilla/ipc/TaintingIPCUtils.h" namespace mozilla { namespace dom { auto PGamepadTestChannelParent::Recv__delete__() -> mozilla::ipc::IPCResult { return IPC_OK(); } MOZ_IMPLICIT PGamepadTestChannelParent::PGamepadTestChannelParent() : mozilla::ipc::IRefCountedProtocol(kProtocolId, mozilla::ipc::ParentSide) { MOZ_COUNT_CTOR(PGamepadTestChannelParent); } PGamepadTestChannelParent::~PGamepadTestChannelParent() { MOZ_COUNT_DTOR(PGamepadTestChannelParent); } auto PGamepadTestChannelParent::ActorAlloc() -> void { AddRef(); } auto PGamepadTestChannelParent::ActorDealloc() -> void { Release(); } auto PGamepadTestChannelParent::OtherPid() const -> ::base::ProcessId { ::base::ProcessId pid = ::mozilla::ipc::IProtocol::ToplevelProtocol()->OtherPidMaybeInvalid(); MOZ_RELEASE_ASSERT(pid != ::base::kInvalidProcessId); return pid; } auto PGamepadTestChannelParent::OtherChildID() const -> ::GeckoChildID { ::GeckoChildID childID = ::mozilla::ipc::IProtocol::ToplevelProtocol()->OtherChildIDMaybeInvalid(); MOZ_RELEASE_ASSERT(childID != -1); return childID; } auto PGamepadTestChannelParent::OtherEndpointProcInfo() const -> ::mozilla::ipc::EndpointProcInfo { return ::mozilla::ipc::EndpointProcInfo{OtherPid(), OtherChildID()}; } auto PGamepadTestChannelParent::Manager() const -> PBackgroundParent* { return static_cast(IProtocol::Manager()); } auto PGamepadTestChannelParent::ManagedProtocolIds() const -> mozilla::Span { return {}; } auto PGamepadTestChannelParent::GetManagedActors(mozilla::ipc::ProtocolId aProtocol) -> UntypedManagedContainer* { switch (aProtocol) { default: return nullptr; } } auto PGamepadTestChannelParent::SendReplyGamepadHandle( const uint32_t& aID, const GamepadHandle& aHandle) -> bool { UniquePtr msg__ = PGamepadTestChannel::Msg_ReplyGamepadHandle(Id()); IPC::MessageWriter writer__{ (*(msg__)), this}; IPC::WriteParam((&(writer__)), aID); // Sentinel = 'aID' ((&(writer__)))->WriteSentinel(33292527); IPC::WriteParam((&(writer__)), aHandle); // Sentinel = 'aHandle' ((&(writer__)))->WriteSentinel(174326446); if (mozilla::ipc::LoggingEnabledFor("PGamepadTestChannel", mozilla::ipc::ParentSide)) { mozilla::ipc::LogMessageForProtocol( "PGamepadTestChannelParent", this->ToplevelProtocol()->OtherPidMaybeInvalid(), "Sending ", msg__->type(), mozilla::ipc::MessageDirection::eSending); } AUTO_PROFILER_LABEL("PGamepadTestChannel::Msg_ReplyGamepadHandle", OTHER); bool sendok__ = ChannelSend(std::move(msg__)); return sendok__; } auto PGamepadTestChannelParent::DeallocManagee( mozilla::ipc::ProtocolId aProtocolId, IProtocol* aListener) -> void { FatalError("unreached"); return; } auto PGamepadTestChannelParent::OnMessageReceived(const Message& msg__) -> PGamepadTestChannelParent::Result { if (!CanSend()) { if (mozilla::ipc::LoggingEnabledFor("PGamepadTestChannel", mozilla::ipc::ParentSide)) { mozilla::ipc::LogMessageForProtocol( "PGamepadTestChannelParent", this->ToplevelProtocol()->OtherPidMaybeInvalid(), "Ignored message for dead actor", (&(msg__))->type(), mozilla::ipc::MessageDirection::eSending); } return MsgProcessed; } switch (msg__.type()) { case MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE: { if (!mAwaitingManagedEndpointBind) { NS_WARNING("Unexpected managed endpoint lifecycle message after actor bound!"); return MsgNotAllowed; } mAwaitingManagedEndpointBind = false; return MsgProcessed; } case MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE: { if (!mAwaitingManagedEndpointBind) { NS_WARNING("Unexpected managed endpoint lifecycle message after actor bound!"); return MsgNotAllowed; } mAwaitingManagedEndpointBind = false; this->ActorDisconnected(ManagedEndpointDropped); return MsgProcessed; } case PGamepadTestChannel::Msg_GamepadTestEvent__ID: { if (mozilla::ipc::LoggingEnabledFor("PGamepadTestChannel", mozilla::ipc::ParentSide)) { mozilla::ipc::LogMessageForProtocol( "PGamepadTestChannelParent", this->ToplevelProtocol()->OtherPidMaybeInvalid(), "Received ", (&(msg__))->type(), mozilla::ipc::MessageDirection::eReceiving); } AUTO_PROFILER_LABEL("PGamepadTestChannel::Msg_GamepadTestEvent", OTHER); IPC::MessageReader reader__{ msg__, this}; auto maybe__aID = IPC::ReadParam((&(reader__))); if (!maybe__aID) { FatalError("Error deserializing 'uint32_t'"); return MsgValueError; } auto& aID = *maybe__aID; // Sentinel = 'aID' if ((!(((&(reader__)))->ReadSentinel(33292527)))) { mozilla::ipc::SentinelReadError("Error deserializing 'uint32_t'"); return MsgValueError; } auto maybe__aGamepadEvent = IPC::ReadParam((&(reader__))); if (!maybe__aGamepadEvent) { FatalError("Error deserializing 'GamepadChangeEvent'"); return MsgValueError; } auto& aGamepadEvent = *maybe__aGamepadEvent; // Sentinel = 'aGamepadEvent' if ((!(((&(reader__)))->ReadSentinel(578225427)))) { mozilla::ipc::SentinelReadError("Error deserializing 'GamepadChangeEvent'"); return MsgValueError; } reader__.EndRead(); mozilla::ipc::IPCResult __ok = (static_cast<::mozilla::dom::GamepadTestChannelParent*>(this))->RecvGamepadTestEvent(std::move(aID), std::move(aGamepadEvent)); if ((!(__ok))) { mozilla::ipc::ProtocolErrorBreakpoint("Handler returned error code!"); // Error handled in mozilla::ipc::IPCResult return MsgProcessingError; } return MsgProcessed; } case PGamepadTestChannel::Msg___delete____ID: { if (mozilla::ipc::LoggingEnabledFor("PGamepadTestChannel", mozilla::ipc::ParentSide)) { mozilla::ipc::LogMessageForProtocol( "PGamepadTestChannelParent", this->ToplevelProtocol()->OtherPidMaybeInvalid(), "Received ", (&(msg__))->type(), mozilla::ipc::MessageDirection::eReceiving); } AUTO_PROFILER_LABEL("PGamepadTestChannel::Msg___delete__", OTHER); DoomSubtree(); mozilla::ipc::IPCResult __ok = (static_cast<::mozilla::dom::GamepadTestChannelParent*>(this))->Recv__delete__(); if ((!(__ok))) { mozilla::ipc::ProtocolErrorBreakpoint("Handler returned error code!"); // Error handled in mozilla::ipc::IPCResult return MsgProcessingError; } this->ActorDisconnected(Deletion); return MsgProcessed; } default: return MsgNotKnown; } } auto PGamepadTestChannelParent::OnMessageReceived( const Message& msg__, UniquePtr& reply__) -> PGamepadTestChannelParent::Result { if (!CanSend()) { return MsgDropped; } return MsgNotKnown; } } // namespace dom } // namespace mozilla