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 *   Licensed to the Apache Software Foundation (ASF) under one or more
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#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <svx/framelink.hxx>

// predefines

namespace drawinglayer::primitive2d
    {
        class SVXCORE_DLLPUBLIC SdrFrameBorderData
        {
        private:
            basegfx::B2DPoint   maOrigin;       /// start point of borderline
            basegfx::B2DVector  maX;            /// X-Axis of borderline with length
            svx::frame::Style   maStyle;        /// Style of borderline
            Color               maColor;
            bool                mbForceColor;

            class SdrConnectStyleData
            {
            private:
                svx::frame::Style   maStyle;
                basegfx::B2DVector  maNormalizedPerpendicular;
                bool                mbStyleMirrored;

            public:
                SdrConnectStyleData(
                    const svx::frame::Style& rStyle,
                    const basegfx::B2DVector& rNormalizedPerpendicular,
                    bool bStyleMirrored);

                const svx::frame::Style& getStyle() const { return maStyle; }
                const basegfx::B2DVector& getNormalizedPerpendicular() const { return maNormalizedPerpendicular; }
                bool getStyleMirrored() const { return  mbStyleMirrored; }
                bool operator==(const SdrConnectStyleData& rCompare) const;
            };

            std::vector<SdrConnectStyleData>   maStart;
            std::vector<SdrConnectStyleData>   maEnd;

        public:
            SdrFrameBorderData(
                const basegfx::B2DPoint& rOrigin,
                const basegfx::B2DVector& rX,
                const svx::frame::Style& rStyle,
                const Color* pForceColor);

            void addSdrConnectStyleData(
                bool bStart,
                const svx::frame::Style& rStyle,
                const basegfx::B2DVector& rNormalizedPerpendicular,
                bool bStyleMirrored);

            void create2DDecomposition(
                Primitive2DContainer& rContainer,
                double fMinDiscreteUnit) const;

            double getMinimalNonZeroBorderWidth() const;
            bool operator==(const SdrFrameBorderData& rCompare) const;
        };

        typedef std::vector<SdrFrameBorderData> SdrFrameBorderDataVector;

} // end of namespace drawinglayer::primitive2d

namespace drawinglayer::primitive2d
    {
        class SVXCORE_DLLPUBLIC SdrFrameBorderPrimitive2D final : public BufferedDecompositionPrimitive2D
        {
        private:
            SdrFrameBorderDataVector                    maFrameBorders;
            double                                      mfMinimalNonZeroBorderWidth;
            double                                      mfMinimalNonZeroBorderWidthUsedForDecompose;
            bool                                        mbForceToSingleDiscreteUnit;

            // local decomposition.
            virtual Primitive2DReference create2DDecomposition(
                const geometry::ViewInformation2D& aViewInformation) const override;

        public:
            SdrFrameBorderPrimitive2D(
                SdrFrameBorderDataVector&& rFrameBorders,
                bool bForceToSingleDiscreteUnit);

            // compare operator
            virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;

            // override to get view-dependent
            virtual void get2DDecomposition(
                Primitive2DDecompositionVisitor& rVisitor,
                const geometry::ViewInformation2D& rViewInformation) const override;

            // data access
            const SdrFrameBorderDataVector& getFrameBorders() const { return maFrameBorders; }
            bool doForceToSingleDiscreteUnit() const { return mbForceToSingleDiscreteUnit; }

            // provide unique ID
            virtual sal_uInt32 getPrimitive2DID() const override;
        };

} // end of namespace drawinglayer::primitive2d


#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX

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