/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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module com { module sun { module star { module rendering {

/** These constants determine some extra ways how the primitive color
    is combined with the background.<p>

    @see CompositeOperation

    Please refer to the PDF specification for explanations of this
    constants.<p>
 */
constants BlendMode
{
    const byte NORMAL      = 0;
    const byte MULTIPLY    = 1;
    const byte SCREEN      = 2;
    const byte OVERLAY     = 3;
    const byte DARKEN      = 4;
    const byte LIGHTEN     = 5;
    const byte COLOR_DODGE = 6;
    const byte COLOR_BURN  = 7;
    const byte HARD_LIGHT  = 8;
    const byte SOFT_LIGHT  = 9;
    const byte DIFFERENCE  = 10;
    const byte EXCLUSION   = 11;
    const byte HUE         = 12;
    const byte SATURATION  = 13;
    const byte COLOR       = 14;
    const byte LUMINOSITY  = 15;
};

}; }; }; };

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