msgid ""
msgstr ""
"Project-Id-Version: Swedish (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-09-23 19:19+0200\n"
"PO-Revision-Date: 2025-05-25 00:52+0000\n"
"Last-Translator: ROllerozxa <rollerozxa@voxelmanip.se>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/minetest/"
"minetest/sv/>\n"
"Language: sv\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.12-dev\n"

#: builtin/client/chatcommands.lua
msgid "Clear the out chat queue"
msgstr "Rensa ut chattkön"

#: builtin/client/chatcommands.lua
msgid "Empty command."
msgstr "Tomt kommando."

#: builtin/client/chatcommands.lua
msgid "Exit to main menu"
msgstr "Gå till huvudmenyn"

#: builtin/client/chatcommands.lua
msgid "Invalid command: "
msgstr "Ogiltigt kommando: "

#: builtin/client/chatcommands.lua
msgid "Issued command: "
msgstr "Utfärdat kommando: "

#: builtin/client/chatcommands.lua
msgid "List online players"
msgstr "Lista över spelare online"

#: builtin/client/chatcommands.lua
msgid "Online players: "
msgstr "Spelare online: "

#: builtin/client/chatcommands.lua
msgid "The out chat queue is now empty."
msgstr "Den utgående chattkön är nu tom."

#: builtin/client/chatcommands.lua
msgid "This command is disabled by server."
msgstr "Detta kommando är inaktiverat av servern."

#: builtin/common/chatcommands.lua
msgid "Available commands:"
msgstr "Tillgängliga kommandon:"

#: builtin/common/chatcommands.lua
msgid "Available commands: "
msgstr "Tillgängliga kommandon: "

#: builtin/common/chatcommands.lua
msgid "Command not available: "
msgstr "Kommando inte tillgängligt: "

#: builtin/common/chatcommands.lua
msgid "Get help for commands (-t: output in chat)"
msgstr "Få hjälp med kommandon (-t: Skriv ut till chatten)"

#: builtin/common/chatcommands.lua
msgid ""
"Use '.help <cmd>' to get more information, or '.help all' to list everything."
msgstr ""
"Använd '.help <cmd>' för att få mer information, eller '.help all' för att "
"visa allt."

#: builtin/common/chatcommands.lua
msgid "[all | <cmd>] [-t]"
msgstr "[all | <cmd>] [-t]"

#: builtin/common/settings/components.lua
msgid "Browse"
msgstr "Bläddra"

#: builtin/common/settings/components.lua
msgid "Conflicts with \"$1\""
msgstr "Konflikt med ”$1”"

#: builtin/common/settings/components.lua
msgid "Edit"
msgstr "Redigera"

#: builtin/common/settings/components.lua
msgid "Remove keybinding"
msgstr "Ta bort tangentbindning"

#: builtin/common/settings/components.lua
msgid "Select directory"
msgstr "Välj katalog"

#: builtin/common/settings/components.lua
msgid "Select file"
msgstr "Välj fil"

#: builtin/common/settings/components.lua
msgid "Set"
msgstr "Sätt"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "(No description of setting given)"
msgstr "(Ingen beskrivning av inställning angiven)"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "2D Noise"
msgstr "2D-Brus"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_overwrite.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp
#: src/gui/guiPasswordChange.cpp
msgid "Cancel"
msgstr "Avbryt"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Lacunarity"
msgstr "Lacunaritet"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Octaves"
msgstr "Oktaver"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Offset"
msgstr "Förskjutning"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Persistence"
msgstr "Persistens"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/dlg_config_world.lua
msgid "Save"
msgstr "Spara"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Scale"
msgstr "Skala"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/dlg_create_world.lua
msgid "Seed"
msgstr "Frö"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "X spread"
msgstr "X-spridning"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Y spread"
msgstr "Y-spridning"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Z spread"
msgstr "Z-spridning"

#. ~ "absvalue" is a noise parameter flag.
#. It is short for "absolute value".
#. It can be enabled in noise settings in
#. the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "absvalue"
msgstr "absolutvärde"

#. ~ "defaults" is a noise parameter flag.
#. It describes the default processing options
#. for noise settings in the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "defaults"
msgstr "standarder"

#. ~ "eased" is a noise parameter flag.
#. It is used to make the map smoother and
#. can be enabled in noise settings in
#. the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "eased"
msgstr "lättad"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable automatic exposure as well)"
msgstr "(Spelet behöver även aktivera automatisk exponering för att visas)"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable bloom as well)"
msgstr "(Spelet behöver även aktivera bloom för att visas)"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable volumetric lighting as well)"
msgstr "(Spelet behöver även aktivera volumetriskt ljus för att visas)"

#: builtin/common/settings/dlg_settings.lua
msgid "(Use system language)"
msgstr "(Använd systemspråk)"

#: builtin/common/settings/dlg_settings.lua
msgid "Accessibility"
msgstr "Tillgänglighet"

#: builtin/common/settings/dlg_settings.lua
msgid "Auto"
msgstr "Automatisk"

#: builtin/common/settings/dlg_settings.lua
#: builtin/mainmenu/content/dlg_contentdb.lua
#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp
msgid "Back"
msgstr "Tillbaka"

#: builtin/common/settings/dlg_settings.lua
msgid "Buttons with crosshair"
msgstr "Knappar med hårkors"

#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp
#: src/settings_translation_file.cpp
msgid "Chat"
msgstr "Chatta"

#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Clear"
msgstr "Rensa"

#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "Controls"
msgstr "Kontrollerar"

#: builtin/common/settings/dlg_settings.lua
#: builtin/common/settings/shadows_component.lua
msgid "Disabled"
msgstr "Inaktiverad"

#: builtin/common/settings/dlg_settings.lua
msgid "Enabled"
msgstr "Aktiverad"

#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "General"
msgstr "Generellt"

#: builtin/common/settings/dlg_settings.lua
msgid "Long tap"
msgstr "Långt knapptryck"

#: builtin/common/settings/dlg_settings.lua
msgid "Movement"
msgstr "Rörelse"

#: builtin/common/settings/dlg_settings.lua
#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No results"
msgstr "Inga resultat"

#: builtin/common/settings/dlg_settings.lua
msgid "Reset setting to default"
msgstr "Återställ inställning till ursprungsvärden"

#: builtin/common/settings/dlg_settings.lua
msgid "Reset setting to default ($1)"
msgstr "Återställ inställning till standardvärde ($1)"

#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr "Sök"

#: builtin/common/settings/dlg_settings.lua
msgid "Short tap"
msgstr "Kort knapptryck"

#: builtin/common/settings/dlg_settings.lua
msgid "Show advanced settings"
msgstr "Visa avancerade inställningar"

#: builtin/common/settings/dlg_settings.lua
msgid "Show technical names"
msgstr "Visa tekniska namn"

#: builtin/common/settings/dlg_settings.lua
msgid "Tap"
msgstr "Knapptryck"

#: builtin/common/settings/dlg_settings.lua
msgid "Tap with crosshair"
msgstr "Knapptryck med hårkors"

#: builtin/common/settings/dlg_settings.lua
msgid "Touchscreen layout"
msgstr "Pekskärmslayout"

#: builtin/common/settings/settingtypes.lua
msgid "Client Mods"
msgstr "Klientmoddar"

#: builtin/common/settings/settingtypes.lua
msgid "Content: Games"
msgstr "Innehåll: Spel"

#: builtin/common/settings/settingtypes.lua
msgid "Content: Mods"
msgstr "Innehåll: Moddar"

#: builtin/common/settings/shadows_component.lua
msgid "(The game will need to enable shadows as well)"
msgstr "(Spelet behöver även aktivera skuggor för att visas)"

#: builtin/common/settings/shadows_component.lua
msgid "Custom"
msgstr "Anpassad"

#: builtin/common/settings/shadows_component.lua
#: src/settings_translation_file.cpp
msgid "Dynamic shadows"
msgstr "Dynamiska skuggor"

#: builtin/common/settings/shadows_component.lua
msgid "High"
msgstr "Hög"

#: builtin/common/settings/shadows_component.lua
msgid "Low"
msgstr "Låg"

#: builtin/common/settings/shadows_component.lua
msgid "Medium"
msgstr "Medium"

#: builtin/common/settings/shadows_component.lua
msgid "Very High"
msgstr "Extremt hög"

#: builtin/common/settings/shadows_component.lua
msgid "Very Low"
msgstr "Väldigt Låg"

#: builtin/fstk/ui.lua
msgid "<none available>"
msgstr "<inget tillgängligt>"

#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr "Ett fel uppstod i ett Lua-skript:"

#: builtin/fstk/ui.lua
msgid "An error occurred:"
msgstr "Ett fel uppstod:"

#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "Huvudmeny"

#: builtin/fstk/ui.lua
msgid "OK"
msgstr "OK"

#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "Återanslut"

#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr "Servern har begärt en återanslutning:"

#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "Protokollversionen matchar inte. "

#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr "Servern tvingar protokollversion $1. "

#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr "Servern stöder protokollversioner mellan $1 och $2. "

#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr "Vi stöder endast protokollversion $1."

#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr "Vi stöder protokollversioner mellan version $1 och $2."

#: builtin/mainmenu/content/contentdb.lua
msgid "Error installing \"$1\": $2"
msgstr "Fel vid installation av \"$1\": $2"

#: builtin/mainmenu/content/contentdb.lua
msgid "Failed to download \"$1\""
msgstr "Misslyckades att ladda ner \"$1\""

#: builtin/mainmenu/content/contentdb.lua
msgid "Failed to download $1"
msgstr "Misslyckades ladda ner $1"

#: builtin/mainmenu/content/contentdb.lua
msgid ""
"Failed to extract \"$1\" (insufficient disk space, unsupported file type or "
"broken archive)"
msgstr ""
"Misslyckades med att extrahera \"$1\" (inte tillräckligt med diskutrymme, "
"filtyp som inte stöds eller trasigt arkiv)"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid ""
"$1 downloading,\n"
"$2 queued"
msgstr ""
"$1 laddas ner,\n"
"$2 köad"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "$1 downloading..."
msgstr "$1 laddas ner..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "All"
msgstr "Alla"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "ContentDB is not available when Luanti was compiled without cURL"
msgstr "ContentDB är inte tillgänglig när Luanti är kompilerad utan cURL"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Downloading..."
msgstr "Laddar ner..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Featured"
msgstr "Presenterad"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Games"
msgstr "Spel"

#: builtin/mainmenu/content/dlg_contentdb.lua
#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua
#: src/client/game.cpp
msgid "Loading..."
msgstr "Laddar..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Mods"
msgstr "Mods"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No packages could be retrieved"
msgstr "Inga paket kunde hämtas"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No updates"
msgstr "Inga uppdateringar"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Queued"
msgstr "Köad"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Texture Packs"
msgstr "Texturpaket"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "The package $1 was not found."
msgstr "Paketet $1 kunde inte hittas."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Update All [$1]"
msgstr "Uppdatera Alla [$1]"

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 and $2 dependencies will be installed."
msgstr "$1 och $2 beroende paket kommer installeras."

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 by $2"
msgstr "$1 till $2"

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 required dependencies could not be found."
msgstr "$1 nödvändiga beroenden kunde inte hittas."

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 will be installed, and $2 dependencies will be skipped."
msgstr "$1 kommer att installeras och $2 beroenden hoppas över."

#: builtin/mainmenu/content/dlg_install.lua
msgid "Already installed"
msgstr "Redan installerad"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Base Game:"
msgstr "Basspel:"

#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Dependencies:"
msgstr "Beroenden:"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Error getting dependencies for package $1"
msgstr "Fel inträffade när beroenden för paketet $1 skulle hittas"

#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_package.lua
msgid "Install"
msgstr "Installera"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Install $1"
msgstr "Installera $1"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Install missing dependencies"
msgstr "Installera saknade beroenden"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Not found"
msgstr "Hittades inte"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Please check that the base game is correct."
msgstr "Var snäll se att basspelet är korrekt."

#: builtin/mainmenu/content/dlg_install.lua
msgid "You need to install a game before you can install a mod"
msgstr "Du behöver installera ett spel innan du kan installera en modd"

#: builtin/mainmenu/content/dlg_overwrite.lua
msgid "\"$1\" already exists. Would you like to overwrite it?"
msgstr "\"$1\" finns redan. Vill du skriva över den?"

#: builtin/mainmenu/content/dlg_overwrite.lua
msgid "Overwrite"
msgstr "Skriv över"

#: builtin/mainmenu/content/dlg_package.lua
msgid "ContentDB page"
msgstr "ContentDB-sida"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Description"
msgstr "Beskrivning"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Donate"
msgstr "Donera"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Error loading package information"
msgstr "Fel vid inläsning av paketinformation"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Error loading reviews"
msgstr "Fel vid inläsning av recensioner"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Forum Topic"
msgstr "Forumtråd"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Information"
msgstr "Information"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Install [$1]"
msgstr "Installera [$1]"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Issue Tracker"
msgstr "Feltracker"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Reviews"
msgstr "Recensioner"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Source"
msgstr "Källkod"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Translate"
msgstr "Översätt"

#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
msgid "Uninstall"
msgstr "Avnstallera"

#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
msgid "Update"
msgstr "Uppdatera"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Website"
msgstr "Hemsida"

#: builtin/mainmenu/content/dlg_package.lua
#, fuzzy
msgid "by $1"
msgstr "$1 till $2"

#: builtin/mainmenu/content/dlg_package.lua
msgid "by $1  —  $2 downloads  —  +$3 / $4 / -$5"
msgstr "av $1  —  $2 nerladdningar  —  +$3 / $4 / -$5"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 (Enabled)"
msgstr "$1 (Aktiverad)"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 mods"
msgstr "$1 moddar"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Failed to install $1 to $2"
msgstr "Misslyckades installera $1 till $2"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Install: Unable to find suitable folder name for $1"
msgstr "Installation: Kan inte hitta ett lämpligt mappnamn för $1"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to find a valid mod, modpack, or game"
msgstr "Kunde inte hitta en giltig modd, moddpack eller spel"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to install a $1 as a $2"
msgstr "Kunde inte installera en $1 som en $2"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to install a $1 as a texture pack"
msgstr "Misslyckades att installera $1 som ett texturpaket"

#: builtin/mainmenu/dlg_clients_list.lua
msgid ""
"Players connected to\n"
"$1"
msgstr ""
"Spelare anslutna till\n"
"$1"

#: builtin/mainmenu/dlg_config_world.lua
msgid "(Enabled, has error)"
msgstr "(Aktiverad, har fel)"

#: builtin/mainmenu/dlg_config_world.lua
msgid "(Unsatisfied)"
msgstr "(Ej nöjd)"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable all"
msgstr "Inaktivera allt"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable modpack"
msgstr "Avaktivera modpaket"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr "Aktivera allt"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable modpack"
msgstr "Aktivera modpaket"

#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"characters [a-z0-9_] are allowed."
msgstr ""
"Misslyckades aktivera mod \"$1\" eftersom den innehåller otillåtna tecken. "
"Endast tecknen [a-z0-9_] är tillåtna."

#: builtin/mainmenu/dlg_config_world.lua
msgid "Find More Mods"
msgstr "Hitta Fler Moddar"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Mod:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No (optional) dependencies"
msgstr "Inga (valfria) beroenden"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No game description provided."
msgstr "Ingen spelbeskrivning tillgänglig."

#: builtin/mainmenu/dlg_config_world.lua
msgid "No hard dependencies"
msgstr "Inga hårda beroenden"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No modpack description provided."
msgstr "Ingen modpaketsbeskrivning tillgänglig."

#: builtin/mainmenu/dlg_config_world.lua
msgid "No optional dependencies"
msgstr "Inga valfria beroenden"

#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Optional dependencies:"
msgstr "Valfria beroenden:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "World:"
msgstr "Värld:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
msgstr "aktiverad"

#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "En värld med namnet \"$1\" finns redan"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Additional terrain"
msgstr "Ytterligare terräng"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Altitude chill"
msgstr "Altitudkyla"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Altitude dry"
msgstr "Altitudtorka"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Biome blending"
msgstr "Biotopblandning"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Biomes"
msgstr "Biotoper"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Caverns"
msgstr "Grottor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Caves"
msgstr "Grottor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "Skapa"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Decorations"
msgstr "Dekorationer"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Desert temples"
msgstr "Ökentempel"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Development Test is meant for developers."
msgstr "Development Test är avsett för utvecklare."

#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Different dungeon variant generated in desert biomes (only if dungeons "
"enabled)"
msgstr ""
"Olika fängelsehålevarianter som genereras i ökenbiomer (endast om "
"fängelsehålor aktiveras)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Dungeons"
msgstr "Fängelsehålor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Flat terrain"
msgstr "Platt terräng"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Floating landmasses in the sky"
msgstr "Svävande landmassor i himlen"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Floatlands (experimental)"
msgstr "Floatlands (experimentellt)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Generate non-fractal terrain: Oceans and underground"
msgstr "Generera icke-fraktal terräng: Oceaner och underjord"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Hills"
msgstr "Kullar"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Humid rivers"
msgstr "Fuktiga floder"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Increases humidity around rivers"
msgstr "Ökar luftfuktigheten runt floderna"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Install another game"
msgstr "Installera ett annat spel"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Lakes"
msgstr "Sjöar"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Low humidity and high heat causes shallow or dry rivers"
msgstr "Låg luftfuktighet och hög värme orsakar grunda eller torra floder"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "Kartgenerator"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr "Kartgenerator-flaggor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mapgen-specific flags"
msgstr "Kartgenerator-specifika flaggor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mountains"
msgstr "Berg"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mud flow"
msgstr "Lerflöde"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Network of tunnels and caves"
msgstr "Nätverk med tunnlar och grottor"

#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr "Inget spel valt"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces heat with altitude"
msgstr "Minskar värmen efter höjd"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces humidity with altitude"
msgstr "Minskar luftfuktigheten efter höjd"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Rivers"
msgstr "Floder"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Sea level rivers"
msgstr "Havsnivåfloder"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Smooth transition between biomes"
msgstr "Smidig övergång mellan biotoper"

#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Structures appearing on the terrain (no effect on trees and jungle grass "
"created by v6)"
msgstr ""
"Strukturer som förekommer i terrängen (ingen effekt på träd och djungelgräs "
"som skapats av v6)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Structures appearing on the terrain, typically trees and plants"
msgstr "Strukturer som förekommer i terrängen, vanligtvis träd och växter"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert"
msgstr "Tempererad, Öken"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle"
msgstr "Tempererad, Öken, Djungel"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
msgstr "Tempererad, Öken, Djungel, Tundra, Tajga"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Terrain surface erosion"
msgstr "Erosion av terrängytan"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Trees and jungle grass"
msgstr "Träd- och djungelgräs"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Vary river depth"
msgstr "Varierande floddjup"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Very large caverns deep in the underground"
msgstr "Mycket stora grottor djupt ner i underjorden"

#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgstr "Världnamn"

#: builtin/mainmenu/dlg_delete_content.lua
msgid "Are you sure you want to delete \"$1\"?"
msgstr "Är du säker på att du vill radera \"$1\"?"

#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
msgid "Delete"
msgstr "Radera"

#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: failed to delete \"$1\""
msgstr "pkgmgr: misslyckades att radera \"$1\""

#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: invalid path \"$1\""
msgstr "pkgmgr: ogiltig sökväg \"$1\""

#: builtin/mainmenu/dlg_delete_world.lua
msgid "Delete World \"$1\"?"
msgstr "Radera värld \"$1\"?"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "As a result, your keybindings may have been changed."
msgstr "Som ett resultat av detta kan dina tagentbindningar ha ändrats."

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Check out the key settings or refer to the documentation:"
msgstr "Se tagentinställningarna eller se dokumentationen (på engelska):"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Close"
msgstr "Stäng"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Keybindings changed"
msgstr "Tangentbindningar har ändrats"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Open settings"
msgstr "Öppna inställningar"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "The input handling system was reworked in Luanti 5.12.0."
msgstr "Inmatningssystemet har blivit omgjort i Luanti 5.12.0."

#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
msgid "Confirm Password"
msgstr "Bekräfta Lösenord"

#: builtin/mainmenu/dlg_register.lua
msgid "Joining $1"
msgstr "Ansluter till $1"

#: builtin/mainmenu/dlg_register.lua
msgid "Missing name"
msgstr "Namn saknas"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Name"
msgstr "Namn"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Password"
msgstr "Lösenord"

#: builtin/mainmenu/dlg_register.lua
msgid "Passwords do not match"
msgstr "Lösenorden passar inte"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
msgid "Register"
msgstr "Registrera"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Dismiss"
msgstr "Nej tack"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"For a long time, Luanti shipped with a default game called \"Minetest "
"Game\". Since version 5.8.0, Luanti ships without a default game."
msgstr ""
"Under en lång period kom Luanti med det förinstallerat spelet \"Minetest "
"Game\". Sedan 5.8.0 kommer Luanti utan ett standardspel inkluderat."

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"If you want to continue playing in your Minetest Game worlds, you need to "
"reinstall Minetest Game."
msgstr ""
"Om du vill fortsätta spela i dina världar skapade i Minetest Game behöver du "
"ominstallera Minetest Game."

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Minetest Game is no longer installed by default"
msgstr "Minetest Game är inte längre installerat som standard"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Reinstall Minetest Game"
msgstr "Ominstallera Minetest Game"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr "Acceptera"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Rename Modpack:"
msgstr "Döp om modpaket:"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid ""
"This modpack has an explicit name given in its modpack.conf which will "
"override any renaming here."
msgstr ""
"Detta moddpaket har ett uttryckligt namn angett i modpack.conf vilket går "
"före namnändring här."

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "Expand all"
msgstr "Expandera alla"

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "Group by prefix"
msgstr "Gruppera efter prefix"

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "The $1 server uses a game called $2 and the following mods:"
msgstr "$1-servern använder ett spel som heter $2 och följande mods:"

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "The $1 server uses the following mods:"
msgstr "$1-servern använder följande mods:"

#: builtin/mainmenu/dlg_version_info.lua
msgid "A new $1 version is available"
msgstr "En ny $1version är tillgänglig"

#: builtin/mainmenu/dlg_version_info.lua
msgid ""
"Installed version: $1\n"
"New version: $2\n"
"Visit $3 to find out how to get the newest version and stay up to date with "
"features and bugfixes."
msgstr ""
"Installerad version: $1\n"
"Ny version: $2\n"
"Besök $3 och se hur man får den nyaste versionen och håller en uppdaterad "
"med funktioner och buggfixar."

#: builtin/mainmenu/dlg_version_info.lua
msgid "Later"
msgstr "Senare"

#: builtin/mainmenu/dlg_version_info.lua
msgid "Never"
msgstr "Aldrig"

#: builtin/mainmenu/dlg_version_info.lua
msgid "Visit website"
msgstr "Besök hemsida"

#: builtin/mainmenu/init.lua src/client/game_formspec.cpp
msgid "Settings"
msgstr "Inställningar"

#: builtin/mainmenu/serverlistmgr.lua
msgid "Public server list is disabled"
msgstr "Den offentliga serverlistan är inaktiverad"

#: builtin/mainmenu/serverlistmgr.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""
"Försök återaktivera allmän serverlista och kolla din internetanslutning."

#: builtin/mainmenu/tab_about.lua
msgid "About"
msgstr "Om"

#: builtin/mainmenu/tab_about.lua
msgid "Active Contributors"
msgstr "Aktiva bidragande"

#: builtin/mainmenu/tab_about.lua
msgid "Active renderer:"
msgstr "Aktiv renderer:"

#: builtin/mainmenu/tab_about.lua
msgid "Core Developers"
msgstr "Huvudutvecklare"

#: builtin/mainmenu/tab_about.lua
msgid "Core Team"
msgstr "Huvudlaget"

#: builtin/mainmenu/tab_about.lua
msgid "Open User Data Directory"
msgstr "Öppna Användardatamappen"

#: builtin/mainmenu/tab_about.lua
msgid ""
"Opens the directory that contains user-provided worlds, games, mods,\n"
"and texture packs in a file manager / explorer."
msgstr ""
"Öppnar mappen som innehåller världar, spel, moddar,\n"
"och texturpaket i en filhanterare."

#: builtin/mainmenu/tab_about.lua
msgid "Previous Contributors"
msgstr "Före detta bidragande"

#: builtin/mainmenu/tab_about.lua
msgid "Previous Core Developers"
msgstr "Före detta huvudutvecklare"

#: builtin/mainmenu/tab_about.lua
msgid "Share debug log"
msgstr "Dela felsökningslogg"

#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr "Bläddra bland onlineinnehåll"

#: builtin/mainmenu/tab_content.lua
msgid "Browse online content [$1]"
msgstr "Bläddra bland onlineinnehåll [$1]"

#: builtin/mainmenu/tab_content.lua
msgid "Content"
msgstr "Innehåll"

#: builtin/mainmenu/tab_content.lua
msgid "Content [$1]"
msgstr "Innehåll [$1]"

#: builtin/mainmenu/tab_content.lua
msgid "Disable Texture Pack"
msgstr "Inaktivera Texturpaket"

#: builtin/mainmenu/tab_content.lua
msgid "Installed Packages:"
msgstr "Installerade paket:"

#: builtin/mainmenu/tab_content.lua
msgid "No dependencies."
msgstr "Inga beroenden."

#: builtin/mainmenu/tab_content.lua
msgid "No package description available"
msgstr "Ingen paketbeskrivning tillgänglig"

#: builtin/mainmenu/tab_content.lua
msgid "Rename"
msgstr "Byt namn"

#: builtin/mainmenu/tab_content.lua
msgid "Update available?"
msgstr "Uppdatering tillgänglig?"

#: builtin/mainmenu/tab_content.lua
msgid "Use Texture Pack"
msgstr "Använd Texturpaket"

#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr "Offentliggör Server"

#: builtin/mainmenu/tab_local.lua
msgid "Bind Address"
msgstr "Bindningsadress"

#: builtin/mainmenu/tab_local.lua
msgid "Creative Mode"
msgstr "Kreativt läge"

#: builtin/mainmenu/tab_local.lua
msgid "Enable Damage"
msgstr "Aktivera skada"

#: builtin/mainmenu/tab_local.lua
msgid "Host Game"
msgstr "Hosta spel"

#: builtin/mainmenu/tab_local.lua
msgid "Host Server"
msgstr "Hosta server"

#: builtin/mainmenu/tab_local.lua
msgid "Install a game"
msgstr "Installera ett spel"

#: builtin/mainmenu/tab_local.lua
msgid "Install games from ContentDB"
msgstr "Installera spel från ContentDB"

#: builtin/mainmenu/tab_local.lua
msgid "Luanti doesn't come with a game by default."
msgstr "Luanti kommer inte med ett spel längre."

#: builtin/mainmenu/tab_local.lua
msgid ""
"Luanti is a game-creation platform that allows you to play many different "
"games."
msgstr "Luanti är en spelplatform som låter dig spela många olika spel."

#: builtin/mainmenu/tab_local.lua
msgid "New"
msgstr "Ny"

#: builtin/mainmenu/tab_local.lua
msgid "Play Game"
msgstr "Starta spel"

#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr "Port"

#: builtin/mainmenu/tab_local.lua
msgid "Select Mods"
msgstr "Välj moddar"

#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr "Välj värld:"

#: builtin/mainmenu/tab_local.lua
msgid "Server Port"
msgstr "Serverport"

#: builtin/mainmenu/tab_local.lua
msgid "Start Game"
msgstr "Starta spel"

#: builtin/mainmenu/tab_local.lua
msgid "You need to install a game before you can create a world."
msgstr "Du behöver installera ett spel innan du kan skapa en värld."

#: builtin/mainmenu/tab_online.lua
msgid "Add favorite"
msgstr "Lägg till favorit"

#: builtin/mainmenu/tab_online.lua
msgid "Address"
msgstr "Adress"

#: builtin/mainmenu/tab_online.lua
msgid "Creative mode"
msgstr "Kreativt läge"

#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua
msgid "Damage / PvP"
msgstr "Skada / PvP"

#: builtin/mainmenu/tab_online.lua
msgid "Favorites"
msgstr "Favoriter"

#: builtin/mainmenu/tab_online.lua
msgid "Game: $1"
msgstr "Spel: $1"

#: builtin/mainmenu/tab_online.lua
msgid "Incompatible Servers"
msgstr "Inkompatibla servrar"

#: builtin/mainmenu/tab_online.lua
msgid "Join Game"
msgstr "Anslut till spel"

#: builtin/mainmenu/tab_online.lua
msgid "Login"
msgstr "Logga in"

#: builtin/mainmenu/tab_online.lua
msgid "Number of mods: $1"
msgstr "Antal mods: $1"

#: builtin/mainmenu/tab_online.lua
msgid "Open server website"
msgstr "Öppna serverns webbplats"

#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr "Ping"

#: builtin/mainmenu/tab_online.lua
msgid ""
"Players:\n"
"$1"
msgstr ""
"Spelare:\n"
"$1"

#: builtin/mainmenu/tab_online.lua
msgid ""
"Possible filters\n"
"game:<name>\n"
"mod:<name>\n"
"player:<name>"
msgstr ""
"Möjliga filter\n"
"spel:<namn>\n"
"mod:<namn>\n"
"spelare:<namn>"

#: builtin/mainmenu/tab_online.lua
msgid "Public Servers"
msgstr "Offentliga servrar"

#: builtin/mainmenu/tab_online.lua
msgid "Refresh"
msgstr "Uppdatera"

#: builtin/mainmenu/tab_online.lua
msgid "Remove favorite"
msgstr "Radera favorit"

#: builtin/mainmenu/tab_online.lua
msgid "Server Description"
msgstr "Serverbeskrivning"

#: src/client/client.cpp
msgid "Connection aborted (protocol error?)."
msgstr "Anslutningsfel (protokollfel?)."

#: src/client/client.cpp src/client/game.cpp
msgid "Connection timed out."
msgstr "Anslutningens tidsgräns nådd."

#: src/client/client.cpp
msgid "Done!"
msgstr "Klart!"

#: src/client/client.cpp
#, c-format
msgid "Failed to save screenshot to \"%s\""
msgstr ""

#: src/client/client.cpp
msgid "Initializing nodes"
msgstr "Förbereder noder"

#: src/client/client.cpp
msgid "Initializing nodes..."
msgstr "Förbereder noder..."

#: src/client/client.cpp
msgid "Loading textures..."
msgstr "Laddar texturer..."

#: src/client/client.cpp
msgid "Rebuilding shaders..."
msgstr "Rekonstruerar shaders..."

#: src/client/client.cpp
#, fuzzy, c-format
msgid "Saved screenshot to \"%s\""
msgstr "Skärmdumpar"

#: src/client/clientlauncher.cpp
msgid "Could not find or load game: "
msgstr "Kunde inte hitta eller ladda spel: "

#: src/client/clientlauncher.cpp
msgid "Main Menu"
msgstr "Huvudmeny"

#: src/client/clientlauncher.cpp
msgid "No world selected and no address provided. Nothing to do."
msgstr "Ingen värld vald och ingen adress anginven. Inget att göra."

#: src/client/clientlauncher.cpp
msgid "Player name too long."
msgstr "Spelarnamn för långt."

#: src/client/clientlauncher.cpp
msgid "Please choose a name!"
msgstr "Vänligen välj ett namn!"

#: src/client/clientlauncher.cpp
msgid "Provided password file failed to open: "
msgstr "Den angivna lösenordsfilen kunde inte öppnas: "

#: src/client/clientlauncher.cpp
msgid "Provided world path doesn't exist: "
msgstr "Angiven världssökväg existerar inte: "

#: src/client/clientmedia.cpp src/client/game.cpp
msgid "Media..."
msgstr "Media..."

#: src/client/game.cpp src/client/shader.cpp src/server.cpp
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""
"\n"
"Se debug.txt för detaljer."

#: src/client/game.cpp
msgid "A serialization error occurred:"
msgstr "Ett serialiseringsfel uppstod:"

#: src/client/game.cpp
#, c-format
msgid "Access denied. Reason: %s"
msgstr "Åtkomst nekad. Anledning: %s"

#: src/client/game.cpp
msgid "All debug info hidden"
msgstr "All felsökningsinfo dold"

#: src/client/game.cpp
msgid "Automatic forward disabled"
msgstr "Automatiskt framåt inaktiverad"

#: src/client/game.cpp
msgid "Automatic forward enabled"
msgstr "Automatiskt framåt aktiverat"

#: src/client/game.cpp
msgid "Block bounds hidden"
msgstr "Blockgränser dolda"

#: src/client/game.cpp
msgid "Block bounds shown for current block"
msgstr "Blockgränser visas för det aktuella blocket"

#: src/client/game.cpp
msgid "Block bounds shown for nearby blocks"
msgstr "Blockgränser visas för närliggande block"

#: src/client/game.cpp
msgid "Bounding boxes shown"
msgstr "Begränsningsramar visas"

#: src/client/game.cpp
msgid "Camera update disabled"
msgstr "Kamerauppdatering inaktiverad"

#: src/client/game.cpp
msgid "Camera update enabled"
msgstr "Kamerauppdatering aktiverat"

#: src/client/game.cpp
msgid "Can't show block bounds (disabled by game or mod)"
msgstr "Kan inte visa blockgränser (avaktiverad av spel eller modd)"

#: src/client/game.cpp
msgid "Cinematic mode disabled"
msgstr "Filmiskt länge inaktiverad"

#: src/client/game.cpp
msgid "Cinematic mode enabled"
msgstr "Filmiskt länge aktiverat"

#: src/client/game.cpp
msgid "Client disconnected"
msgstr "Klienten frånkopplades"

#: src/client/game.cpp
msgid "Client side scripting is disabled"
msgstr "Klientsidiga skriptar är inaktiverade"

#: src/client/game.cpp
msgid "Connecting to server..."
msgstr "Ansluter till server..."

#: src/client/game.cpp
msgid "Connection error (timed out?)"
msgstr "Anslutningsfel (tidsgräns nådd?)"

#: src/client/game.cpp
msgid "Connection failed for unknown reason"
msgstr "Anslutningen misslyckades av okänd anledning"

#: src/client/game.cpp
#, c-format
msgid "Couldn't resolve address: %s"
msgstr "Kunde inte lösa adressen: %s"

#: src/client/game.cpp
msgid "Creating client..."
msgstr "Skapar klient..."

#: src/client/game.cpp
msgid "Creating server..."
msgstr "Skapar server..."

#: src/client/game.cpp
msgid "Debug info shown"
msgstr "Felsökningsinfo visas"

#: src/client/game.cpp
#, c-format
msgid "Error creating client: %s"
msgstr "Fel vid skapande av klient: %s"

#: src/client/game.cpp
msgid "Fast mode disabled"
msgstr "Snabbt läge inaktiverat"

#: src/client/game.cpp
msgid "Fast mode enabled"
msgstr "Snabbläge aktiverat"

#: src/client/game.cpp
msgid "Fast mode enabled (note: no 'fast' privilege)"
msgstr "Snabbt läge aktiverat (notera: inget 'fast'-tillstånd)"

#: src/client/game.cpp
msgid "Fly mode disabled"
msgstr "Flygläge inaktiverat"

#: src/client/game.cpp
msgid "Fly mode enabled"
msgstr "Flygläge aktiverat"

#: src/client/game.cpp
msgid "Fly mode enabled (note: no 'fly' privilege)"
msgstr "Flygläge aktiverat (notera: inget 'fast'-tillstånd)"

#: src/client/game.cpp
msgid "Fog disabled"
msgstr "Dimma inaktiverad"

#: src/client/game.cpp
msgid "Fog enabled"
msgstr "Dimma aktiverat"

#: src/client/game.cpp
msgid "Fog enabled by game or mod"
msgstr "Dimma aktiverat av spel eller modd"

#: src/client/game.cpp
msgid "Item definitions..."
msgstr "Föremålsdefinitioner..."

#: src/client/game.cpp
msgid "KiB/s"
msgstr "KiB/s"

#: src/client/game.cpp
msgid "MiB/s"
msgstr "MiB/s"

#: src/client/game.cpp
msgid "Minimap currently disabled by game or mod"
msgstr "Minimapp för närvarande inaktiverad av spel eller modd"

#: src/client/game.cpp
msgid "Multiplayer"
msgstr "Flerspelarläge"

#: src/client/game.cpp
msgid "Noclip mode disabled"
msgstr "Noclipläge inaktiverat"

#: src/client/game.cpp
msgid "Noclip mode enabled"
msgstr "Noclipläge aktiverat"

#: src/client/game.cpp
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
msgstr "Noclipläge aktiverat (notera: inget 'noclip'-tillstånd)"

#: src/client/game.cpp
msgid "Node definitions..."
msgstr "Noddefinitioner..."

#: src/client/game.cpp
msgid "Pitch move mode disabled"
msgstr "Höjdförändringsläge avaktiverad"

#: src/client/game.cpp
msgid "Pitch move mode enabled"
msgstr "Höjdförändringsläge aktiverad"

#: src/client/game.cpp
msgid "Profiler graph shown"
msgstr "Profileringsgraf visas"

#: src/client/game.cpp
msgid "Resolving address..."
msgstr "Kollar upp address...."

#: src/client/game.cpp
msgid "Shutting down..."
msgstr "Stänger av..."

#: src/client/game.cpp src/client/game_formspec.cpp
msgid "Singleplayer"
msgstr "Enspelarläge"

#: src/client/game.cpp
msgid "Sound muted"
msgstr "Ljudvolym avstängd"

#: src/client/game.cpp
msgid "Sound system is not supported on this build"
msgstr "Ljudsystem stöds inte i detta bygge"

#: src/client/game.cpp
msgid "Sound unmuted"
msgstr "Ljud påsatt"

#: src/client/game.cpp
#, c-format
msgid "The server is probably running a different version of %s."
msgstr "Servern kör troligtvist en annan version av %s."

#: src/client/game.cpp
#, c-format
msgid "Unable to connect to %s because IPv6 is disabled"
msgstr "Kan inte ansluta till %s eftersom IPv6 är inaktiverad"

#: src/client/game.cpp
#, c-format
msgid "Unable to listen on %s because IPv6 is disabled"
msgstr "Kan inte lyssna på %s eftersom IPv6 är inaktiverad"

#: src/client/game.cpp
msgid "Unlimited viewing range disabled"
msgstr "Avaktiverat obegränsat visningsområde"

#: src/client/game.cpp
msgid "Unlimited viewing range enabled"
msgstr "Aktiverat obegränsat visningsområde"

#: src/client/game.cpp
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
msgstr ""
"Obegränsad visningsområde aktiverad, men tillåts inte av spel eller modd"

#: src/client/game.cpp
#, c-format
msgid "Viewing changed to %d (the minimum)"
msgstr "Visningsområde ändras till %d (det minsta)"

#: src/client/game.cpp
#, c-format
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
msgstr ""
"Visningsområde ändrat till %d (det minsta), men begränsad till %d av spel "
"eller modd"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d"
msgstr "Visningsområde ändrad till %d"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d (the maximum)"
msgstr "Visningsområde ändrad till %d (det maximala)"

#: src/client/game.cpp
#, c-format
msgid ""
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
msgstr ""
"Visningsområde ändrat till %d (det högsta), men begränsad till %d av spel "
"eller modd"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d, but limited to %d by game or mod"
msgstr ""
"Visningsområde ändrad till %d, men begränsad till %d av spel eller modd"

#: src/client/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr "Volym ändrad till to %d%%"

#: src/client/game.cpp
msgid "Wireframe not supported by video driver"
msgstr "Trådmodell stöds inte av videodrivrutinen"

#: src/client/game.cpp
msgid "Wireframe shown"
msgstr "Wireframe visas"

#: src/client/game.cpp
msgid "Zoom currently disabled by game or mod"
msgstr "Zoom är för närvarande inaktiverad av spel eller modd"

#: src/client/game_formspec.cpp
msgid "- Mode: "
msgstr "- Läge: "

#: src/client/game_formspec.cpp
msgid "- Public: "
msgstr "Offentlig "

#. ~ PvP = Player versus Player
#: src/client/game_formspec.cpp
msgid "- PvP: "
msgstr "- Spelare mot spelare (PvP): "

#: src/client/game_formspec.cpp
msgid "- Server Name: "
msgstr "- Servernamn: "

#: src/client/game_formspec.cpp
msgid "Change Password"
msgstr "Ändra lösenord"

#: src/client/game_formspec.cpp
msgid "Continue"
msgstr "Fortsätt"

#: src/client/game_formspec.cpp
msgid ""
"Controls:\n"
"No menu open:\n"
"- slide finger: look around\n"
"- tap: place/punch/use (default)\n"
"- long tap: dig/use (default)\n"
"Menu/inventory open:\n"
"- double tap (outside):\n"
" --> close\n"
"- touch stack, touch slot:\n"
" --> move stack\n"
"- touch&drag, tap 2nd finger\n"
" --> place single item to slot\n"
msgstr ""
"Kontroller:\n"
"Ingen meny öppen:\n"
"- dra finger: Titta runt\n"
"- tryck en gång: placera/slå/använd (standard)\n"
"- håll inne: gräv/använd (standard)\n"
"Meny/förråd öppen:\n"
"- Dubbelknapp (utanför):\n"
" --> stäng\n"
"- rör stapel, rör låda:\n"
" --> flytta stapel\n"
"- tryck&dra, tryck med andra fingret\n"
" --> placera ett föremål i låda\n"

#: src/client/game_formspec.cpp
msgid "Exit to Menu"
msgstr "Avsluta till Meny"

#: src/client/game_formspec.cpp
msgid "Exit to OS"
msgstr "Avsluta till OS"

#: src/client/game_formspec.cpp
msgid "Game info:"
msgstr "Spelinformation:"

#: src/client/game_formspec.cpp
msgid "Game paused"
msgstr "Spel pausat"

#: src/client/game_formspec.cpp
msgid "Hosting server"
msgstr "Arrangerar server"

#: src/client/game_formspec.cpp
msgid "Off"
msgstr "Av"

#: src/client/game_formspec.cpp
msgid "On"
msgstr "På"

#: src/client/game_formspec.cpp
msgid "Remote server"
msgstr "Avlägsen server"

#: src/client/game_formspec.cpp
msgid "Respawn"
msgstr "Återuppstå"

#: src/client/game_formspec.cpp
msgid "Sound Volume"
msgstr "Ljudvolym"

#: src/client/game_formspec.cpp
msgid "You died"
msgstr "Du dog"

#: src/client/gameui.cpp
msgid "Chat currently disabled by game or mod"
msgstr "Chatt är för närvarande inaktiverad av spel eller modd"

#: src/client/gameui.cpp
msgid "Chat hidden"
msgstr "Chatt gömd"

#: src/client/gameui.cpp
msgid "Chat shown"
msgstr "Chatt visas"

#: src/client/gameui.cpp
msgid "HUD hidden"
msgstr "HUD gömd"

#: src/client/gameui.cpp
msgid "HUD shown"
msgstr "HUD visas"

#: src/client/gameui.cpp
msgid "Profiler hidden"
msgstr "Profilering gömd"

#: src/client/gameui.cpp
#, c-format
msgid "Profiler shown (page %d of %d)"
msgstr "Profilering visas (sida %d av %d)"

#: src/client/keycode.cpp
msgid "Backspace"
msgstr "Backspace"

#. ~ Usually paired with the Pause key
#: src/client/keycode.cpp
msgid "Break Key"
msgstr "Break"

#: src/client/keycode.cpp
msgid "Caps Lock"
msgstr "Caps Lock"

#: src/client/keycode.cpp
msgid "Clear Key"
msgstr "Rensa tagent"

#: src/client/keycode.cpp
msgid "Control Key"
msgstr "Kontrollknapp"

#: src/client/keycode.cpp
msgid "Delete Key"
msgstr "Ta bort knapp"

#: src/client/keycode.cpp
msgid "Down Arrow"
msgstr "Nedåt pil"

#: src/client/keycode.cpp
#, fuzzy
msgid "End Key"
msgstr "Menyknapp"

#: src/client/keycode.cpp
#, fuzzy
msgid "Help Key"
msgstr "Ta bort knapp"

#: src/client/keycode.cpp
#, fuzzy
msgid "Home Key"
msgstr "Zoomknapp"

#: src/client/keycode.cpp
msgid "Insert"
msgstr "Insert"

#: src/client/keycode.cpp
msgid "Left Arrow"
msgstr "Vänster pil"

#: src/client/keycode.cpp
#, fuzzy
msgid "Left Click"
msgstr "Vänster Control"

#: src/client/keycode.cpp
msgid "Left Control"
msgstr "Vänster Control"

#: src/client/keycode.cpp
msgid "Left Menu"
msgstr "Vänster Meny"

#: src/client/keycode.cpp
msgid "Left Shift"
msgstr "Vänster Shift"

#. ~ Name of key
#: src/client/keycode.cpp
msgid "Left Windows"
msgstr "Vänster Windowstangent"

#: src/client/keycode.cpp
msgid "Menu Key"
msgstr "Menyknapp"

#: src/client/keycode.cpp
msgid "Middle Click"
msgstr ""

#: src/client/keycode.cpp
msgid "Mouse X1"
msgstr ""

#: src/client/keycode.cpp
msgid "Mouse X2"
msgstr ""

#: src/client/keycode.cpp
msgid "Num Lock"
msgstr "Num Lock"

#: src/client/keycode.cpp
msgid "Numpad *"
msgstr "Numpad *"

#: src/client/keycode.cpp
msgid "Numpad +"
msgstr "Numpad +"

#: src/client/keycode.cpp
msgid "Numpad -"
msgstr "Numpad -"

#: src/client/keycode.cpp
msgid "Numpad ."
msgstr "Numpad ."

#: src/client/keycode.cpp
msgid "Numpad /"
msgstr "Numpad /"

#: src/client/keycode.cpp
msgid "Numpad 0"
msgstr "Numpad 0"

#: src/client/keycode.cpp
msgid "Numpad 1"
msgstr "Numpad 1"

#: src/client/keycode.cpp
msgid "Numpad 2"
msgstr "Numpad 2"

#: src/client/keycode.cpp
msgid "Numpad 3"
msgstr "Numpad 3"

#: src/client/keycode.cpp
msgid "Numpad 4"
msgstr "Numpad 4"

#: src/client/keycode.cpp
msgid "Numpad 5"
msgstr "Numpad 5"

#: src/client/keycode.cpp
msgid "Numpad 6"
msgstr "Numpad 6"

#: src/client/keycode.cpp
msgid "Numpad 7"
msgstr "Numpad 7"

#: src/client/keycode.cpp
msgid "Numpad 8"
msgstr "Numpad 8"

#: src/client/keycode.cpp
msgid "Numpad 9"
msgstr "Numpad 9"

#: src/client/keycode.cpp
msgid "Page Down"
msgstr "Page Down"

#: src/client/keycode.cpp
msgid "Page Up"
msgstr "Page Up"

#. ~ Usually paired with the Break key
#: src/client/keycode.cpp
msgid "Pause Key"
msgstr "Paustagent"

#: src/client/keycode.cpp
msgid "Play"
msgstr "Spela"

#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr "Skriv ut"

#: src/client/keycode.cpp
msgid "Return Key"
msgstr "Returtagent"

#: src/client/keycode.cpp
msgid "Right Arrow"
msgstr "Höger pil"

#: src/client/keycode.cpp
#, fuzzy
msgid "Right Click"
msgstr "Höger Control"

#: src/client/keycode.cpp
msgid "Right Control"
msgstr "Höger Control"

#: src/client/keycode.cpp
msgid "Right Menu"
msgstr "Höger Meny"

#: src/client/keycode.cpp
msgid "Right Shift"
msgstr "Höger Shift"

#. ~ Name of key
#: src/client/keycode.cpp
msgid "Right Windows"
msgstr "Höger Windowstangent"

#: src/client/keycode.cpp
msgid "Scroll Lock"
msgstr "Scroll Lock"

#: src/client/keycode.cpp
#, fuzzy
msgid "Select Key"
msgstr "Ta bort knapp"

#: src/client/keycode.cpp
msgid "Shift Key"
msgstr "Skifttagent"

#: src/client/keycode.cpp
msgid "Space"
msgstr "Mellanslag"

#: src/client/keycode.cpp
#, fuzzy
msgid "Tab Key"
msgstr "Break"

#: src/client/keycode.cpp
msgid "Up Arrow"
msgstr "Uppåt pil"

#: src/client/minimap.cpp
msgid "Minimap hidden"
msgstr "Minimapp gömd"

#: src/client/minimap.cpp
#, c-format
msgid "Minimap in radar mode, Zoom x%d"
msgstr "Minimapp i radarläge, Zoom x%d"

#: src/client/minimap.cpp
#, c-format
msgid "Minimap in surface mode, Zoom x%d"
msgstr "Minimapp i ytläge, Zoom x%d"

#: src/client/minimap.cpp
msgid "Minimap in texture mode"
msgstr "Minimapp i texturläge"

#: src/client/shader.cpp
#, c-format
msgid "Failed to compile the \"%s\" shader."
msgstr "Misslyckades att kompilera \"%s\"-shadern."

#: src/client/shader.cpp
msgid "GLSL is not supported by the driver"
msgstr "GLSL stöds inte av drivrutinen"

#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
#: src/content/mod_configuration.cpp
#, c-format
msgid "%s is missing:"
msgstr "%s saknas:"

#: src/content/mod_configuration.cpp
msgid ""
"Install and enable the required mods, or disable the mods causing errors."
msgstr ""
"Installera och aktivera de moddar som krävs eller inaktivera de moddar som "
"orsakar fel."

#: src/content/mod_configuration.cpp
msgid ""
"Note: this may be caused by a dependency cycle, in which case try updating "
"the mods."
msgstr ""
"Observera: Detta kan bero på en beroendecykel, i så fall försök då att "
"uppdatera moddarna."

#: src/content/mod_configuration.cpp
msgid "Some mods have unsatisfied dependencies:"
msgstr "Vissa moddar har otillfredsställda beroenden:"

#: src/gui/guiButtonKey.h
msgid "Press Button"
msgstr "Tryck på knappen"

#: src/gui/guiChatConsole.cpp
msgid "Failed to open webpage"
msgstr "Misslyckades att öppna hemsida"

#: src/gui/guiChatConsole.cpp
msgid "Opening webpage"
msgstr "Öppnar hemsida"

#: src/gui/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr "Fortsätt"

#: src/gui/guiOpenURL.cpp
msgid "Open"
msgstr "Öppna"

#: src/gui/guiOpenURL.cpp
msgid "Open URL?"
msgstr "Öppna URL?"

#: src/gui/guiOpenURL.cpp
msgid "Unable to open URL"
msgstr "Misslyckades att öppna URL:en"

#: src/gui/guiPasswordChange.cpp
msgid "Change"
msgstr "Ändra"

#: src/gui/guiPasswordChange.cpp
msgid "New Password"
msgstr "Nytt Lösenord"

#: src/gui/guiPasswordChange.cpp
msgid "Old Password"
msgstr "Gammalt Lösenord"

#: src/gui/guiPasswordChange.cpp
msgid "Passwords do not match!"
msgstr "Lösenorden matchar inte!"

#: src/gui/guiVolumeChange.cpp
msgid "Muted"
msgstr "Tyst"

#: src/gui/guiVolumeChange.cpp
#, c-format
msgid "Sound Volume: %d%%"
msgstr "Ljudvolym: %d%%"

#: src/gui/touchscreeneditor.cpp
msgid "Add button"
msgstr "Lägg till knapp"

#: src/gui/touchscreeneditor.cpp
msgid "Done"
msgstr "Klart"

#: src/gui/touchscreeneditor.cpp
msgid "Remove"
msgstr "Ta bort"

#: src/gui/touchscreeneditor.cpp
msgid "Reset"
msgstr "Återställ"

#: src/gui/touchscreeneditor.cpp
msgid "Start dragging a button to add. Tap outside to cancel."
msgstr ""
"Börja dra i en knapp för att lägga till. Tryck utanför för att avbryta."

#: src/gui/touchscreeneditor.cpp
msgid "Tap a button to select it. Drag a button to move it."
msgstr "Tryck på en knapp för att välja den. Dra en knapp för att flytta den."

#: src/gui/touchscreeneditor.cpp
msgid "Tap outside to deselect."
msgstr "Tryck utanför för att avmarkera."

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Aux1"
msgstr "Aux1"

#: src/gui/touchscreenlayout.cpp
msgid "Change camera"
msgstr "Ändra kamera"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Dig/punch/use"
msgstr "Gräv/slå/använd"

#: src/gui/touchscreenlayout.cpp
msgid "Drop"
msgstr "Släpp"

#: src/gui/touchscreenlayout.cpp
msgid "Exit"
msgstr "Avsluta"

#: src/gui/touchscreenlayout.cpp
msgid "Inventory"
msgstr "Lagring"

#: src/gui/touchscreenlayout.cpp
msgid "Joystick"
msgstr "Joystick"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Jump"
msgstr "Hoppa"

#: src/gui/touchscreenlayout.cpp
msgid "Overflow menu"
msgstr "Överflödsmeny"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Place/use"
msgstr "Placera/använd"

#: src/gui/touchscreenlayout.cpp
msgid "Range select"
msgstr "Välj räckvidd"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Sneak"
msgstr "Smyg"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle chat log"
msgstr "Växla chattlog"

#: src/gui/touchscreenlayout.cpp
msgid "Toggle debug"
msgstr "Växla avlusning"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle fast"
msgstr "Växla snabbläge"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle fly"
msgstr "Växla flygläge"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle minimap"
msgstr "Växla minimapp"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle noclip"
msgstr "Växla noclip"

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Zoom"
msgstr "Zoom"

#: src/network/clientpackethandler.cpp
msgid ""
"Another client is connected with this name.  If your client closed "
"unexpectedly, try again in a minute."
msgstr ""
"En annan användare är ansluten med detta namn. Om din klient stängdes "
"oväntat, försök igen om en minut."

#: src/network/clientpackethandler.cpp
msgid "Empty passwords are disallowed.  Set a password and try again."
msgstr "Tomma lösenord är inte tillåtna. Ange ett lösenord och försök igen."

#: src/network/clientpackethandler.cpp
msgid "Internal server error"
msgstr "Internt serverfel"

#: src/network/clientpackethandler.cpp
msgid "Invalid password"
msgstr "Ogiltigt lösenord"

#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string which needs to contain the translation's
#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
#: src/script/lua_api/l_mainmenu.cpp
msgid "LANG_CODE"
msgstr "sv"

#: src/network/clientpackethandler.cpp
msgid ""
"Name is not registered. To create an account on this server, click 'Register'"
msgstr ""
"Namnet är inte registrerat. För att skapa ett konto på servern, tryck "
"'Registrera'"

#: src/network/clientpackethandler.cpp
msgid "Name is taken. Please choose another name"
msgstr "Namnet är redan taget. Var snäll välj ett annat namn"

#: src/network/clientpackethandler.cpp
msgid "Player name contains disallowed characters"
msgstr "Spelarnamn innehåller otillåtna tecken"

#: src/network/clientpackethandler.cpp
msgid "Player name not allowed"
msgstr "Spelarnamn är inte tillåtet"

#: src/network/clientpackethandler.cpp
msgid "Server shutting down"
msgstr "Server stängs av"

#: src/network/clientpackethandler.cpp
msgid ""
"The server has experienced an internal error.  You will now be disconnected."
msgstr "Servern har upplevt ett internt fel.  Du kommer nu att kopplas bort."

#: src/network/clientpackethandler.cpp
msgid "The server is running in singleplayer mode.  You cannot connect."
msgstr "Servern körs i singleplayerläge.  Du kan inte ansluta."

#: src/network/clientpackethandler.cpp
msgid "Too many users"
msgstr "För många spelare"

#: src/network/clientpackethandler.cpp
msgid "Unknown disconnect reason."
msgstr "Okänd bortkopplingsorsak."

#: src/network/clientpackethandler.cpp
msgid ""
"Your client sent something the server didn't expect.  Try reconnecting or "
"updating your client."
msgstr ""
"Din klient skickade något som servern inte förväntade.  Försök att "
"återansluta eller uppdatera din klient."

#: src/network/clientpackethandler.cpp
msgid ""
"Your client's version is not supported.\n"
"Please contact the server administrator."
msgstr ""
"Din klientversion stöds inte.\n"
"Vänligen kontakta serveradministratören."

#: src/server.cpp
#, c-format
msgid "%s while shutting down: "
msgstr "%s under avstängning: "

#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""
"(X,Y,Z) förskjutning av fraktal från världscenter i enheten 'skala'.\n"
"Kan användas för att förflytta en punkt till (0, 0) för att skapa en\n"
"passande spawnpunkt, eller för att tillåta inzoomning på en specifik\n"
"punkt genom att höja 'scale'.\n"
"Ursprungsvärdena passar en spawnpunkt för mandelbrotmängder,\n"
"den kan behöva ändras i andra situationer.\n"
"Värdegräns mellan -2 och 2. Multiplicera med 'skala för avvikelse\n"
"i noder."

#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) scale of fractal in nodes.\n"
"Actual fractal size will be 2 to 3 times larger.\n"
"These numbers can be made very large, the fractal does\n"
"not have to fit inside the world.\n"
"Increase these to 'zoom' into the detail of the fractal.\n"
"Default is for a vertically-squashed shape suitable for\n"
"an island, set all 3 numbers equal for the raw shape."
msgstr ""
"(X,Y,Z) fraktalens skala i noder.\n"
"Den riktiga storleken kommer att vara 2 till 3 gånger större.\n"
"Siffrorna kan göras mycket stora, men fraktalen\n"
"behöver inte rymmas i världen.\n"
"Öka dessa för att 'zooma' in i fraktalens detaljer.\n"
"Standardvärdet är för en vertikalt mosad form som passar för\n"
"en ö, ställ in alla 3 siffrorna lika för den ursprungliga formen."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
msgstr "2D-brus som styr formen/storleken på berg."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of rolling hills."
msgstr "2D-brus som styr formen/storleken av rullande kullar."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of step mountains."
msgstr "2D-brus som styr formen/storleken på steppberg."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
msgstr "2D-brus som styr storleken/förekomsten av bergskedjor med rågångar."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of rolling hills."
msgstr "2D-brus som styr storleken/förekomsten av rullande kullar."

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgstr "2D-brus som styr storleken/förekomsten av bergskedjor med rågångar."

#: src/settings_translation_file.cpp
msgid "2D noise that locates the river valleys and channels."
msgstr "2D-brus som lokaliserar floddalar och kanaler."

#: src/settings_translation_file.cpp
msgid "3D"
msgstr "3D"

#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr "3D-moln"

#: src/settings_translation_file.cpp
msgid "3D mode"
msgstr "3D-läge"

#: src/settings_translation_file.cpp
msgid "3D mode parallax strength"
msgstr "Parallaxstyrka i 3D-läge"

#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr "3D oljudsdefinierade jättegrottor."

#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""
"3D oljudsdefinierade bergstrukturer och höjd.\n"
"Definierar också strukturen av bergsterrängen på luftöar."

#: src/settings_translation_file.cpp
msgid ""
"3D noise defining structure of floatlands.\n"
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
"to be adjusted, as floatland tapering functions best when this noise has\n"
"a value range of approximately -2.0 to 2.0."
msgstr ""
"3D-brus som definierar strukturen hos floatlands.\n"
"Om det ändras från standardvärdet kan brusets 'skala' (vanligtvist 0.7) "
"behöva\n"
"justeras, eftersom avsmalningen av floatlands fungerar bäst när detta brus "
"har\n"
"ett värdeintervall på ungefär -2.0 till 2.0."

#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr "3D oljudsdefiniering av strukturen av floddalsväggar."

#: src/settings_translation_file.cpp
msgid "3D noise defining terrain."
msgstr "3D brusdefinierad terräng."

#: src/settings_translation_file.cpp
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
msgstr "3D-brus för bergsöverhäng, klippor osv. Vanligtvist små variationer."

#: src/settings_translation_file.cpp
msgid "3D noise that determines number of dungeons per mapchunk."
msgstr "3D-brus som bestämmer antalet fängelsehålor per mappchunk."

#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"3D support.\n"
"Currently supported:\n"
"-    none: no 3D output\n"
"-    anaglyph: cyan/magenta color 3D\n"
"-    topbottom: split screen top/bottom\n"
"-    sidebyside: split screen side-by-side\n"
"-    crossview: cross-eyed 3D"
msgstr ""
"3D stöd.\n"
"Stödjs för närvarande:\n"
"-    ingen: ingen 3d output.\n"
"-    anaglyph: cyan/magenta färg 3d.\n"
"-    interlaced: stöd för polariseringsskärm med udda/jämna linjer.\n"
"-    topbottom: delad skärm uppifrån/nerifrån.\n"
"-    sidebyside: delad skärm sida vid sida.\n"
"-    crossview: Korsögd 3d"

#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
"Will be overridden when creating a new world in the main menu."
msgstr ""
"Ett valt kartfrö för en ny karta, lämnas tom för slumpmässig.\n"
"Kommer ersättas när ny värld skapas i huvudmenyn."

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server crashes."
msgstr "Ett meddelande som visas för alla klienter när servern krashar."

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server shuts down."
msgstr "Ett meddelande som visas för alla klienter när servern stängs ner."

#: src/settings_translation_file.cpp
msgid "ABM interval"
msgstr "ABM-intervall"

#: src/settings_translation_file.cpp
msgid "ABM time budget"
msgstr "ABM-tidsbudget"

#: src/settings_translation_file.cpp
msgid "Absolute limit of queued blocks to emerge"
msgstr "Absolut gräns för köade block att framträda"

#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr "Acceleration i luften"

#: src/settings_translation_file.cpp
msgid "Acceleration of gravity, in nodes per second per second."
msgstr "Accelerering av gravitation, i noder per sekund per sekund."

#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr "Aktiva Blockmodifierare"

#: src/settings_translation_file.cpp
msgid "Active block management interval"
msgstr "Aktivt blockhanteringsintervall"

#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr "Aktiv blockräckvidd"

#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr "Aktivt avstånd för objektsändning"

#: src/settings_translation_file.cpp
msgid "Adjust the detected display density, used for scaling UI elements."
msgstr ""
"Justera den identifierade skärmdensiteten, vilket används för skalning av "
"gränssnittet."

#: src/settings_translation_file.cpp
#, no-c-format
msgid ""
"Adjusts the density of the floatland layer.\n"
"Increase value to increase density. Can be positive or negative.\n"
"Value = 0.0: 50% of volume is floatland.\n"
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
"to be sure) creates a solid floatland layer."
msgstr ""
"Justerar tätheten hos floatlandslagret.\n"
"Öka värdet för att öka tätheten. Kan vara positiv eller negativ.\n"
"Värde = 0.0: 50% av volymen är floatland.\n"
"Värde = 2.0 (kan vara högre beroende på 'mgv7_np_floatland', testa alltid\n"
"för att vara säker) skapar ett fast floatlandslager."

#: src/settings_translation_file.cpp
msgid "Admin name"
msgstr "Administratörsnamn"

#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr "Avancerat"

#: src/settings_translation_file.cpp
msgid ""
"All mesh buffers with less than this number of vertices will be merged\n"
"during map rendering. This improves rendering performance."
msgstr ""
"Alla mesh-buffertar med färre än detta antal hörn kommer att slås samman\n"
"under kartrendering. Detta förbättrar renderingsprestandan."

#: src/settings_translation_file.cpp
msgid "Allow clouds to look 3D instead of flat."
msgstr "Tillåt moln att se ut att vara 3D istället för platta."

#: src/settings_translation_file.cpp
msgid "Allows liquids to be translucent."
msgstr "Tillåter vätskor att vara genomskinliga."

#: src/settings_translation_file.cpp
msgid ""
"Also used for climbing down and descending in water if aux1_descends is "
"disabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Alters the light curve by applying 'gamma correction' to it.\n"
"Higher values make middle and lower light levels brighter.\n"
"Value '1.0' leaves the light curve unaltered.\n"
"This only has significant effect on daylight and artificial\n"
"light, it has very little effect on natural night light."
msgstr ""
"Ändrar ljuskurvan genom att tillämpa 'gammakorrigering' på den.\n"
"Högre värden leder till att de mellersta och lägre ljusnivåerna blir "
"ljusare.\n"
"Värdet '1.0' lämnar ljuskurvan oförändrad. Detta har endast betydande\n"
"effekt på dagsljus och konstgjort ljus, det har väldigt liten effekt på\n"
"naturligt nattljus."

#: src/settings_translation_file.cpp
msgid "Always fly fast"
msgstr "Flyg alltid snabbt"

#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr "Ambient ocklusion gamma"

#: src/settings_translation_file.cpp
msgid "Amplifies the valleys."
msgstr "Amplifierar dalgångarna."

#: src/settings_translation_file.cpp
msgid "Anisotropic filtering"
msgstr "Anisotrop filtrering"

#: src/settings_translation_file.cpp
msgid "Announce server"
msgstr "Offentliggör server"

#: src/settings_translation_file.cpp
msgid "Announce to this serverlist."
msgstr "Annonsera till serverlistan."

#: src/settings_translation_file.cpp
msgid "Anti-aliasing scale"
msgstr "Kantutjämningsskala"

#: src/settings_translation_file.cpp
msgid "Antialiasing method"
msgstr "Kantutjämningsmetod"

#: src/settings_translation_file.cpp
msgid "Anticheat flags"
msgstr "Anticheat-flaggor"

#: src/settings_translation_file.cpp
msgid "Anticheat movement tolerance"
msgstr "Anticheat-rörelsetolerans"

#: src/settings_translation_file.cpp
msgid "Append item name"
msgstr "Infoga objektnamn"

#: src/settings_translation_file.cpp
msgid "Append item name to tooltip."
msgstr "Infoga objektnamn till verktygstips."

#: src/settings_translation_file.cpp
msgid "Apple trees noise"
msgstr "Äppelträdlojud"

#: src/settings_translation_file.cpp
msgid ""
"Apply dithering to reduce color banding artifacts.\n"
"Dithering significantly increases the size of losslessly-compressed\n"
"screenshots and it works incorrectly if the display or operating system\n"
"performs additional dithering or if the color channels are not quantized\n"
"to 8 bits.\n"
"With OpenGL ES, dithering only works if the shader supports high\n"
"floating-point precision and it may have a higher performance impact."
msgstr ""
"Applicera dithering för att minska färgbandsartefakter.\n"
"Dithering ökar storleken på förlustfritt komprimerade skärmdumpar avsevärt\n"
"och det fungerar felaktigt om skärmen eller operativsystemet\n"
"utför ytterligare dithering eller om färgkanalerna inte är kvantiserade\n"
"till 8 bitar.\n"
"Med OpenGL ES fungerar dithering bara om shadern har stöd för hög\n"
"precision i flyttal och det kan ha en större inverkan på prestandan."

#: src/settings_translation_file.cpp
msgid "Arm inertia"
msgstr "Armtröghet"

#: src/settings_translation_file.cpp
msgid ""
"Arm inertia, gives a more realistic movement of\n"
"the arm when the camera moves."
msgstr ""
"Armtröghet, ger mer realistisk rörelse av armen\n"
"när kameran förflyttar sig."

#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
msgstr "Förfråga att återkoppla efter krash"

#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will aggressively optimize which blocks are sent "
"to\n"
"clients.\n"
"Small values potentially improve performance a lot, at the expense of "
"visible\n"
"rendering glitches (some blocks might not be rendered correctly in caves).\n"
"Setting this to a value greater than max_block_send_distance disables this\n"
"optimization.\n"
"Stated in MapBlocks (16 nodes)."
msgstr ""
"Vid detta avstånd kommer servern att aggressivt optimera vilka block som "
"skickas till\n"
"klienterna.\n"
"Små värden kan potentiellt förbättra prestandan avsevärt, på bekostnad av "
"synliga\n"
"renderingsglitchar (vissa block kanske inte renderas korrekt i grottor).\n"
"Sätts detta till ett värde större än max_block_send_distance inaktiveras "
"denna\n"
"optimering.\n"
"Angivet i mapblocks (16 noder)."

#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will perform a simpler and cheaper occlusion "
"check.\n"
"Smaller values potentially improve performance, at the expense of "
"temporarily visible\n"
"rendering glitches (missing blocks).\n"
"This is especially useful for very large viewing range (upwards of 500).\n"
"Stated in MapBlocks (16 nodes)."
msgstr ""
"På detta avstånd kommer servern att utföra en enklare och billigare "
"ocklusionskontroll.\n"
"Mindre värden kan potentiellt förbättra prestandan, på bekostnad av "
"tillfälligt synliga\n"
"renderingsglitchar (block som saknas).\n"
"Detta är särskilt användbart för mycket stora visningsområden (upp till "
"500).\n"
"Angivet i kartblock (16 noder)."

#: src/settings_translation_file.cpp
msgid "Audio"
msgstr "Ljud"

#: src/settings_translation_file.cpp
msgid "Automatic jumping"
msgstr "Automatiskt hopp"

#: src/settings_translation_file.cpp
msgid "Automatically jump up single-node obstacles."
msgstr "Hoppa automatiskt upp över enstaka noder hinder."

#: src/settings_translation_file.cpp
msgid "Automatically report to the serverlist."
msgstr "Rapportera automatiskt till serverlistan."

#: src/settings_translation_file.cpp
msgid "Autoscaling mode"
msgstr "Automatiskt skalningsläge"

#: src/settings_translation_file.cpp
msgid "Aux1 key for climbing/descending"
msgstr "Aux1-knappen för klättring/sjunkning"

#: src/settings_translation_file.cpp
msgid "Base ground level"
msgstr "Grundnivå"

#: src/settings_translation_file.cpp
msgid "Base terrain height."
msgstr "Bas för terränghöjd."

#: src/settings_translation_file.cpp
msgid "Base texture size"
msgstr "Texturstorleksbas"

#: src/settings_translation_file.cpp
msgid "Basic privileges"
msgstr "Grundläggande privilegier"

#: src/settings_translation_file.cpp
msgid "Beach noise"
msgstr "Strandoljud"

#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
msgstr "Strandoljudströskel"

#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr "Bilinjär filtrering"

#: src/settings_translation_file.cpp
msgid "Bind address"
msgstr "Bindesadress"

#: src/settings_translation_file.cpp
msgid "Biome API"
msgstr "API för biom"

#: src/settings_translation_file.cpp
msgid "Biome noise"
msgstr "Biotopoljud"

#: src/settings_translation_file.cpp
msgid "Block bounds HUD radius"
msgstr "Blockgränsers HUD-radie"

#: src/settings_translation_file.cpp
msgid "Block cull optimize distance"
msgstr "Distans för optimering av blockgallring"

#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr "Distans för optimering av blockskickning"

#: src/settings_translation_file.cpp
msgid "Bobbing"
msgstr "Guppande"

#: src/settings_translation_file.cpp
msgid "Bold and italic font path"
msgstr "Fet och kursiv typsnittssökväg"

#: src/settings_translation_file.cpp
msgid "Bold and italic monospace font path"
msgstr "Fet och kursiv monospace-typsnittssökväg"

#: src/settings_translation_file.cpp
msgid "Bold font path"
msgstr "Fet typsnittssökväg"

#: src/settings_translation_file.cpp
msgid "Bold monospace font path"
msgstr "Fet monospace-typsnittssökväg"

#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr "Bygg inuti spelare"

#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr "Inbyggd"

#: src/settings_translation_file.cpp
msgid "Camera"
msgstr "Kamera"

#: src/settings_translation_file.cpp
msgid "Camera smoothing"
msgstr "Kamerautjämning"

#: src/settings_translation_file.cpp
msgid "Camera smoothing in cinematic mode"
msgstr "Kamerautjämning i filmiskt läge"

#: src/settings_translation_file.cpp
msgid "Capture Tracy zones"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Capture Tracy zones with the profiler's instrumentation.\n"
"You need to build with Tracy to use this, see doc/developing/profiling.md\n"
"for details."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise"
msgstr "Grottoljud"

#: src/settings_translation_file.cpp
msgid "Cave noise #1"
msgstr "Grottoljud #1"

#: src/settings_translation_file.cpp
msgid "Cave noise #2"
msgstr "Grottoljud #2"

#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr "Grottbredd"

#: src/settings_translation_file.cpp
msgid "Cave1 noise"
msgstr "Grotta1 oljud"

#: src/settings_translation_file.cpp
msgid "Cave2 noise"
msgstr "Grotta2 oljud"

#: src/settings_translation_file.cpp
msgid "Cavern limit"
msgstr "Grottbegränsning"

#: src/settings_translation_file.cpp
msgid "Cavern noise"
msgstr "Grottoljud"

#: src/settings_translation_file.cpp
msgid "Cavern taper"
msgstr "Grottavtagande"

#: src/settings_translation_file.cpp
msgid "Cavern threshold"
msgstr "Grottröskel"

#: src/settings_translation_file.cpp
msgid "Cavern upper limit"
msgstr "Övre grottbegränsning"

#: src/settings_translation_file.cpp
msgid ""
"Center of light curve boost range.\n"
"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""
"Center för ljuskurvans förstärkningsområde.\n"
"0.0 är minsta ljusnivå, 1.0 är högsta ljusnivå."

#: src/settings_translation_file.cpp
msgid "Chat command time message threshold"
msgstr "Chattkommando tidströskel"

#: src/settings_translation_file.cpp
msgid "Chat commands"
msgstr "Chattkommandon"

#: src/settings_translation_file.cpp
msgid "Chat font size"
msgstr "Chattens typsnittsstorlek"

#: src/settings_translation_file.cpp
msgid "Chat log level"
msgstr "Chattens loggnivå"

#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr "Gräns för antalet chattmeddelanden"

#: src/settings_translation_file.cpp
msgid "Chat message format"
msgstr "Chattmeddelandeformat"

#: src/settings_translation_file.cpp
msgid "Chat message kick threshold"
msgstr "Chattmeddelandens sparkningströskel"

#: src/settings_translation_file.cpp
msgid "Chat message max length"
msgstr "Högsta längd för chattmeddelande"

#: src/settings_translation_file.cpp
msgid "Chat weblinks"
msgstr "Weblänkar i chatt"

#: src/settings_translation_file.cpp
msgid "Chunk size"
msgstr "Chunkstorlek"

#: src/settings_translation_file.cpp
msgid ""
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
"output."
msgstr ""
"Klickbara weblänkar (mellanklicka eller Ctrl+vänsterklicka) aktiverad i "
"chattkonsolens utdata."

#: src/settings_translation_file.cpp
msgid "Client"
msgstr "Klient"

#: src/settings_translation_file.cpp
msgid "Client Debugging"
msgstr "Klientfelsökning"

#: src/settings_translation_file.cpp
msgid "Client Mesh Chunksize"
msgstr "Klientsidig meshchunkstorlek"

#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr "Klient och Server"

#: src/settings_translation_file.cpp
msgid "Client modding"
msgstr "Klientmoddande"

#: src/settings_translation_file.cpp
msgid "Client side modding restrictions"
msgstr "Begränsningar för klientmoddning"

#: src/settings_translation_file.cpp
msgid "Client-side Modding"
msgstr "Klientmoddande"

#: src/settings_translation_file.cpp
msgid "Client-side node lookup range restriction"
msgstr "Klientsidig begränsing av intervall för nodsökning"

#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr "Klätterfart"

#: src/settings_translation_file.cpp
msgid "Cloud radius"
msgstr "Molnradie"

#: src/settings_translation_file.cpp
msgid "Clouds"
msgstr "Moln"

#: src/settings_translation_file.cpp
msgid "Clouds in menu"
msgstr "Moln i meny"

#: src/settings_translation_file.cpp
msgid "Color depth for post-processing texture"
msgstr "Färgdjup för efterbehandlingstextur"

#: src/settings_translation_file.cpp
msgid "Colored fog"
msgstr "Färgad dimma"

#: src/settings_translation_file.cpp
msgid "Colored shadows"
msgstr "Färgad dimma"

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of AL and ALC extensions that should not be used.\n"
"Useful for testing. See al_extensions.[h,cpp] for details."
msgstr ""
"Kommaseparerad lista över AL- och ALC-tillägg som inte ska användas.\n"
"Användbar för testning. Se al_extensions.[h,cpp] för detaljer."

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
"software',\n"
"as defined by the Free Software Foundation.\n"
"You can also specify content ratings.\n"
"These flags are independent from Luanti versions,\n"
"so see a full list at https://content.luanti.org/help/content_flags/"
msgstr ""
"Kommaseparerad lista av flaggar som ska döljas i innehållsdatabasen.\n"
"\"nonfree\" kan användas för att gömma paket som inte kvalifieras som 'fri "
"programvara',\n"
"per Free Software Foundations definition.\n"
"Du kan även specifiera innehållsvarningar.\n"
"Dessa flaggor är oberoende från Luanti-versioner,\n"
"så en full lista finns på https://content.luanti.org/help/content_flags/"

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""
"Kommaseparerad lista av moddar som är tillåtna åtkomst till HTTP API:er, "
"vilket\n"
"tillåter dem att ladda upp och ned data till och från internet."

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""
"Kommaseparerad lista av tilltrodda moddar som är tillåtna åtkomst till "
"osäkra\n"
"funktioner även när modsäkerhet är på (via request_insecure_environment())."

#: src/settings_translation_file.cpp
msgid "Command"
msgstr "Kommando"

#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when saving mapblocks to disk.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""
"Komprimeringsnivå att använda när mappblock sparas till disk.\n"
"-1 - använd standardnivå\n"
"0 - minst komprimering, snabbast\n"
"9 - bäst komprimering, långsammast"

#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when sending mapblocks to the client.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""
"Komprimeringsnivå att använda när mappblock skickas till klienten.\n"
"-1 - använd standardnivå\n"
"0 - minst komprimering, snabbast\n"
"9 - bäst komprimering, långsammast"

#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr "Sammankoppla glas"

#: src/settings_translation_file.cpp
msgid "Connect to external media server"
msgstr "Anslut till extern mediaserver"

#: src/settings_translation_file.cpp
msgid "Connects glass if supported by node."
msgstr "Sammankopplar glas om noden stödjer det."

#: src/settings_translation_file.cpp
msgid "Console alpha"
msgstr "Konsolalpha"

#: src/settings_translation_file.cpp
msgid "Console color"
msgstr "Konsolfärg"

#: src/settings_translation_file.cpp
msgid "Console height"
msgstr "Konsolhöjd"

#: src/settings_translation_file.cpp
msgid "Content Repository"
msgstr "Innehållsdatabas"

#: src/settings_translation_file.cpp
msgid "ContentDB Flag Blacklist"
msgstr "ContentDB Flaggsvartlista"

#: src/settings_translation_file.cpp
msgid "ContentDB Max Concurrent Downloads"
msgstr "ContentDB Högsta Parallella Nedladdningar"

#: src/settings_translation_file.cpp
msgid "ContentDB URL"
msgstr "ContentDB-webbadress"

#: src/settings_translation_file.cpp
msgid ""
"Controls length of day/night cycle.\n"
"Examples:\n"
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
msgstr ""
"Kontrollerar längden av cyklerna för dag/natt.\n"
"Exempel:\n"
"72 = 20min, 360 = 4min, 1 = 24timme, 0 = dag/natt/någonting förblir "
"oförändrat."

#: src/settings_translation_file.cpp
msgid ""
"Controls sinking speed in liquid when idling. Negative values will cause\n"
"you to rise instead."
msgstr ""
"Styr hastigheten för sjunkande när man står stilla. Negativa värden leder "
"till att\n"
"du flyter upp istället."

#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
msgstr "Kontrollerar sluttningen/djupet av sjöfördjupningar."

#: src/settings_translation_file.cpp
msgid "Controls steepness/height of hills."
msgstr "Kontrollerar sluttningen/höjden av kullar."

#: src/settings_translation_file.cpp
msgid ""
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
"intensive noise calculations."
msgstr ""
"Kontrollerar tunnlarnas bredd, ett mindre värde ger bredare tunnlar.\n"
"Värde >= 10.0 inaktiverar helt generering av tunnlar och undviker\n"
"intensiva brusberäkningar."

#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr "Krashmeddelande"

#: src/settings_translation_file.cpp
msgid "Crosshair alpha"
msgstr "Hårkorsalpha"

#: src/settings_translation_file.cpp
msgid ""
"Crosshair alpha (opaqueness, between 0 and 255).\n"
"This also applies to the object crosshair."
msgstr ""
"Hårkorsalpha (ogenomskinlighet, mellan 0 och 255).\n"
"Kontrollerar även objektets hårkorsfärg."

#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr "Hårkorsfärg"

#: src/settings_translation_file.cpp
msgid ""
"Crosshair color (R,G,B).\n"
"Also controls the object crosshair color"
msgstr ""
"Hårkorsfärg (R,G,B).\n"
"Styr även hårkorsets färg på objektet"

#: src/settings_translation_file.cpp
msgid "Debug log file size threshold"
msgstr "Felsökningslogg storlekströskel"

#: src/settings_translation_file.cpp
msgid "Debug log level"
msgstr "Nivå av debuglogg"

#: src/settings_translation_file.cpp
msgid "Debugging"
msgstr "Felsökning"

#: src/settings_translation_file.cpp
msgid ""
"Decide the color depth of the texture used for the post-processing "
"pipeline.\n"
"Reducing this can improve performance, but some effects (e.g. debanding)\n"
"require more than 8 bits to work."
msgstr ""
"Bestäm färgdjupet på texturer som används för post-processing-pipeline:n.\n"
"Prestandan kan höjas med sänkt färgdjup, men vissa effekter (t.ex. "
"debanding)\n"
"kräver mer än 8 bitar för att fungera."

#: src/settings_translation_file.cpp
msgid "Decrease view range"
msgstr "Minska visningsområde"

#: src/settings_translation_file.cpp
msgid "Decrease volume"
msgstr "Sänk volym"

#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr "Steg för dedikerad server"

#: src/settings_translation_file.cpp
msgid "Default acceleration"
msgstr "Standardvärde för acceleration"

#: src/settings_translation_file.cpp
msgid ""
"Default maximum number of forceloaded mapblocks.\n"
"Set this to -1 to disable the limit."
msgstr ""
"Maximalt antal mappblock som tvångsladdas.\n"
"Ställ in -1 för att inaktivera gränsen."

#: src/settings_translation_file.cpp
msgid "Default password"
msgstr "Standardslösenord"

#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr "Standardprivilegier"

#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr "Standardformat för rapporter"

#: src/settings_translation_file.cpp
msgid "Default stack size"
msgstr "Standardstapelstorlekar"

#: src/settings_translation_file.cpp
msgid ""
"Define shadow filtering quality.\n"
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
"but also uses more resources."
msgstr ""
"Definiera kvaliteten på skuggfiltrering.\n"
"Detta simulerar den mjuka skuggeffekten genom att tillämpa en PCF- eller "
"Poisson-skiva\n"
"men använder också mer resurser."

#: src/settings_translation_file.cpp
msgid ""
"Define the oldest clients allowed to connect.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting.\n"
"This allows for more fine-grained control than "
"strict_protocol_version_checking.\n"
"Luanti still enforces its own internal minimum, and enabling\n"
"strict_protocol_version_checking will effectively override this."
msgstr ""
"Definiera de äldsta klienter som tillåts ansluta.\n"
"Äldre klienter är kompatibla i den meningen att de inte kraschar när de "
"ansluter\n"
"till nya servrar, men de kanske inte stöder alla nya funktioner som du "
"förväntar dig.\n"
"Detta ger möjlighet till mer finkornig kontroll än "
"strict_protocol_version_checking.\n"
"Luanti upprätthåller fortfarande sitt eget interna minimum, och om du "
"aktiverar\n"
"strict_protocol_version_checking åsidosätts detta i praktiken."

#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr "Definierar områden där träd har äpplen."

#: src/settings_translation_file.cpp
msgid "Defines areas with sandy beaches."
msgstr "Definierar områden med sandstränder."

#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain and steepness of cliffs."
msgstr "Definierar distribuering för högre terräng och sluttningen av klippor."

#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain."
msgstr "Definierar områden för högre terräng."

#: src/settings_translation_file.cpp
msgid "Defines full size of caverns, smaller values create larger caverns."
msgstr ""
"Definierar total storlek av grottor, mindre värden skapar större grottor."

#: src/settings_translation_file.cpp
msgid "Defines large-scale river channel structure."
msgstr "Definierar strukturen för storskaliga älvkanaler."

#: src/settings_translation_file.cpp
msgid "Defines location and terrain of optional hills and lakes."
msgstr "Definierar plats och terräng för valfria kullar och sjöar."

#: src/settings_translation_file.cpp
msgid "Defines the base ground level."
msgstr "Definierar basnivån."

#: src/settings_translation_file.cpp
msgid "Defines the depth of the river channel."
msgstr "Definierar djupet av älvkanalen."

#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""
"Definierar maximal distans för spelarförflyttning i block (0 = oändligt)."

#: src/settings_translation_file.cpp
msgid ""
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
"methods.\n"
"Value of 2 means taking 2x2 = 4 samples."
msgstr ""
"Definierar storleken på samplingsrutnätet för FSAA- och SSAA-"
"antialiasingmetoderna.\n"
"Värdet 2 innebär att 2x2 = 4 samples används."

#: src/settings_translation_file.cpp
msgid "Defines the width of the river channel."
msgstr "Definierar bredden för älvkanaler."

#: src/settings_translation_file.cpp
msgid "Defines the width of the river valley."
msgstr "Definierar bredden för floddalar."

#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr "Definierar trädområden och trädtäthet."

#: src/settings_translation_file.cpp
#, fuzzy
msgid ""
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
"down the rate of mesh updates, which can help reduce jitter."
msgstr ""
"Fördröjning mellan meshuppdateringar hos klienten i ms. Att öka denna kommer "
"sakta\n"
"ner takten för meshuppdateringar och således reducera darr på långsammare "
"klienter."

#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr "Fördröjning av att skicka block efter byggande"

#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr "Fördröjning för att visa informationsrutor, i millisekunder."

#: src/settings_translation_file.cpp
msgid "Deprecated Lua API handling"
msgstr "Obruklig Lua API hantering"

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find giant caverns."
msgstr "Djup neråt där du kan hitta enorma grottor."

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr "Djup inunder du kan hitta stora grottor."

#: src/settings_translation_file.cpp
msgid ""
"Description of server, to be displayed when players join and in the "
"serverlist."
msgstr ""
"Beskrivning av servern, visas på serverlistan och när spelare kommer in."

#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
msgstr "Oljudströskel för öken"

#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
"When the 'snowbiomes' flag is enabled, this is ignored."
msgstr ""
"Öknar förekommer när np_biome överskrider detta värde.\n"
"Detta ignoreras när 'snowbiomes' flaggen är aktiverad."

#: src/settings_translation_file.cpp
msgid "Developer Options"
msgstr "Utvecklarinställningar"

#: src/settings_translation_file.cpp
msgid "Disable if you only want to instrument with Tracy."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr "Tillåt inte tomma lösenord"

#: src/settings_translation_file.cpp
msgid "Display Density Scaling Factor"
msgstr "Skalningsfaktor för displaytäthet"

#: src/settings_translation_file.cpp
msgid ""
"Distance in nodes at which transparency depth sorting is enabled.\n"
"Use this to limit the performance impact of transparency depth sorting.\n"
"Set to 0 to disable it entirely."
msgstr ""
"Avstånd i noder dit djupsortering av transparens är aktiv.\n"
"Använd detta för att begränsa prestandapåverkan av djupsortering av "
"transparens.\n"
"Sätt till 0 för att inaktivera den helt."

#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr "Domännamn för server, att visas i serverlistan."

#: src/settings_translation_file.cpp
msgid "Double tap jump for fly"
msgstr "Dubbeltryck på hoppknapp för att flyga"

#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
msgstr "Om du trycker på hoppknappen aktiveras flygläge."

#: src/settings_translation_file.cpp
msgid ""
"Draw transparency sorted triangles grouped by their mesh buffers.\n"
"This breaks transparency sorting between mesh buffers, but avoids "
"situations\n"
"where transparency sorting would be very slow otherwise."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Drop item"
msgstr "Släpp föremål"

#: src/settings_translation_file.cpp
msgid "Dump the mapgen debug information."
msgstr "Dumpa felsökningsinformation för kartgeneratorn."

#: src/settings_translation_file.cpp
msgid "Dungeon maximum Y"
msgstr "Maximalt Y för fängelsehålor"

#: src/settings_translation_file.cpp
msgid "Dungeon minimum Y"
msgstr "Minimalt Y för fängelsehålor"

#: src/settings_translation_file.cpp
msgid "Dungeon noise"
msgstr "Grottbrus"

#: src/settings_translation_file.cpp
msgid "Effects"
msgstr "Effekter"

#: src/settings_translation_file.cpp
msgid "Enable Automatic Exposure"
msgstr "Aktivera automatisk exponering"

#: src/settings_translation_file.cpp
msgid "Enable Bloom"
msgstr "Aktivera bloom"

#: src/settings_translation_file.cpp
msgid "Enable Bloom Debug"
msgstr "Aktivera bloomavlusning"

#: src/settings_translation_file.cpp
msgid "Enable Debanding"
msgstr "Aktivera debandning"

#: src/settings_translation_file.cpp
msgid ""
"Enable IPv6 support (for both client and server).\n"
"Required for IPv6 connections to work at all."
msgstr ""
"Aktivera IPv6-stöd (för både klient och server).\n"
"Krävs för att IPv6-anslutningar ska fungera."

#: src/settings_translation_file.cpp
msgid ""
"Enable IPv6 support for server.\n"
"Note that clients will be able to connect with both IPv4 and IPv6.\n"
"Ignored if bind_address is set."
msgstr ""
"Aktivera IPv6-stöd för servern.\n"
"Observera att klienter kommer att kunna ansluta med både IPv4 och IPv6.\n"
"Ignoreras om bind_address är satt."

#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
"This support is experimental and API can change."
msgstr ""
"Aktivera stöd för Lua-modifiering på klienten.\n"
"Detta är experimentellt och API:et kan ändras."

#: src/settings_translation_file.cpp
msgid ""
"Enable Poisson disk filtering.\n"
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
"filtering."
msgstr ""
"Aktivera Poisson-diskfiltrering.\n"
"När aktiverad används Poisson-disk för att göra \"mjuka skuggor\". Annars "
"används PCF-filtrering."

#: src/settings_translation_file.cpp
msgid "Enable Post Processing"
msgstr "Aktivera efterbehandling"

#: src/settings_translation_file.cpp
msgid "Enable Raytraced Culling"
msgstr "Aktivera raytracing-gallring"

#: src/settings_translation_file.cpp
msgid ""
"Enable automatic exposure correction\n"
"When enabled, the post-processing engine will\n"
"automatically adjust to the brightness of the scene,\n"
"simulating the behavior of human eye."
msgstr ""
"Aktivera automatisk exponeringskorrigering\n"
"När detta är aktiverat kommer efterbehandlingsmotorn\n"
"automatiskt anpassa sig till ljusstyrkan i scenen,\n"
"och simulerar det mänskliga ögats beteende."

#: src/settings_translation_file.cpp
msgid ""
"Enable colored shadows for transculent nodes.\n"
"This is expensive."
msgstr ""
"Aktivera färgade skuggor för genomskinliga noder.\n"
"Detta är beräkningsintensivt."

#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr "Aktivera konsollfönster"

#: src/settings_translation_file.cpp
msgid "Enable joysticks"
msgstr "Aktivera joysticks"

#: src/settings_translation_file.cpp
msgid "Enable joysticks. Requires a restart to take effect"
msgstr "Aktivera joysticks. Kräver en omstart för att fungera"

#: src/settings_translation_file.cpp
msgid "Enable mod channels support."
msgstr "Aktivera stöd för mod-kanaler."

#: src/settings_translation_file.cpp
msgid "Enable mod security"
msgstr "Aktivera modsäkerhet"

#: src/settings_translation_file.cpp
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
msgstr "Aktivera mushjul (scroll) för val av föremål i snabbfältet."

#: src/settings_translation_file.cpp
msgid "Enable random mod loading (mainly used for testing)."
msgstr ""
"Aktivera slumpmässig moddladdningsordning (används främst för testning)."

#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr "Aktivera slumpmässig användarinmatning (används endast för testning)."

#: src/settings_translation_file.cpp
msgid "Enable smooth lighting with simple ambient occlusion."
msgstr "Möjliggör mjuk belysning med enkel omgivande ocklusion."

#: src/settings_translation_file.cpp
msgid "Enable split login/register"
msgstr "Aktivera splittrad inloggning/registrering"

#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting."
msgstr ""
"Aktivera för att hindra gamla klienter från att ansluta.\n"
"Äldre klienter är kompatibla i och med att de inte krashar när de ansluter\n"
"till nya servrar, men de kanske inte stöder alla nya funktioner du förväntar "
"dig."

#: src/settings_translation_file.cpp
msgid "Enable updates available indicator on content tab"
msgstr "Aktivera indikator för tillgängliga uppdateringar på innehållsfliken"

#: src/settings_translation_file.cpp
msgid ""
"Enable usage of remote media server (if provided by server).\n"
"Remote servers offer a significantly faster way to download media (e.g. "
"textures)\n"
"when connecting to the server."
msgstr ""
"Aktivera användning av fjärrmedieserver (om tillhandahålld av servern).\n"
"Fjärrservrar är ett betydligt snabbare sätt att hämta media (t.ex. "
"texturer)\n"
"när du ansluter till servern."

#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""
"Aktivera guppande och mängden guppande.\n"
"Till exempel: 0 för inget guppande, 1.0 för normalt, 2.0 för dubbla."

#: src/settings_translation_file.cpp
msgid ""
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
"Simulates the tone curve of photographic film and how this approximates the\n"
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
"enhanced, highlights and shadows are gradually compressed."
msgstr ""
"Aktiverar Hable's 'Uncharted 2' filmisk tonmappning.\n"
"Simulerar tonkurvan hos fotografisk film och hur den liknar utseendet\n"
"på bilder med högt dynamiskt omfång. Kontrasten i mitten av intervallet\n"
"förstärks något, ljuspunkter och skuggor komprimeras gradvis."

#: src/settings_translation_file.cpp
msgid "Enables animation of inventory items."
msgstr "Aktiverar animering av lagerföremål."

#: src/settings_translation_file.cpp
msgid "Enables debug and error-checking in the OpenGL driver."
msgstr "Aktiverar felsökning och felkontroll i OpenGL-drivrutinen."

#: src/settings_translation_file.cpp
msgid "Enables smooth scrolling."
msgstr "Aktivera mjuk scrollning."

#: src/settings_translation_file.cpp
msgid "Enables the post processing pipeline."
msgstr "Aktiverar pipeline för efterbehandling."

#: src/settings_translation_file.cpp
msgid ""
"Enables the touchscreen controls, allowing you to play the game with a "
"touchscreen.\n"
"\"auto\" means that the touchscreen controls will be enabled and disabled\n"
"automatically depending on the last used input method."
msgstr ""
"Aktiverar pekskärmskontrollerna så att du kan spela spelet med en pekskärm.\n"
"”auto” innebär att pekskärmskontrollerna aktiveras och inaktiveras\n"
"automatiskt beroende på den senast använda inmatningsmetoden."

#: src/settings_translation_file.cpp
msgid ""
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
"at the expense of minor visual glitches that do not impact game playability."
msgstr ""
"Aktiverar kompromisser som reducerar CPU-belastning eller förbättrar "
"prestanda\n"
"fast som introducerar små visuella fel som inte påverkar spelbarheten."

#: src/settings_translation_file.cpp
msgid "Engine Profiler"
msgstr "Spelmotorprofilerare"

#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr "Intervall för utskrift av motorprofileringsdata"

#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr "Entitetsmetoder"

#: src/settings_translation_file.cpp
msgid ""
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
"Value = 1.0 creates a uniform, linear tapering.\n"
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
"floatlands.\n"
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
"flatter lowlands, suitable for a solid floatland layer."
msgstr ""
"Exponent för avsmalning av svävande landfragment. Ändrar det avsmalnande "
"beteendet.\n"
"Värde = 1,0 skapar en enhetlig, linjär avsmalning.\n"
"Värden > 1,0 skapar en jämn avsmalning som är lämplig för "
"standardseparerade\n"
"svävande landfragment.\n"
"Värden < 1,0 (t.ex. 0,25) skapar en mer definierad ytnivå med\n"
"plattare lågland, lämplig för ett heltäckande svävande landfragmentslager."

#: src/settings_translation_file.cpp
msgid "Exposure compensation"
msgstr "Exponeringskompensation"

#: src/settings_translation_file.cpp
msgid "FPS"
msgstr "Bildrutefrekvens"

#: src/settings_translation_file.cpp
msgid "FPS when unfocused"
msgstr "FPS när ofokuserad eller pausad"

#: src/settings_translation_file.cpp
msgid "Factor noise"
msgstr "Faktorbrus"

#: src/settings_translation_file.cpp
msgid "Fallback font path"
msgstr "Sökväg för reservtypsnitt"

#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
msgstr "Acceleration i snabbt läge"

#: src/settings_translation_file.cpp
msgid "Fast mode speed"
msgstr "Hastighet i snabbt läge"

#: src/settings_translation_file.cpp
msgid "Field of view"
msgstr "Synfält"

#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr "Synfält i grader."

#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the\n"
"Multiplayer Tab."
msgstr ""
"Filen i client/serverlist/ som innehåller dina favoritservrar som visas i\n"
"fliken Anslut Spel."

#: src/settings_translation_file.cpp
msgid "Filler depth"
msgstr "Fyllnadsdjup"

#: src/settings_translation_file.cpp
msgid "Filler depth noise"
msgstr "Fyllnadsdjupbrus"

#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
msgstr "Filmisk tonmappning"

#: src/settings_translation_file.cpp
msgid "Filtering and Antialiasing"
msgstr "Filtrering och kantutjämning"

#: src/settings_translation_file.cpp
msgid "First of 4 2D noises that together define hill/mountain range height."
msgstr ""
"Första av 4 2D-brus som tillsammans definierar höjden på kullar och berg."

#: src/settings_translation_file.cpp
msgid "First of two 3D noises that together define tunnels."
msgstr "Första av två 3D-brus som tillsammans definierar tunnlar."

#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgstr "Fastställd kartseed"

#: src/settings_translation_file.cpp
msgid "Fixed virtual joystick"
msgstr "Fast virtuell joystick"

#: src/settings_translation_file.cpp
msgid ""
"Fixes the position of virtual joystick.\n"
"If disabled, virtual joystick will center to first-touch's position."
msgstr ""
"Fastställer den virtuella joystickens position.\n"
"Om inaktiverad centreras den virtuella joysticken till det första "
"fingertryckets position."

#: src/settings_translation_file.cpp
msgid "Floatland density"
msgstr "Floatlanddensitet"

#: src/settings_translation_file.cpp
msgid "Floatland maximum Y"
msgstr "Floatlands högsta Y"

#: src/settings_translation_file.cpp
msgid "Floatland minimum Y"
msgstr "Floatlands minsta Y"

#: src/settings_translation_file.cpp
msgid "Floatland noise"
msgstr "Floatlandbrus"

#: src/settings_translation_file.cpp
msgid "Floatland taper exponent"
msgstr "Floatlands avsmalningsexponent"

#: src/settings_translation_file.cpp
msgid "Floatland tapering distance"
msgstr "Floatlands avsmalningsdistans"

#: src/settings_translation_file.cpp
msgid "Floatland water level"
msgstr "Floatlands vattennivå"

#: src/settings_translation_file.cpp
msgid "Fog"
msgstr "Dimma"

#: src/settings_translation_file.cpp
msgid "Fog start"
msgstr "Start av dimma"

#: src/settings_translation_file.cpp
msgid "Font"
msgstr "Typsnitt"

#: src/settings_translation_file.cpp
msgid "Font bold by default"
msgstr "Fetstilat typsnitt som standard"

#: src/settings_translation_file.cpp
msgid "Font italic by default"
msgstr "Kursivt typsnitt som standard"

#: src/settings_translation_file.cpp
msgid "Font shadow"
msgstr "Typsnittsskugga"

#: src/settings_translation_file.cpp
msgid "Font shadow alpha"
msgstr "Genomskinlighet för typsnittsskugga"

#: src/settings_translation_file.cpp
msgid "Font size"
msgstr "Typsnittsstorlek"

#: src/settings_translation_file.cpp
msgid "Font size divisible by"
msgstr "Typsnittsstorlek delbar med"

#: src/settings_translation_file.cpp
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
msgstr "Storleken för standardtypsnittet där 1 enhet = 1 pixel när DPI är 96"

#: src/settings_translation_file.cpp
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
msgstr "Storleken för monospacetypsnittet där 1 enhet = 1 pixel när DPI är 96"

#: src/settings_translation_file.cpp
msgid ""
"Font size of the recent chat text and chat prompt in point (pt).\n"
"Value 0 will use the default font size."
msgstr ""
"Typsnittsstorlek för den senaste chattexten och chattprompten i punkter "
"(pt).\n"
"Värdet 0 använder standardstorleken."

#: src/settings_translation_file.cpp
msgid ""
"For pixel-style fonts that do not scale well, this ensures that font sizes "
"used\n"
"with this font will always be divisible by this value, in pixels. For "
"instance,\n"
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
"be\n"
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
msgstr ""
"För pixeltypsnitt som inte skalar särskilt väl, säkerställer detta att de "
"storlekar som används\n"
"med det här teckensnittet alltid kommer att vara delbara med det här värdet, "
"i pixlar. Till exempel,\n"
"ett pixelteckensnitt med en höjd på 16 pixlar ska ha värdet 16, så att det "
"alltid bara kommer att vara\n"
"storlek 16, 32, 48, etc., så att en modd som begär en storlek på 25 får 32."

#: src/settings_translation_file.cpp
msgid ""
"Format of player chat messages. The following strings are valid "
"placeholders:\n"
"@name, @message, @timestamp (optional)"
msgstr ""
"Formatet för spelares chattmeddelanden. De följande strängar är giltiga "
"platshållare:\n"
"@name, @message, @timestamp (ej obligatoriskt)"

#: src/settings_translation_file.cpp
msgid "Format of screenshots."
msgstr "Format för skärmdumpar."

#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Color"
msgstr "Formspec Standardbakgrundsfärg för fullskärm"

#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Opacity"
msgstr "Formspec Standardbakgrundsopacitet för fullskärm"

#: src/settings_translation_file.cpp
msgid "Formspec full-screen background color (R,G,B)."
msgstr "Formspec bakgrundsfärg för fullskärm (R,G,B)."

#: src/settings_translation_file.cpp
msgid "Formspec full-screen background opacity (between 0 and 255)."
msgstr "Formspec bakgrundsopacitet för fullskärm (mellan 0 och 255)."

#: src/settings_translation_file.cpp
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
msgstr ""
"Fyra av 4 2D-brus som tillsammans definerar höjden för kullar och berg."

#: src/settings_translation_file.cpp
msgid "Fractal type"
msgstr "Fraktaltyp"

#: src/settings_translation_file.cpp
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr "Bråkdel av den synliga distansen som dimma börjar"

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
"nodes)."
msgstr ""
"Hur långt bort block genereras för klienter, mätt i mappblock (16 noder)."

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
msgstr ""
"Från hur långt block skickas till klienten, mätt i mappblock (16 noder)."

#: src/settings_translation_file.cpp
msgid ""
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
"\n"
"Setting this larger than active_block_range will also cause the server\n"
"to maintain active objects up to this distance in the direction the\n"
"player is looking. (This can avoid mobs suddenly disappearing from view)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr "Fullskärm"

#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr "Fullskärmsläge."

#: src/settings_translation_file.cpp
msgid "GUI"
msgstr "GUI"

#: src/settings_translation_file.cpp
msgid "GUI scaling"
msgstr "Gränssnittsskalning"

#: src/settings_translation_file.cpp
msgid "GUI scaling filter"
msgstr "Filter för Gränssnittsskalning"

#: src/settings_translation_file.cpp
msgid "Gamepads"
msgstr "Spelkontroller"

#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr "Globala återkallelser"

#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and jungle grass, in all other mapgens this flag controls all decorations."
msgstr ""
"Globala kartgeneratorattribut.\n"
"I kartgeneratorn v6 kontrollerar 'decorations'-flaggan alla dekorationer "
"förutom träd\n"
"och djungelgräd, i alla andra kartgeneratorer styr flaggan alla dekorationer."

#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at maximum light level.\n"
"Controls the contrast of the highest light levels."
msgstr ""
"Gradienten av ljuskurvan vid högsta ljusnivå.\n"
"Styr kontrasten av de högsta ljusnivåerna."

#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at minimum light level.\n"
"Controls the contrast of the lowest light levels."
msgstr ""
"Gradienten av ljuskurvan vid minsta ljusnivå.\n"
"Styr kontrasten av de minsta ljusnivåerna."

#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr "Grafik"

#: src/settings_translation_file.cpp
msgid "Graphics and Audio"
msgstr "Grafik och ljud"

#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr "Gravitation"

#: src/settings_translation_file.cpp
msgid "Ground level"
msgstr "Marknivå"

#: src/settings_translation_file.cpp
msgid "Ground noise"
msgstr "Ytbrus"

#: src/settings_translation_file.cpp
msgid "HTTP mods"
msgstr "HTTP-moddar"

#: src/settings_translation_file.cpp
msgid "HUD"
msgstr "HUD"

#: src/settings_translation_file.cpp
msgid "HUD scaling"
msgstr "HUD-skalning"

#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated Lua API calls:\n"
"-    none: Do not log deprecated calls\n"
"-    log: mimic and log backtrace of deprecated call (default).\n"
"-    error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Heat blend noise"
msgstr "Värmeblandingsbrus"

#: src/settings_translation_file.cpp
msgid "Heat noise"
msgstr "Värmebrus"

#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr "Höjden av den inledande fönsterstorleken."

#: src/settings_translation_file.cpp
msgid "Height noise"
msgstr "Höjdbrus"

#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr "Höjdvalbrus"

#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr "Kullslättning"

#: src/settings_translation_file.cpp
msgid "Hill threshold"
msgstr "Kulltröskel"

#: src/settings_translation_file.cpp
msgid "Hilliness1 noise"
msgstr "Kullig1 brus"

#: src/settings_translation_file.cpp
msgid "Hilliness2 noise"
msgstr "Kullig2 brus"

#: src/settings_translation_file.cpp
msgid "Hilliness3 noise"
msgstr "Kullig3 brus"

#: src/settings_translation_file.cpp
msgid "Hilliness4 noise"
msgstr "Kullig4 brus"

#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr "Hemsida för servern, som visas i serverlistan."

#: src/settings_translation_file.cpp
msgid ""
"Horizontal acceleration in air when jumping or falling,\n"
"in nodes per second per second."
msgstr ""
"Horisontell acceleration i luften vid hopp eller fall,\n"
"i noder per sekund per sekund."

#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration in fast mode,\n"
"in nodes per second per second."
msgstr ""
"Horisontell och vertikal acceleration i snabbläge,\n"
"i noder per sekund per sekund."

#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration on ground or when climbing,\n"
"in nodes per second per second."
msgstr ""
"Horisontell och vertikal acceleration på marken eller klättrande\n"
"i noder per sekund per sekund."

#: src/settings_translation_file.cpp
msgid "Hotbar slot 1"
msgstr "Hotbar-plats 1"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 10"
msgstr "Hotbar-plats 10"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 11"
msgstr "Hotbar-plats 11"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 12"
msgstr "Hotbar-plats 12"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 13"
msgstr "Hotbar-plats 13"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 14"
msgstr "Hotbar-plats 14"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 15"
msgstr "Hotbar-plats 15"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 16"
msgstr "Hotbar-plats 16"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 17"
msgstr "Hotbar-plats 17"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 18"
msgstr "Hotbar-plats 18"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 19"
msgstr "Hotbar-plats 19"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 2"
msgstr "Hotbar-plats 2"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 20"
msgstr "Hotbar-plats 20"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 21"
msgstr "Hotbar-plats 21"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 22"
msgstr "Hotbar-plats 22"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 23"
msgstr "Hotbar-plats 23"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 24"
msgstr "Hotbar-plats 24"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 25"
msgstr "Hotbar-plats 25"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 26"
msgstr "Hotbar-plats 26"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 27"
msgstr "Hotbar-plats 27"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 28"
msgstr "Hotbar-plats 28"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 29"
msgstr "Hotbar-plats 29"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 3"
msgstr "Hotbar-plats 3"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 30"
msgstr "Hotbar-plats 30"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 31"
msgstr "Hotbar-plats 31"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 32"
msgstr "Hotbar-plats 32"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 4"
msgstr "Hotbar-plats 4"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 5"
msgstr "Hotbar-plats 5"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 6"
msgstr "Hotbar-plats 6"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 7"
msgstr "Hotbar-plats 7"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 8"
msgstr "Hotbar-plats 8"

#: src/settings_translation_file.cpp
msgid "Hotbar slot 9"
msgstr "Hotbar-plats 9"

#: src/settings_translation_file.cpp
msgid "Hotbar: Enable mouse wheel for selection"
msgstr "Hotbar: Använd mushjul för urval"

#: src/settings_translation_file.cpp
msgid "Hotbar: Invert mouse wheel direction"
msgstr "Hotbar: Invertera mushjulets riktning"

#: src/settings_translation_file.cpp
msgid "Hotbar: select next item"
msgstr "Hotbar: Välj nästa föremål"

#: src/settings_translation_file.cpp
msgid "Hotbar: select previous item"
msgstr "Hotbar: Välj föregående föremål"

#: src/settings_translation_file.cpp
msgid "How deep to make rivers."
msgstr "Hur djupt floder ska gå."

#: src/settings_translation_file.cpp
msgid ""
"How fast liquid waves will move. Higher = faster.\n"
"If negative, liquid waves will move backwards."
msgstr ""
"Hur snabbt vätskevågor förflyttas. Högre = snabbare.\n"
"Om negativt kommer vågorna förflyttas bakåt."

#: src/settings_translation_file.cpp
msgid ""
"How long the server will wait before unloading unused mapblocks, stated in "
"seconds.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""
"Hur länge servern kommer vänta innan den urladdar oanvända mappblock, i "
"sekunder.\n"
"Högre värde är smidigare, men använder mer RAM."

#: src/settings_translation_file.cpp
msgid ""
"How much you are slowed down when moving inside a liquid.\n"
"Decrease this to increase liquid resistance to movement."
msgstr ""
"Hur mycket du saktas ner när du rör dig genom en vätska.\n"
"Minska detta för att öka vätskans motstånd mot rörelser."

#: src/settings_translation_file.cpp
msgid "How wide to make rivers."
msgstr "Hur bred floder ska vara."

#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
msgstr "Luftfuktighetsblandbrus"

#: src/settings_translation_file.cpp
msgid "Humidity noise"
msgstr "Luftfuktighetsbrus"

#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
msgstr "Variationen i luftfuktighet för biotoper."

#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr "IPv6"

#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr "IPv6-server"

#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""
"Om FPS skulle gå högre än detta begränsas den genom\n"
"att sova för att inte slösa på resurser utan någon anledning."

#: src/settings_translation_file.cpp
msgid ""
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
msgstr ""
"Om avaktiverad används \"Aux1\"-knappen för att flyga snabbt om både flyg- "
"och snabbläge\n"
"är aktiverade."

#: src/settings_translation_file.cpp
msgid ""
"If enabled and you have ContentDB packages installed, Luanti may contact "
"ContentDB to\n"
"check for package updates when opening the mainmenu."
msgstr ""
"Om detta är aktiverat och du har ContentDB-paket installerade, kan Luanti "
"kontakta ContentDB för att\n"
"söka efter paketuppdateringar när du öppnar huvudmenyn."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
"and\n"
"descending."
msgstr ""
"Om detta är aktiverat används ”Aux1”-knappen i stället för ”Smyg”-knappen "
"för att\n"
"klättra nedåt."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""
"Om alternativet är aktiverat registreras händelser för rollback.\n"
"Det här alternativet läses bara när servern startar."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, invalid world data won't cause the server to shut down.\n"
"Only enable this if you know what you are doing."
msgstr ""
"Om detta är aktiverat kommer ogiltig världsdata inte att leda till att "
"servern stängs av.\n"
"Aktivera endast detta om du vet vad du gör."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, players cannot join without a password or change theirs to an "
"empty password."
msgstr ""
"Om detta är aktiverat kan spelare inte ansluta utan lösenord eller ändra "
"sitt lösenord till ett tomt lösenord."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, server account registration is separate from login in the UI.\n"
"If disabled, connecting to a server will automatically register a new "
"account."
msgstr ""
"När detta är aktiverat är kontoregistrering separat från login i "
"gränssnittet.\n"
"När detta är inaktiverat registreras ett nytt konto automatiskt."

#: src/settings_translation_file.cpp
msgid "If enabled, the \"Aux1\" key will toggle when pressed."
msgstr "Om den är aktiverad växlar ”Aux1”-knappen när den trycks."

#: src/settings_translation_file.cpp
msgid ""
"If enabled, the \"Sneak\" key will toggle when pressed.\n"
"This functionality is ignored when fly is enabled."
msgstr ""
"Om detta är aktivt kommer ”Smyg”-knappen att växla när den trycks in.\n"
"Denna funktion ignoreras när flygning är aktiverat."

#: src/settings_translation_file.cpp
#, no-c-format
msgid ""
"If enabled, the server will perform map block occlusion culling based on\n"
"on the eye position of the player. This can reduce the number of blocks\n"
"sent to the client by 50-80%. Clients will no longer receive most\n"
"invisible blocks, so that the utility of noclip mode is reduced."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, you can place nodes at the position (feet + eye level) where you "
"stand.\n"
"This is helpful when working with nodeboxes in small areas."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the CSM restriction for node range is enabled, get_node calls are "
"limited\n"
"to this distance from the player to the node."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the execution of a chat command takes longer than this specified time in\n"
"seconds, add the time information to the chat command message"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
"this setting when it is opened, the file is moved to debug.txt.1,\n"
"deleting an older debug.txt.1 if it exists.\n"
"debug.txt is only moved if this setting is positive."
msgstr ""

#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr "Ignorera världfel"

#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
#, no-c-format
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Increase view range"
msgstr "Höj räckvidd"

#: src/settings_translation_file.cpp
msgid "Increase volume"
msgstr "Öka volym"

#: src/settings_translation_file.cpp
msgid "Initial vertical speed when jumping, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument chat commands on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a core.register_*() function)"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Interaction style"
msgstr "Interaktionsstil"

#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert mouse"
msgstr "Invertera mus"

#: src/settings_translation_file.cpp
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert vertical mouse movement."
msgstr "Invertera vertikal musrörelse."

#: src/settings_translation_file.cpp
msgid "Italic font path"
msgstr "Kursiv typsnittssökväg"

#: src/settings_translation_file.cpp
msgid "Italic monospace font path"
msgstr "Kursiv typsnittssökväg (monospace)"

#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Iterations"
msgstr "Iterationer"

#: src/settings_translation_file.cpp
msgid ""
"Iterations of the recursive function.\n"
"Increasing this increases the amount of fine detail, but also\n"
"increases processing load.\n"
"At iterations = 20 this mapgen has a similar load to mapgen V7."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick ID"
msgstr "Joystick-ID"

#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr "Repeteringsintervall för joystick"

#: src/settings_translation_file.cpp
msgid "Joystick dead zone"
msgstr "Deadzone för joystick"

#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick type"
msgstr "Joysticktyp"

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"W component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"X component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Y component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Z component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia w"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia x"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia z"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Jumping speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for decrementing the selected value in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for digging, punching or using something.\n"
"(Note: The actual meaning might vary on a per-game basis.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for incrementing the selected value in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for moving fast in fast mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for opening the chat window to type commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for opening the chat window to type local commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for placing an item/block or for using something.\n"
"(Note: The actual meaning might vary on a per-game basis.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for switching to the next entry in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for switching to the previous entry in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the camera update. Only usable with 'debug' privilege."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the display of mapblock boundaries."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the display of the profiler. Used for development."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Keybindings"
msgstr "Tangentbindningar"

#: src/settings_translation_file.cpp
msgid "Keyboard and Mouse"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Kick players who sent more than X messages per 10 seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake steepness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Language"
msgstr "Språk"

#: src/settings_translation_file.cpp
msgid "Large cave depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave maximum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave minimum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave proportion flooded"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Leaves style:\n"
"-   Fancy:  all faces visible\n"
"-   Simple: only outer faces\n"
"-   Opaque: disable transparency"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of a server tick (the interval at which everything is generally "
"updated),\n"
"stated in seconds.\n"
"Does not apply to sessions hosted from the client menu.\n"
"This is a lower bound, i.e. server steps may not be shorter than this, but\n"
"they are often longer."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of liquid waves."
msgstr "Längd för vågor av vätskor."

#: src/settings_translation_file.cpp
msgid ""
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
"in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of time between active block management cycles, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Level of logging to be written to debug.txt:\n"
"-    <nothing> (no logging)\n"
"-    none (messages with no level)\n"
"-    error\n"
"-    warning\n"
"-    action\n"
"-    info\n"
"-    verbose\n"
"-    trace"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost center"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost spread"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve high gradient"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve low gradient"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lighting"
msgstr "Belysning"

#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
"Value is stored per-world."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Limits number of parallel HTTP requests. Affects:\n"
"-    Media fetch if server uses remote_media setting.\n"
"-    Serverlist download and server announcement.\n"
"-    Downloads performed by main menu (e.g. mod manager).\n"
"Only has an effect if compiled with cURL."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity smoothing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid loop max"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid queue purge time"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid reflections"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid sinking"
msgstr "Vätskesjunkning"

#: src/settings_translation_file.cpp
msgid "Liquid update interval in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid update tick"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Local command"
msgstr "Lokalt kommando"

#: src/settings_translation_file.cpp
msgid "Lower Y limit of dungeons."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lower Y limit of floatlands."
msgstr "Nedre Y-gräns för floatlands."

#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map Compression Level for Disk Storage"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map Compression Level for Network Transfer"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen Carpathian."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Flat.\n"
"Occasional lakes and hills can be added to the flat world."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Fractal.\n"
"'terrain' enables the generation of non-fractal terrain:\n"
"ocean, islands and underground."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill': Reduces heat with altitude.\n"
"'humid_rivers': Increases humidity around rivers.\n"
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
"to become shallower and occasionally dry.\n"
"'altitude_dry': Reduces humidity with altitude."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen v5."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored.\n"
"The 'temples' flag disables generation of desert temples. Normal dungeons "
"will appear instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"'ridges': Rivers.\n"
"'floatlands': Floating land masses in the atmosphere.\n"
"'caverns': Giant caves deep underground."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map shadows update frames"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation threads"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock unload timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Flat"
msgstr "Mapgen Platt"

#: src/settings_translation_file.cpp
msgid "Mapgen Flat specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Fractal"
msgstr "Mapgen Fraktal"

#: src/settings_translation_file.cpp
msgid "Mapgen Fractal specific flags"
msgstr "Specifika flaggar för fraktal"

#: src/settings_translation_file.cpp
msgid "Mapgen V5"
msgstr "Kartgenerator V5"

#: src/settings_translation_file.cpp
msgid "Mapgen V5 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V6"
msgstr "Kartgenerator V6"

#: src/settings_translation_file.cpp
msgid "Mapgen V6 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V7"
msgstr "Kartgenerator V7"

#: src/settings_translation_file.cpp
msgid "Mapgen V7 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Valleys"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Valleys specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen debug"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block generate distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block send distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max liquids processed per step."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. packets per iteration"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS when the window is not focused."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum distance to render shadows."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of large caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of small caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
"high speed."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks that are simultaneously sent per client.\n"
"The maximum total count is calculated dynamically:\n"
"max_total = ceil((#clients + max_users) * per_client / 4)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"This limit is enforced per player."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"This limit is enforced per player."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
"be queued.\n"
"This should be lower than curl_parallel_limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of mapblocks for client to be kept in memory.\n"
"Note that there is an internal dynamic minimum number of blocks that\n"
"won't be deleted, depending on the current view range.\n"
"Set to -1 for no limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of packets sent per send step in the low-level networking "
"code.\n"
"You generally don't need to change this, however busy servers may benefit "
"from a higher number."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of players that can be connected simultaneously."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of recent chat messages to show"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of statically stored objects in a block."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
"Useful if there's something to be displayed right or left of hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends per client"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum size of the client's outgoing chat queue"
msgstr "Högsta storlek på klientens utgående chattkö"

#: src/settings_translation_file.cpp
msgid ""
"Maximum size of the client's outgoing chat queue.\n"
"0 to disable queueing and -1 to make the queue size unlimited."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum time a file download (e.g. a mod download) may take, stated in "
"milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum time an interactive request (e.g. server list fetch) may take, "
"stated in milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Measure time samples"
msgstr "Ökentempel"

#: src/settings_translation_file.cpp
msgid "Message of the day"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Message of the day displayed to players connecting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimal level of logging to be written to chat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimap scan height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum dig repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of large caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of small caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum vertex count for mesh buffers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mipmapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Miscellaneous"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mod Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mod Security"
msgstr "Moddsäkerhet"

#: src/settings_translation_file.cpp
msgid "Mod channels"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Modifier key bind for closing your world.\n"
"Requires ESC + the selected key to work."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Modifies the size of the HUD elements."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font size divisible by"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain variation noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain zero level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity multiplier."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Move backward"
msgstr "Gå bakåt"

#: src/settings_translation_file.cpp
msgid "Move forward"
msgstr "Gå framåt"

#: src/settings_translation_file.cpp
msgid "Move left"
msgstr "Gå vänster"

#: src/settings_translation_file.cpp
msgid "Move right"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Movement threshold"
msgstr "Rörelsetröskel"

#: src/settings_translation_file.cpp
msgid "Mud noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mute"
msgstr "Tysta"

#: src/settings_translation_file.cpp
msgid "Mute sound"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this.\n"
"Current mapgens in a highly unstable state:\n"
"-    The optional floatlands of v7 (disabled by default)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the player.\n"
"When running a server, a client connecting with this name is admin.\n"
"When starting from the main menu, this is overridden."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the server, to be displayed when players join and in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Network port to listen (UDP).\n"
"This value will be overridden when starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Networking"
msgstr ""

#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Node and Entity Highlighting"
msgstr "Nod- och väsenmarkering"

#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "NodeTimer interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Noises"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
"Value 0:\n"
"-    Automatic selection. The number of emerge threads will be\n"
"-    'number of processors - 2', with a lower limit of 1.\n"
"Any other value:\n"
"-    Specifies the number of emerge threads, with a lower limit of 1.\n"
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
"speed, but this may harm game performance by interfering with other\n"
"processes, especially in singleplayer and/or when running Lua code in\n"
"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
"This is a trade-off between SQLite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of messages a player may send per 10 seconds."
msgstr "Antal meddelanden som en spelare får skicka per 10 sekunder."

#: src/settings_translation_file.cpp
msgid ""
"Number of threads to use for mesh generation.\n"
"Value of 0 (default) will let Luanti automatically choose the number of "
"threads."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Occlusion Culler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Occlusion Culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Open chat"
msgstr "Öppna chatt"

#: src/settings_translation_file.cpp
msgid "Open inventory"
msgstr "Öppna packning"

#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
"formspec is\n"
"open."
msgstr ""

#: src/settings_translation_file.cpp
msgid "OpenGL debug"
msgstr "OpenGL-felsökning"

#: src/settings_translation_file.cpp
msgid "Optimize GUI for touchscreens"
msgstr "Optimera GUI för pekskärmar"

#: src/settings_translation_file.cpp
msgid "Optional override for chat weblink color."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Other Effects"
msgstr "Andra effekter"

#: src/settings_translation_file.cpp
msgid ""
"Path of the fallback font. Must be a TrueType font.\n"
"This font will be used for certain languages or if the default font is "
"unavailable."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to save screenshots at. Can be an absolute or relative path.\n"
"The folder will be created if it doesn't already exist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to the default font. Must be a TrueType font.\n"
"The fallback font will be used if the font cannot be loaded."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to the monospace font. Must be a TrueType font.\n"
"This font is used for e.g. the console and profiler screen."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks load from disk"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks to generate"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Place repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Poisson filtering"
msgstr "Poissonfiltrering"

#: src/settings_translation_file.cpp
msgid "Post Processing"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Prevent digging and placing from repeating when holding the respective "
"buttons.\n"
"Enable this when you dig or place too often by accident.\n"
"On touchscreens, this only affects digging."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds).\n"
"0 = disable. Useful for developers."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Prometheus listener address"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Prometheus listener address.\n"
"If Luanti is compiled with Prometheus support, this setting\n"
"enables the metrics listener for Prometheus on that address.\n"
"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n"
"An empty value disables the metrics listener."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Proportion of large caves that contain liquid."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Protocol version minimum"
msgstr "Minsta protokollversion"

#: src/settings_translation_file.cpp
msgid "Punch gesture"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: decrement value"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: increment value"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: select next entry"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: select previous entry"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Radius to use when the block bounds HUD feature is set to near blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Raises terrain to make valleys around the rivers."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Random input"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Random mod load order"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Recent Chat Messages"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Regular font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Remember screen size"
msgstr "Kom ihåg skärmstorlek"

#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Remove color codes from incoming chat messages\n"
"Use this to stop players from being able to use color in their messages"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Restricts the access of certain client-side functions on servers.\n"
"Combine the byteflags below to restrict client-side features, or set to 0\n"
"for no restrictions:\n"
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
"csm_restriction_noderange)\n"
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Return to Main Menu"
msgstr "Gå till huvudmenyn"

#: src/settings_translation_file.cpp
msgid "Ridge mountain spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridged mountain size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River channel depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River channel width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River noise"
msgstr "Flodbrus"

#: src/settings_translation_file.cpp
msgid "River size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River valley width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rolling hill size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rolling hills spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Safe digging and placing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Save window size automatically when modified.\n"
"If true, screen size is saved in screen_w and screen_h, and whether the "
"window\n"
"is maximized is stored in window_maximized.\n"
"(Autosaving window_maximized only works if compiled with SDL.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Scale GUI by a user specified value.\n"
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
"This will smooth over some of the rough edges, and blend\n"
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen"
msgstr "Skärm"

#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot"
msgstr "Skärmdump"

#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot format"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot quality"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Screenshot quality. Only used for JPEG format.\n"
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshots"
msgstr "Skärmdumpar"

#: src/settings_translation_file.cpp
msgid "Seabed noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Second of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Second of two 3D noises that together define tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Select the antialiasing method to apply.\n"
"\n"
"* None - No antialiasing (default)\n"
"\n"
"* FSAA - Hardware-provided full-screen antialiasing\n"
"A.K.A multi-sample antialiasing (MSAA)\n"
"Smoothens out block edges but does not affect the insides of textures.\n"
"\n"
"If Post Processing is disabled, changing FSAA requires a restart.\n"
"Also, if Post Processing is disabled, FSAA will not work together with\n"
"undersampling or a non-default \"3d_mode\" setting.\n"
"\n"
"* FXAA - Fast approximate antialiasing\n"
"Applies a post-processing filter to detect and smoothen high-contrast "
"edges.\n"
"Provides balance between speed and image quality.\n"
"\n"
"* SSAA - Super-sampling antialiasing\n"
"Renders higher-resolution image of the scene, then scales down to reduce\n"
"the aliasing effects. This is the slowest and the most accurate method."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box width"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
"1 = 4D \"Roundy\" Mandelbrot set.\n"
"2 = 4D \"Roundy\" Julia set.\n"
"3 = 4D \"Squarry\" Mandelbrot set.\n"
"4 = 4D \"Squarry\" Julia set.\n"
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" Julia set.\n"
"7 = 4D \"Variation\" Mandelbrot set.\n"
"8 = 4D \"Variation\" Julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" Julia set.\n"
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" Julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""
"Val av 18 fraktaler.\n"
"1 = 4D \"Roundy\" Mandelbrot set.\n"
"2 = 4D \"Roundy\" Julia set.\n"
"3 = 4D \"Squarry\" Mandelbrot set.\n"
"4 = 4D \"Squarry\" Julia set.\n"
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" Julia set.\n"
"7 = 4D \"Variation\" Mandelbrot set.\n"
"8 = 4D \"Variation\" Julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" Julia set.\n"
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" Julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" Julia set."

#: src/settings_translation_file.cpp
msgid ""
"Send names of online players to the serverlist. If disabled only the player "
"count is revealed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Send player names to the server list"
msgstr "Skicka spelarnamn till serverlistan"

#: src/settings_translation_file.cpp
msgid "Server"
msgstr "Server"

#: src/settings_translation_file.cpp
msgid "Server Gameplay"
msgstr "Servergameplay"

#: src/settings_translation_file.cpp
msgid "Server Security"
msgstr "Serversäkerhet"

#: src/settings_translation_file.cpp
msgid "Server URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server address"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Server anticheat configuration.\n"
"Flags are positive. Uncheck the flag to disable corresponding anticheat "
"module."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server description"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server port"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server-side occlusion culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server/Env Performance"
msgstr "Server/Miljöprestanda"

#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist and MOTD"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the default tilt of Sun/Moon orbit in degrees.\n"
"Games may change orbit tilt via API.\n"
"Value of 0 means no tilt / vertical orbit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the exposure compensation in EV units.\n"
"Value of 0.0 (default) means no exposure compensation.\n"
"Range: from -1 to 1.0"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the language. By default, the system language is used.\n"
"A restart is required after changing this."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the maximum length of a chat message (in characters) sent by clients."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the shadow strength gamma.\n"
"Adjusts the intensity of in-game dynamic shadows.\n"
"Lower value means lighter shadows, higher value means darker shadows."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the soft shadow radius size.\n"
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
"Minimum value: 1.0; maximum value: 15.0"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable Shadow Mapping."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true to enable bloom effect.\n"
"Bright colors will bleed over the neighboring objects."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving leaves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving liquids (like water)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving plants."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Sets shadow texture quality to 32 bits.\n"
"On false, 16 bits texture will be used.\n"
"This can cause much more artifacts in the shadow."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr "Shader-sökväg"

#: src/settings_translation_file.cpp
msgid "Shadow filter quality"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map max distance in nodes to render shadows"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map texture in 32 bits"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map texture size"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"drawn."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow strength gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show debug info"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Show entity selection boxes\n"
"A restart is required after changing this."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show name tag backgrounds by default"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Side length of a cube of map blocks that the client will consider together\n"
"when generating meshes.\n"
"Larger values increase the utilization of the GPU by reducing the number of\n"
"draw calls, benefiting especially high-end GPUs.\n"
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Simulate translucency when looking at foliage in the sunlight."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
"WARNING: There is no benefit, and there are several dangers, in\n"
"increasing this value above 5.\n"
"Reducing this value increases cave and dungeon density.\n"
"Altering this value is for special usage, leaving it unchanged is\n"
"recommended."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sky Body Orbit Tilt"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small cave maximum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small cave minimum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooth lighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooth scrolling"
msgstr "Mjuk scrollning"

#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
"cinematic mode by using the key set in Controls."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
"disable."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sneaking speed"
msgstr "Smyghastighet"

#: src/settings_translation_file.cpp
msgid "Sneaking speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Soft clouds"
msgstr "Mjuka moln"

#: src/settings_translation_file.cpp
msgid "Soft shadow radius"
msgstr "Radie för mjuk skugga"

#: src/settings_translation_file.cpp
msgid "Sound"
msgstr "Ljud"

#: src/settings_translation_file.cpp
msgid "Sound Extensions Blacklist"
msgstr "Svartlista för ljudtillägg"

#: src/settings_translation_file.cpp
msgid ""
"Specifies URL from which client fetches media instead of using UDP.\n"
"$filename should be accessible from $remote_media$filename via cURL\n"
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Specifies the default stack size of nodes, items and tools.\n"
"Note that mods or games may explicitly set a stack for certain (or all) "
"items."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Spread a complete update of the shadow map over a given number of frames.\n"
"Higher values might make shadows laggy, lower values\n"
"will consume more resources."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Spread of light curve boost range.\n"
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Static spawn point"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Steepness noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Step mountain size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Step mountain spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strength of 3D mode parallax."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Strength of light curve boost.\n"
"The 3 'boost' parameters define a range of the light\n"
"curve that is boosted in brightness."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strip color codes"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Surface level of optional water placed on a solid floatland layer.\n"
"Water is disabled by default and will only be placed if this value is set\n"
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
"upper tapering).\n"
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
"When enabling water placement, floatlands must be configured and tested\n"
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
"required value depending on 'mgv7_np_floatland'), to avoid\n"
"server-intensive extreme water flow and to avoid vast flooding of the\n"
"world surface below."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain alternative noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain base noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain height"
msgstr "Terränghöjd"

#: src/settings_translation_file.cpp
msgid "Terrain higher noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for hills.\n"
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for lakes.\n"
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Texture size to render the shadow map on.\n"
"This must be a power of two.\n"
"Bigger numbers create better shadows but it is also more expensive."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Textures on a node may be aligned either to the node or to the world.\n"
"The former mode suits better things like machines, furniture, etc., while\n"
"the latter makes stairs and microblocks fit surroundings better.\n"
"However, as this possibility is new, thus may not be used by older servers,\n"
"this option allows enforcing it for certain node types. Note though that\n"
"that is considered EXPERIMENTAL and may not work properly."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The URL for the content repository"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The dead zone of the joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The delay in milliseconds after which a touch interaction is considered a "
"long tap."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your world path in which profiles will be saved to."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The gesture for punching players/entities.\n"
"This can be overridden by games and mods.\n"
"\n"
"* Short tap\n"
"Easy to use and well-known from other games that shall not be named.\n"
"\n"
"* Long tap\n"
"Known from the classic Luanti mobile controls.\n"
"Combat is more or less impossible."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The identifier of the joystick to use"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The kind of digging/placing controls used.\n"
"\n"
"* Tap\n"
"Long/short tap anywhere on the screen to interact.\n"
"Interaction happens at finger position.\n"
"\n"
"* Tap with crosshair\n"
"Long/short tap anywhere on the screen to interact.\n"
"Interaction happens at crosshair position.\n"
"\n"
"* Buttons with crosshair\n"
"Use dedicated dig/place buttons to interact.\n"
"Interaction happens at crosshair position."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The length in pixels after which a touch interaction is considered movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The maximum height of the surface of waving liquids.\n"
"4.0 = Wave height is two nodes.\n"
"0.0 = Wave doesn't move at all.\n"
"Default is 1.0 (1/2 node)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The minimum time in seconds it takes between digging nodes when holding\n"
"the dig button."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The privileges that new users automatically get.\n"
"See /privs in game for a full list on your server and mod configuration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The radius of the volume of blocks around every player that is subject to "
"the\n"
"active block stuff, stated in mapblocks (16 nodes).\n"
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
"This should be configured together with active_object_send_range_blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The rendering back-end.\n"
"Note: A restart is required after changing this!\n"
"OpenGL is the default for desktop, and OGLES2 for Android."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"in-game view frustum around."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
"Lower is darker, Higher is lighter. The valid range of values for this\n"
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time (in seconds) that the liquids queue may grow beyond processing\n"
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items.  A value of 0 disables the functionality."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time budget allowed for ABMs to execute on each step\n"
"(as a fraction of the ABM Interval)"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated node placements when holding\n"
"the place button."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The type of joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
"'altitude_dry' is enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Threshold for long taps"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time of day when a new world is started, in millihours (0-23999)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Timeout for client to remove unused map data from memory, in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"To reduce lag, block transfers are slowed down when a player is building "
"something.\n"
"This determines how long they are slowed down after placing or removing a "
"node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle Aux1 key"
msgstr "Växla Aux1-knappen"

#: src/settings_translation_file.cpp
msgid "Toggle HUD"
msgstr "Växla HUD"

#: src/settings_translation_file.cpp
msgid "Toggle Sneak key"
msgstr "Växla smygknapp"

#: src/settings_translation_file.cpp
msgid "Toggle automatic forward"
msgstr "Växla automatisk gång"

#: src/settings_translation_file.cpp
msgid "Toggle block bounds"
msgstr "Växla blockgränser"

#: src/settings_translation_file.cpp
msgid "Toggle camera mode"
msgstr "Växla kameraläge"

#: src/settings_translation_file.cpp
msgid "Toggle camera update"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle cinematic mode"
msgstr "Växla filmisk kamera"

#: src/settings_translation_file.cpp
msgid "Toggle debug info"
msgstr "Växla felsökningsinfo"

#: src/settings_translation_file.cpp
msgid "Toggle fog"
msgstr "Växla dimma"

#: src/settings_translation_file.cpp
msgid "Toggle fullscreen"
msgstr "Växla fullskärmsläge"

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle large chat console"
msgstr "Växla chattlog"

#: src/settings_translation_file.cpp
msgid "Toggle pitchmove"
msgstr "Växla höjdförändr."

#: src/settings_translation_file.cpp
msgid "Toggle profiler"
msgstr "Växla profilerare"

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle unlimited view range"
msgstr "Tangent för växling av obegränsat visningsområde."

#: src/settings_translation_file.cpp
msgid ""
"Tolerance of movement cheat detector.\n"
"Increase the value if players experience stuttery movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Touchscreen"
msgstr "Pekskärm"

#: src/settings_translation_file.cpp
msgid "Touchscreen controls"
msgstr "Pekskärmskontroller"

#: src/settings_translation_file.cpp
msgid "Touchscreen sensitivity"
msgstr "Pekskärmskänslighet"

#: src/settings_translation_file.cpp
msgid "Touchscreen sensitivity multiplier."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Tradeoffs for performance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Translucent foliage"
msgstr "Genomskinliga lövverk"

#: src/settings_translation_file.cpp
msgid "Translucent liquids"
msgstr "Genomskinliga vätskor"

#: src/settings_translation_file.cpp
msgid "Transparency Sorting Distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Transparency Sorting Group by Buffers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trees noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"True = 256\n"
"False = 128\n"
"Usable to make minimap smoother on slower machines."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Type of occlusion_culler\n"
"\n"
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
"\n"
"This setting should only be changed if you have performance problems."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"URL to JSON file which provides information about the newest Luanti "
"release.\n"
"If this is empty the engine will never check for updates."
msgstr ""

#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Undersampling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Undersampling is similar to using a lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
"It should give a significant performance boost at the cost of less detailed "
"image.\n"
"Higher values result in a less detailed image.\n"
"Note: Undersampling is currently not supported if the \"3d_mode\" setting is "
"set\n"
"to a non-default value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unload unused server data"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Update information URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Upper Y limit of dungeons."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Upper Y limit of floatlands."
msgstr "Övre Y-gräns för floatlands."

#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use anisotropic filtering when looking at textures from an angle.\n"
"This provides a significant improvement when used together with mipmapping."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use mipmaps when scaling textures. May slightly increase performance,\n"
"especially when using a high-resolution texture pack.\n"
"Gamma-correct downscaling is not supported."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use raytraced occlusion culling in the new culler.\n"
"This flag enables use of raytraced occlusion culling test for\n"
"client mesh sizes smaller than 4x4x4 map blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use smooth cloud shading."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use trilinear filtering when scaling textures.\n"
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
"is applied."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use virtual joystick to trigger \"Aux1\" button.\n"
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""
"Använd den virtuella joysticken för \"Aux1\"-knappen.\n"
"Om aktiverad kommer den virtuella joysticken att aktivera \"Aux1\"-knappen "
"när den är utanför huvudcirkeln."

#: src/settings_translation_file.cpp
msgid "User Interfaces"
msgstr ""

#: src/settings_translation_file.cpp
msgid "VSync"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley fill"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley profile"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley slope"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies steepness of cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Vertical climbing speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Vertical screen synchronization. Your system may still force VSync on even "
"if this is disabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Video driver"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View bobbing factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View distance in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Virtual joystick triggers Aux1 button"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume multiplier when the window is unfocused."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Volume of all sounds.\n"
"Requires the sound system to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume when unfocused"
msgstr "Volym när ofokuserad"

#: src/settings_translation_file.cpp
msgid "Volumetric lighting"
msgstr "Volumetriskt ljus"

#: src/settings_translation_file.cpp
msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking and flying speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water surface level of the world."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving leaves"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving liquids"
msgstr "Vajande vätskor"

#: src/settings_translation_file.cpp
msgid "Waving liquids wave height"
msgstr "Våghöjd för vajande vätskor"

#: src/settings_translation_file.cpp
msgid "Waving liquids wave speed"
msgstr "Våghastighet för vajande vätskor"

#: src/settings_translation_file.cpp
msgid "Waving liquids wavelength"
msgstr "Våglängd för vajande vätskor"

#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Weblink color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "When enabled, liquid reflections are simulated."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When enabled, the GUI is optimized to be more usable on touchscreens.\n"
"Whether this is enabled by default depends on your hardware form-factor."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"filtered in software, but some images are generated directly\n"
"to hardware (e.g. render-to-texture for nodes in inventory)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When using bilinear/trilinear filtering, low-resolution textures\n"
"can be blurred, so this option automatically upscales them to preserve\n"
"crisp pixels. This defines the minimum texture size for the upscaled "
"textures;\n"
"higher values look sharper, but require more memory.\n"
"This setting is ONLY applied if any of the mentioned filters are enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether name tag backgrounds should be shown by default.\n"
"Mods may still set a background."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether players are shown to clients without any range limit.\n"
"Deprecated, use the setting player_transfer_distance instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether the window is maximized."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to ask clients to reconnect after a (Lua) crash.\n"
"Set this to true if your server is set up to restart automatically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to mute sounds. You can unmute sounds at any time.\n"
"In-game, you can toggle the mute state with the mute key or by using the\n"
"pause menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Width component of the initial window size."
msgstr "Bredden av den inledande fönsterstorleken."

#: src/settings_translation_file.cpp
msgid "Width of the selection box lines around nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Will also disable autoforward, when active."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Window maximized"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Windows systems only: Start Luanti with the command line window in the "
"background.\n"
"Contains the same information as the file debug.txt (default name)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "World start time"
msgstr "Världsstarttid"

#: src/settings_translation_file.cpp
msgid ""
"World-aligned textures may be scaled to span several nodes. However,\n"
"the server may not send the scale you want, especially if you use\n"
"a specially-designed texture pack; with this option, the client tries\n"
"to determine the scale automatically based on the texture size.\n"
"See also texture_min_size.\n"
"Warning: This option is EXPERIMENTAL!"
msgstr ""

#: src/settings_translation_file.cpp
msgid "World-aligned textures mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Y of mountain density gradient zero level. Used to shift mountains "
"vertically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of upper limit of large caves."
msgstr "Y-nivå för högre gräns av stora grottor."

#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Y-distance over which floatlands taper from full density to nothing.\n"
"Tapering starts at this distance from the Y limit.\n"
"For a solid floatland layer, this controls the height of hills/mountains.\n"
"Must be less than or equal to half the distance between the Y limits."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr "Y-nivå för högre terräng som skapar klippor."

#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and seabed."
msgstr "Y-nivå för lägre terräng och sjöbottnar."

#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
msgstr "Y-nivå av sjöbotten."

#: src/settings_translation_file.cpp
msgid "cURL"
msgstr "cURL"

#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr "cURL filhemladdning tidsgräns"

#: src/settings_translation_file.cpp
msgid "cURL interactive timeout"
msgstr "cURL-interaktivtimeout"

#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr "cURL parallellgräns"

#~ msgid "Apps"
#~ msgstr "Appar"

#~ msgid "End"
#~ msgstr "Slut"

#~ msgid "Erase EOF"
#~ msgstr "Radera EOF"

#~ msgid "Execute"
#~ msgstr "Kör"

#~ msgid "Help"
#~ msgstr "Hjälp"

#~ msgid "Home"
#~ msgstr "Hem"

#~ msgid "IME Accept"
#~ msgstr "Acceptera IME"

#~ msgid "IME Convert"
#~ msgstr "Konvertera IME"

#~ msgid "IME Escape"
#~ msgstr "Avbryt IME"

#~ msgid "IME Mode Change"
#~ msgstr "Ändra IME Läge"

#~ msgid "IME Nonconvert"
#~ msgstr "Ickekonvertera IME"

#~ msgid "Left Button"
#~ msgstr "Vänster Knapp"

#~ msgid "Middle Button"
#~ msgstr "Mittknappen"

#~ msgid "No world created or selected!"
#~ msgstr "Ingen värld skapad eller vald!"

#~ msgid "OEM Clear"
#~ msgstr "Rensa OEM"

#~ msgid "Right Button"
#~ msgstr "Höger Knapp"

#~ msgid "Select"
#~ msgstr "Välj"

#~ msgid "Sleep"
#~ msgstr "Sov"

#~ msgid "Snapshot"
#~ msgstr "Snapshot"

#~ msgid "Tab"
#~ msgstr "Tab"

#~ msgid "X Button 1"
#~ msgstr "X Knapp 1"

#~ msgid "X Button 2"
#~ msgstr "X Knapp 2"
