# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the luanti package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: luanti\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-09-23 19:19+0200\n"
"PO-Revision-Date: 2025-08-02 09:02+0000\n"
"Last-Translator: Krock <mk939@ymail.com>\n"
"Language-Team: Spanish (American) <https://hosted.weblate.org/projects/"
"minetest/minetest/es_US/>\n"
"Language: es_US\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.13-dev\n"

#: builtin/client/chatcommands.lua
msgid "Clear the out chat queue"
msgstr "Limpiar la cola de chat"

#: builtin/client/chatcommands.lua
msgid "Empty command."
msgstr "Comando vacío."

#: builtin/client/chatcommands.lua
msgid "Exit to main menu"
msgstr "Salir al menu principal"

#: builtin/client/chatcommands.lua
msgid "Invalid command: "
msgstr "Comando inválido: "

#: builtin/client/chatcommands.lua
msgid "Issued command: "
msgstr "Comando emitido: "

#: builtin/client/chatcommands.lua
msgid "List online players"
msgstr "Lista de los jugadores conectados"

#: builtin/client/chatcommands.lua
msgid "Online players: "
msgstr "Jugadores en línea: "

#: builtin/client/chatcommands.lua
msgid "The out chat queue is now empty."
msgstr "La cola de chat está ahora vacía."

#: builtin/client/chatcommands.lua
msgid "This command is disabled by server."
msgstr "Este comando esta deshabiitado por el servidor."

#: builtin/common/chatcommands.lua
msgid "Available commands:"
msgstr "Comandos disponibles:"

#: builtin/common/chatcommands.lua
msgid "Available commands: "
msgstr "Comandos disponibles: "

#: builtin/common/chatcommands.lua
msgid "Command not available: "
msgstr "Comando no disponible: "

#: builtin/common/chatcommands.lua
msgid "Get help for commands (-t: output in chat)"
msgstr "Obtén ayuda para comandos (-t: salida en el chat)"

#: builtin/common/chatcommands.lua
msgid ""
"Use '.help <cmd>' to get more information, or '.help all' to list everything."
msgstr ""
"Usa '.help <cmd>' para obtener más información, o '.help all' para enlistar "
"todo."

#: builtin/common/chatcommands.lua
msgid "[all | <cmd>] [-t]"
msgstr "[all | <cmd>] [-t]"

#: builtin/common/settings/components.lua
msgid "Browse"
msgstr "Navegar"

#: builtin/common/settings/components.lua
msgid "Conflicts with \"$1\""
msgstr ""

#: builtin/common/settings/components.lua
msgid "Edit"
msgstr "Editar"

#: builtin/common/settings/components.lua
msgid "Remove keybinding"
msgstr ""

#: builtin/common/settings/components.lua
msgid "Select directory"
msgstr "Seleccionar directorio"

#: builtin/common/settings/components.lua
msgid "Select file"
msgstr "Seleccionar archivo"

#: builtin/common/settings/components.lua
msgid "Set"
msgstr "Establecer"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "(No description of setting given)"
msgstr "(No se proporciona descripción del entorno)"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "2D Noise"
msgstr "Ruido 2D"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_overwrite.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp
#: src/gui/guiPasswordChange.cpp
msgid "Cancel"
msgstr "Cancelar"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Lacunarity"
msgstr "Lacunaridad"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Octaves"
msgstr "Octavos"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Offset"
msgstr "Compensar"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Persistence"
msgstr "Persistencia"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/dlg_config_world.lua
msgid "Save"
msgstr "Guardar"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: src/settings_translation_file.cpp
msgid "Scale"
msgstr "Escalar"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
#: builtin/mainmenu/dlg_create_world.lua
msgid "Seed"
msgstr "Semilla"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "X spread"
msgstr "Propagación en X"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Y spread"
msgstr "Propagación en Y"

#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "Z spread"
msgstr "Propagación en Z"

#. ~ "absvalue" is a noise parameter flag.
#. It is short for "absolute value".
#. It can be enabled in noise settings in
#. the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "absvalue"
msgstr "absvalor"

#. ~ "defaults" is a noise parameter flag.
#. It describes the default processing options
#. for noise settings in the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "defaults"
msgstr "Por predeterminado"

#. ~ "eased" is a noise parameter flag.
#. It is used to make the map smoother and
#. can be enabled in noise settings in
#. the settings menu.
#: builtin/common/settings/dlg_change_mapgen_flags.lua
msgid "eased"
msgstr "aliviado"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable automatic exposure as well)"
msgstr "(El juego también deberá habilitar la exposición automática)"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable bloom as well)"
msgstr "(El juego también deberá habilitar el bloom)"

#: builtin/common/settings/dlg_settings.lua
msgid "(The game will need to enable volumetric lighting as well)"
msgstr "(El juego también deberá habilitar la iluminación volumétrica)"

#: builtin/common/settings/dlg_settings.lua
msgid "(Use system language)"
msgstr "(Utilice el idioma del sistema)"

#: builtin/common/settings/dlg_settings.lua
msgid "Accessibility"
msgstr "Accesibilidad"

#: builtin/common/settings/dlg_settings.lua
msgid "Auto"
msgstr "Auto"

#: builtin/common/settings/dlg_settings.lua
#: builtin/mainmenu/content/dlg_contentdb.lua
#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp
msgid "Back"
msgstr "Atrás"

#: builtin/common/settings/dlg_settings.lua
msgid "Buttons with crosshair"
msgstr ""

#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp
#: src/settings_translation_file.cpp
msgid "Chat"
msgstr "Chat"

#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Clear"
msgstr "Claro"

#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "Controls"
msgstr "Controles"

#: builtin/common/settings/dlg_settings.lua
#: builtin/common/settings/shadows_component.lua
msgid "Disabled"
msgstr "Deshabilitado"

#: builtin/common/settings/dlg_settings.lua
msgid "Enabled"
msgstr "Habilitado"

#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp
msgid "General"
msgstr "General"

#: builtin/common/settings/dlg_settings.lua
msgid "Long tap"
msgstr ""

#: builtin/common/settings/dlg_settings.lua
msgid "Movement"
msgstr "Movimiento"

#: builtin/common/settings/dlg_settings.lua
#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No results"
msgstr "Sin resultados"

#: builtin/common/settings/dlg_settings.lua
msgid "Reset setting to default"
msgstr "Restablecer la configuración a los valores predeterminados"

#: builtin/common/settings/dlg_settings.lua
msgid "Reset setting to default ($1)"
msgstr "Restablecer la configuración predeterminada ($1)"

#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr "Buscar"

#: builtin/common/settings/dlg_settings.lua
msgid "Short tap"
msgstr ""

#: builtin/common/settings/dlg_settings.lua
msgid "Show advanced settings"
msgstr "Mostrar configuraciones avanzadas"

#: builtin/common/settings/dlg_settings.lua
msgid "Show technical names"
msgstr "Mostrar nombres tecnicos"

#: builtin/common/settings/dlg_settings.lua
#, fuzzy
msgid "Tap"
msgstr "Pestaña"

#: builtin/common/settings/dlg_settings.lua
msgid "Tap with crosshair"
msgstr ""

#: builtin/common/settings/dlg_settings.lua
msgid "Touchscreen layout"
msgstr ""

#: builtin/common/settings/settingtypes.lua
msgid "Client Mods"
msgstr "Mods del Cliente"

#: builtin/common/settings/settingtypes.lua
msgid "Content: Games"
msgstr "Contenido: Juegos"

#: builtin/common/settings/settingtypes.lua
msgid "Content: Mods"
msgstr "Contenido: Mods"

#: builtin/common/settings/shadows_component.lua
msgid "(The game will need to enable shadows as well)"
msgstr "(El juego también deberá habilitar las sombras)"

#: builtin/common/settings/shadows_component.lua
msgid "Custom"
msgstr "Personalizado"

#: builtin/common/settings/shadows_component.lua
#: src/settings_translation_file.cpp
msgid "Dynamic shadows"
msgstr "Sombras Dinámicas"

#: builtin/common/settings/shadows_component.lua
msgid "High"
msgstr "Alto"

#: builtin/common/settings/shadows_component.lua
msgid "Low"
msgstr "Bajo"

#: builtin/common/settings/shadows_component.lua
msgid "Medium"
msgstr "Medio"

#: builtin/common/settings/shadows_component.lua
msgid "Very High"
msgstr "Muy Alto"

#: builtin/common/settings/shadows_component.lua
msgid "Very Low"
msgstr "Muy Bajo"

#: builtin/fstk/ui.lua
msgid "<none available>"
msgstr "<no disponible>"

#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr "Ocurrió un error en un script de Lua:"

#: builtin/fstk/ui.lua
msgid "An error occurred:"
msgstr "Un error ha ocurrido:"

#: builtin/fstk/ui.lua
msgid "Main menu"
msgstr "Menu principal"

#: builtin/fstk/ui.lua
msgid "OK"
msgstr "OK"

#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "Reconectar"

#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr "El servidor ha solicitado una reconexión:"

#: builtin/mainmenu/common.lua
msgid "Protocol version mismatch. "
msgstr "Desajuste de versión del protocolo. "

#: builtin/mainmenu/common.lua
msgid "Server enforces protocol version $1. "
msgstr "El servidor impone la versión del protocolo $1. "

#: builtin/mainmenu/common.lua
msgid "Server supports protocol versions between $1 and $2. "
msgstr "El servidor admite versiones de protocolo entre $1 y $2. "

#: builtin/mainmenu/common.lua
msgid "We only support protocol version $1."
msgstr "Solo soportamos la versión de protocolo $1."

#: builtin/mainmenu/common.lua
msgid "We support protocol versions between version $1 and $2."
msgstr ""
"Apoyamos las versiones de protocolo entre la versión $1 y la versión $2."

#: builtin/mainmenu/content/contentdb.lua
msgid "Error installing \"$1\": $2"
msgstr "Error al instalar \"$1\": $2"

#: builtin/mainmenu/content/contentdb.lua
msgid "Failed to download \"$1\""
msgstr "Error al descargar \"$1\""

#: builtin/mainmenu/content/contentdb.lua
msgid "Failed to download $1"
msgstr "Fallo al descargar $1"

#: builtin/mainmenu/content/contentdb.lua
msgid ""
"Failed to extract \"$1\" (insufficient disk space, unsupported file type or "
"broken archive)"
msgstr ""
"Error al extraer \"$1\" (espacio en disco insuficiente, tipo de archivo no "
"soportado o archivo dañado)"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid ""
"$1 downloading,\n"
"$2 queued"
msgstr ""
"$1 descargando,\n"
"$2 en cola"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "$1 downloading..."
msgstr "$1 descargando..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "All"
msgstr "Todo"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "ContentDB is not available when Luanti was compiled without cURL"
msgstr "ContentDB no está disponible cuando Luanti fue compilado sin cURL"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Downloading..."
msgstr "Descargando..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Featured"
msgstr "Destacado"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Games"
msgstr "Juegos"

#: builtin/mainmenu/content/dlg_contentdb.lua
#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua
#: src/client/game.cpp
msgid "Loading..."
msgstr "Cargando..."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Mods"
msgstr "Mods"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No packages could be retrieved"
msgstr "No se pueden recuperar paquetes"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "No updates"
msgstr "Sin actualizaciones"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Queued"
msgstr "En cola"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Texture Packs"
msgstr "Paquetes de texturas"

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "The package $1 was not found."
msgstr "El paquete $1 no se encuentra."

#: builtin/mainmenu/content/dlg_contentdb.lua
msgid "Update All [$1]"
msgstr "Actualizar Todo [$1]"

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 and $2 dependencies will be installed."
msgstr "se instalarán $1 y $2 dependencias."

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 by $2"
msgstr "$1 por $2"

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 required dependencies could not be found."
msgstr "Las dependencias requeridas de $1 no se pudieron encontrar."

#: builtin/mainmenu/content/dlg_install.lua
msgid "$1 will be installed, and $2 dependencies will be skipped."
msgstr "$1 será instalado, y las dependencias de $2 serán saltadas."

#: builtin/mainmenu/content/dlg_install.lua
msgid "Already installed"
msgstr "Ya está instalado"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Base Game:"
msgstr "Juego Base:"

#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Dependencies:"
msgstr "Dependencias:"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Error getting dependencies for package $1"
msgstr "Error en obtener las dependencias para el paquete $1"

#: builtin/mainmenu/content/dlg_install.lua
#: builtin/mainmenu/content/dlg_package.lua
msgid "Install"
msgstr "Instalar"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Install $1"
msgstr "Instalar $1"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Install missing dependencies"
msgstr "Instalar las dependencias faltantes"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Not found"
msgstr "No se encontró"

#: builtin/mainmenu/content/dlg_install.lua
msgid "Please check that the base game is correct."
msgstr "Por favor, compruebe que el juego base es correcto."

#: builtin/mainmenu/content/dlg_install.lua
msgid "You need to install a game before you can install a mod"
msgstr "Necesitas instalar un juego antes de instalar un mod"

#: builtin/mainmenu/content/dlg_overwrite.lua
msgid "\"$1\" already exists. Would you like to overwrite it?"
msgstr "\"$1\" ya existe. ¿Te gustaría sobreescribirlo?"

#: builtin/mainmenu/content/dlg_overwrite.lua
msgid "Overwrite"
msgstr "Sobreescribir"

#: builtin/mainmenu/content/dlg_package.lua
msgid "ContentDB page"
msgstr "Página de ContentDB"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Description"
msgstr "Descripción"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Donate"
msgstr "Donar"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Error loading package information"
msgstr ""

#: builtin/mainmenu/content/dlg_package.lua
#, fuzzy
msgid "Error loading reviews"
msgstr "Error al crear cliente: %s"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Forum Topic"
msgstr "Tema del Foro"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Information"
msgstr "Información"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Install [$1]"
msgstr "Instalar [$1]"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Issue Tracker"
msgstr "Rastreador de problemas"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Reviews"
msgstr ""

#: builtin/mainmenu/content/dlg_package.lua
msgid "Source"
msgstr "Fuente"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Translate"
msgstr "Traducir"

#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
msgid "Uninstall"
msgstr "Desinstalar"

#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
msgid "Update"
msgstr "Actualizar"

#: builtin/mainmenu/content/dlg_package.lua
msgid "Website"
msgstr "Sitio web"

#: builtin/mainmenu/content/dlg_package.lua
#, fuzzy
msgid "by $1"
msgstr "$1 por $2"

#: builtin/mainmenu/content/dlg_package.lua
msgid "by $1  —  $2 downloads  —  +$3 / $4 / -$5"
msgstr "por$1  —  $2 descargas  —  +$3 / $4 / -$5"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 (Enabled)"
msgstr "$1 (Habilitado)"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "$1 mods"
msgstr "$1 mods"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Failed to install $1 to $2"
msgstr "Falló al instalar $1 a $2"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Install: Unable to find suitable folder name for $1"
msgstr "Instalar: Incapaz de encontrar el nombre de carpeta adecuado para $1"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to find a valid mod, modpack, or game"
msgstr "Incapaz de encontrar un mod válido, modpack o juego"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to install a $1 as a $2"
msgstr "Incapaz de instalar un $1 como un $2"

#: builtin/mainmenu/content/pkgmgr.lua
msgid "Unable to install a $1 as a texture pack"
msgstr "No se puede instalar un paquete de texturas de $1"

#: builtin/mainmenu/dlg_clients_list.lua
msgid ""
"Players connected to\n"
"$1"
msgstr ""

#: builtin/mainmenu/dlg_config_world.lua
msgid "(Enabled, has error)"
msgstr "(Habilitado, tiene error)"

#: builtin/mainmenu/dlg_config_world.lua
msgid "(Unsatisfied)"
msgstr "(Insatisfecho)"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable all"
msgstr "Desactivar todo"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable modpack"
msgstr "Desactivar modpack"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable all"
msgstr "Activar todo"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Enable modpack"
msgstr "Activar modpack"

#: builtin/mainmenu/dlg_config_world.lua
msgid ""
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
"characters [a-z0-9_] are allowed."
msgstr ""
"No se pudo habilitar el mod \"$1\" porque contiene caracteres no permitidos. "
"Sólo se permiten caracteres [a-z0-9_]."

#: builtin/mainmenu/dlg_config_world.lua
msgid "Find More Mods"
msgstr "Encontrar Más Mods"

#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Mod:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No (optional) dependencies"
msgstr "Sin dependencias (opcionales)"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No game description provided."
msgstr "Ninguna descripción del juego proporcionada."

#: builtin/mainmenu/dlg_config_world.lua
msgid "No hard dependencies"
msgstr "Sin dependencias duras"

#: builtin/mainmenu/dlg_config_world.lua
msgid "No modpack description provided."
msgstr "Ninguna descripción del modpack proporcionada."

#: builtin/mainmenu/dlg_config_world.lua
msgid "No optional dependencies"
msgstr "Sin dependencias opcionales"

#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
msgid "Optional dependencies:"
msgstr "Dependencias opcionales:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "World:"
msgstr "Mundo:"

#: builtin/mainmenu/dlg_config_world.lua
msgid "enabled"
msgstr "habilitado"

#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "Ya existe un mundo llamado \"$1\""

#: builtin/mainmenu/dlg_create_world.lua
msgid "Additional terrain"
msgstr "Terreno Adicional"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Altitude chill"
msgstr "Altitud tranquila"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Altitude dry"
msgstr "Altitud seca"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Biome blending"
msgstr "Mezcla de biomas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Biomes"
msgstr "Biomas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Caverns"
msgstr "Cavernas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Caves"
msgstr "Cuevas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "Crear"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Decorations"
msgstr "Decoraciones"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Desert temples"
msgstr "Templos del desierto"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Development Test is meant for developers."
msgstr "La prueba de desarrollo está destinada a desarrolladores."

#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Different dungeon variant generated in desert biomes (only if dungeons "
"enabled)"
msgstr ""
"Variante de mazmorra diferente generada en biomas desérticos (solo si las "
"mazmorras están habilitadas)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Dungeons"
msgstr "Mazmorras"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Flat terrain"
msgstr "Terreno plano"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Floating landmasses in the sky"
msgstr "Masas de tierra flotantes en el cielo"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Floatlands (experimental)"
msgstr "Tierras Flotantes (experimental)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Generate non-fractal terrain: Oceans and underground"
msgstr "Generar terreno no fractal: Océanos y subsuelo"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Hills"
msgstr "Colinas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Humid rivers"
msgstr "Ríos húmedos"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Increases humidity around rivers"
msgstr "Incrementa la humedad alrededor de los ríos"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Install another game"
msgstr "instalar otro juego"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Lakes"
msgstr "Lagos"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Low humidity and high heat causes shallow or dry rivers"
msgstr "La baja humedad y el alto calor provocan ríos poco profundos o secos"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "Mapgen"

#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr "Banderas de Mapgen"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mapgen-specific flags"
msgstr "Banderas específicas de Mapgen"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mountains"
msgstr "Montañas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Mud flow"
msgstr "Flujo de lodo"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Network of tunnels and caves"
msgstr "Red de túneles y cuevas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr "Ningún juego seleccionado"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces heat with altitude"
msgstr "Reduce el calor con la altitud"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces humidity with altitude"
msgstr "Reduce la humedad con la altitud"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Rivers"
msgstr "Ríos"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Sea level rivers"
msgstr "Nivel del mar de los ríos"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Smooth transition between biomes"
msgstr "Transición suave entre biomas"

#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Structures appearing on the terrain (no effect on trees and jungle grass "
"created by v6)"
msgstr ""
"Estructuras que aparecen en el terreno (sin efecto en los árboles y la "
"hierba de la jungla creada por v6)"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Structures appearing on the terrain, typically trees and plants"
msgstr "Estructuras que aparecen en el terreno, típicamente árboles y plantas"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert"
msgstr "Templado, Desierto"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle"
msgstr "Templado, Desierto, Selva"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
msgstr "Templado, Desierto, Selva, Tundra, Taiga"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Terrain surface erosion"
msgstr "Erosión de la superficie del terreno"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Trees and jungle grass"
msgstr "Árboles y hierba de la selva"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Vary river depth"
msgstr "Varía la profundidad del río"

#: builtin/mainmenu/dlg_create_world.lua
msgid "Very large caverns deep in the underground"
msgstr "Cavernas muy grandes en lo profundo del subsuelo"

#: builtin/mainmenu/dlg_create_world.lua
msgid "World name"
msgstr "Nombre del mundo"

#: builtin/mainmenu/dlg_delete_content.lua
msgid "Are you sure you want to delete \"$1\"?"
msgstr "¿Estás seguro de que quieres eliminar \"$ 1\"?"

#: builtin/mainmenu/dlg_delete_content.lua
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
msgid "Delete"
msgstr "Borrar"

#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: failed to delete \"$1\""
msgstr "pkgmgr: no se pudo eliminar \"$1\""

#: builtin/mainmenu/dlg_delete_content.lua
msgid "pkgmgr: invalid path \"$1\""
msgstr "pkgmgr: ruta no válida \"$1\""

#: builtin/mainmenu/dlg_delete_world.lua
msgid "Delete World \"$1\"?"
msgstr "¿Eliminar el mundo \"$1\"?"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "As a result, your keybindings may have been changed."
msgstr ""

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Check out the key settings or refer to the documentation:"
msgstr ""

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Close"
msgstr ""

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "Keybindings changed"
msgstr ""

#: builtin/mainmenu/dlg_rebind_keys.lua
#, fuzzy
msgid "Open settings"
msgstr "Configuraciones"

#: builtin/mainmenu/dlg_rebind_keys.lua
msgid "The input handling system was reworked in Luanti 5.12.0."
msgstr ""

#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
msgid "Confirm Password"
msgstr "Confirmar Contraseña"

#: builtin/mainmenu/dlg_register.lua
msgid "Joining $1"
msgstr "Unirse $1"

#: builtin/mainmenu/dlg_register.lua
msgid "Missing name"
msgstr "Nombre faltante"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Name"
msgstr "Nombre"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
#: builtin/mainmenu/tab_online.lua
msgid "Password"
msgstr "Contraseña"

#: builtin/mainmenu/dlg_register.lua
msgid "Passwords do not match"
msgstr "Las contraseñas no coinciden"

#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
msgid "Register"
msgstr "Registrarse"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Dismiss"
msgstr "Permitir"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"For a long time, Luanti shipped with a default game called \"Minetest "
"Game\". Since version 5.8.0, Luanti ships without a default game."
msgstr ""
"Durante mucho tiempo, Luanti vino con un juego predeterminado llamado "
"\"Minetest Game\". Desde la versión 5.8.0, Luanti se envía sin un juego "
"predeterminado."

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid ""
"If you want to continue playing in your Minetest Game worlds, you need to "
"reinstall Minetest Game."
msgstr ""
"Si quieres seguir jugando en los mundos de Minetest Game, debes reinstalar "
"Minetest Game."

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Minetest Game is no longer installed by default"
msgstr "Minetest Game ya no está instalado por defecto"

#: builtin/mainmenu/dlg_reinstall_mtg.lua
msgid "Reinstall Minetest Game"
msgstr "Reinstalar Minetest Game"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Accept"
msgstr "Aceptar"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid "Rename Modpack:"
msgstr "Renombrar Modpack:"

#: builtin/mainmenu/dlg_rename_modpack.lua
msgid ""
"This modpack has an explicit name given in its modpack.conf which will "
"override any renaming here."
msgstr ""
"Este modpack tiene un nombre explícito en su modpack.conf que anulará "
"cualquier cambio de nombre aquí."

#: builtin/mainmenu/dlg_server_list_mods.lua
#, fuzzy
msgid "Expand all"
msgstr "Activar todo"

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "Group by prefix"
msgstr ""

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "The $1 server uses a game called $2 and the following mods:"
msgstr ""

#: builtin/mainmenu/dlg_server_list_mods.lua
msgid "The $1 server uses the following mods:"
msgstr ""

#: builtin/mainmenu/dlg_version_info.lua
msgid "A new $1 version is available"
msgstr "Una nueva versión $1 está disponible"

#: builtin/mainmenu/dlg_version_info.lua
msgid ""
"Installed version: $1\n"
"New version: $2\n"
"Visit $3 to find out how to get the newest version and stay up to date with "
"features and bugfixes."
msgstr ""
"Versión instalada: $1\n"
"Nueva versión: $2\n"
"Visita $3 para descubrir cómo obtener la versión más reciente y mantenerse "
"actualizado con funciones y correcciones de errores."

#: builtin/mainmenu/dlg_version_info.lua
msgid "Later"
msgstr "Después"

#: builtin/mainmenu/dlg_version_info.lua
msgid "Never"
msgstr "Nunca"

#: builtin/mainmenu/dlg_version_info.lua
msgid "Visit website"
msgstr "Visitar página web"

#: builtin/mainmenu/init.lua src/client/game_formspec.cpp
msgid "Settings"
msgstr "Configuraciones"

#: builtin/mainmenu/serverlistmgr.lua
msgid "Public server list is disabled"
msgstr "La lista de servidores públicos está deshabilitada"

#: builtin/mainmenu/serverlistmgr.lua
msgid "Try reenabling public serverlist and check your internet connection."
msgstr ""
"Intente volver a habilitar la lista de servidores públicos y verifique su "
"conexión a Internet."

#: builtin/mainmenu/tab_about.lua
msgid "About"
msgstr "Acerca de"

#: builtin/mainmenu/tab_about.lua
msgid "Active Contributors"
msgstr "Colaboradores activos"

#: builtin/mainmenu/tab_about.lua
msgid "Active renderer:"
msgstr "Renderizado activo:"

#: builtin/mainmenu/tab_about.lua
msgid "Core Developers"
msgstr "Desarrolladores principales"

#: builtin/mainmenu/tab_about.lua
msgid "Core Team"
msgstr "Equipo principal"

#: builtin/mainmenu/tab_about.lua
msgid "Open User Data Directory"
msgstr "Abrir directorio de datos de usuario"

#: builtin/mainmenu/tab_about.lua
msgid ""
"Opens the directory that contains user-provided worlds, games, mods,\n"
"and texture packs in a file manager / explorer."
msgstr ""
"Abre el directorio que contiene mundos, juegos, mods, proporcionados por el "
"usuario.\n"
"y paquetes de texturas en un administrador/explorador de archivos."

#: builtin/mainmenu/tab_about.lua
msgid "Previous Contributors"
msgstr "Colaboradores anteriores"

#: builtin/mainmenu/tab_about.lua
msgid "Previous Core Developers"
msgstr "Desarrolladores principales anteriores"

#: builtin/mainmenu/tab_about.lua
msgid "Share debug log"
msgstr "Compartir registro de depuración"

#: builtin/mainmenu/tab_content.lua
msgid "Browse online content"
msgstr "Explorar contenido en línea"

#: builtin/mainmenu/tab_content.lua
msgid "Browse online content [$1]"
msgstr "Explorar contenido en linea [$1]"

#: builtin/mainmenu/tab_content.lua
msgid "Content"
msgstr "Contenido"

#: builtin/mainmenu/tab_content.lua
msgid "Content [$1]"
msgstr "Contenido [$1]"

#: builtin/mainmenu/tab_content.lua
msgid "Disable Texture Pack"
msgstr "Deshabilitar Paquete de Textura"

#: builtin/mainmenu/tab_content.lua
msgid "Installed Packages:"
msgstr "Paquetes Instalados:"

#: builtin/mainmenu/tab_content.lua
msgid "No dependencies."
msgstr "Sin dependencias."

#: builtin/mainmenu/tab_content.lua
msgid "No package description available"
msgstr "No hay descripción del paquete disponible"

#: builtin/mainmenu/tab_content.lua
msgid "Rename"
msgstr "Renombrar"

#: builtin/mainmenu/tab_content.lua
msgid "Update available?"
msgstr "¿Actualización disponible?"

#: builtin/mainmenu/tab_content.lua
msgid "Use Texture Pack"
msgstr "Usar Paquete de Textura"

#: builtin/mainmenu/tab_local.lua
msgid "Announce Server"
msgstr "Anunciar Servidor"

#: builtin/mainmenu/tab_local.lua
msgid "Bind Address"
msgstr "Dirección de Enlace"

#: builtin/mainmenu/tab_local.lua
msgid "Creative Mode"
msgstr "Modo Creativo"

#: builtin/mainmenu/tab_local.lua
msgid "Enable Damage"
msgstr "Habilitar Daño"

#: builtin/mainmenu/tab_local.lua
msgid "Host Game"
msgstr "Hostear Juego"

#: builtin/mainmenu/tab_local.lua
msgid "Host Server"
msgstr "Hostear Servidor"

#: builtin/mainmenu/tab_local.lua
msgid "Install a game"
msgstr "Instalar un juego"

#: builtin/mainmenu/tab_local.lua
msgid "Install games from ContentDB"
msgstr "Instalar juegos desde ContentDB"

#: builtin/mainmenu/tab_local.lua
msgid "Luanti doesn't come with a game by default."
msgstr "Luanti no viene con un juego por defecto."

#: builtin/mainmenu/tab_local.lua
msgid ""
"Luanti is a game-creation platform that allows you to play many different "
"games."
msgstr ""
"Luanti es una plataforma de creación de juegos que te permite jugar muchos "
"diferentes juegos."

#: builtin/mainmenu/tab_local.lua
msgid "New"
msgstr "Nuevo"

#: builtin/mainmenu/tab_local.lua
msgid "Play Game"
msgstr "Jugar"

#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
msgid "Port"
msgstr "Puerto"

#: builtin/mainmenu/tab_local.lua
msgid "Select Mods"
msgstr "Seleccionar Mods"

#: builtin/mainmenu/tab_local.lua
msgid "Select World:"
msgstr "Seleccionar Mundo:"

#: builtin/mainmenu/tab_local.lua
msgid "Server Port"
msgstr "Puerto del Servidor"

#: builtin/mainmenu/tab_local.lua
msgid "Start Game"
msgstr "Iniciar Juego"

#: builtin/mainmenu/tab_local.lua
msgid "You need to install a game before you can create a world."
msgstr "Necesitas instalar un juego antes de poder crear un mundo."

#: builtin/mainmenu/tab_online.lua
#, fuzzy
msgid "Add favorite"
msgstr "Remover favorito"

#: builtin/mainmenu/tab_online.lua
msgid "Address"
msgstr "Dirección"

#: builtin/mainmenu/tab_online.lua
msgid "Creative mode"
msgstr "Modo Creativo"

#. ~ PvP = Player versus Player
#: builtin/mainmenu/tab_online.lua
msgid "Damage / PvP"
msgstr "Daño / PvP"

#: builtin/mainmenu/tab_online.lua
msgid "Favorites"
msgstr "Favoritos"

#: builtin/mainmenu/tab_online.lua
#, fuzzy
msgid "Game: $1"
msgstr "Juegos"

#: builtin/mainmenu/tab_online.lua
msgid "Incompatible Servers"
msgstr "Servidores Incompatibles"

#: builtin/mainmenu/tab_online.lua
msgid "Join Game"
msgstr "Unirse al Juego"

#: builtin/mainmenu/tab_online.lua
msgid "Login"
msgstr "Acceder"

#: builtin/mainmenu/tab_online.lua
msgid "Number of mods: $1"
msgstr ""

#: builtin/mainmenu/tab_online.lua
msgid "Open server website"
msgstr ""

#: builtin/mainmenu/tab_online.lua
msgid "Ping"
msgstr "Ping"

#: builtin/mainmenu/tab_online.lua
#, fuzzy
msgid ""
"Players:\n"
"$1"
msgstr "Mods del Cliente"

#: builtin/mainmenu/tab_online.lua
msgid ""
"Possible filters\n"
"game:<name>\n"
"mod:<name>\n"
"player:<name>"
msgstr ""

#: builtin/mainmenu/tab_online.lua
msgid "Public Servers"
msgstr "Servidores Públicos"

#: builtin/mainmenu/tab_online.lua
msgid "Refresh"
msgstr "Refrescar"

#: builtin/mainmenu/tab_online.lua
msgid "Remove favorite"
msgstr "Remover favorito"

#: builtin/mainmenu/tab_online.lua
msgid "Server Description"
msgstr "Descripción del Servidor"

#: src/client/client.cpp
msgid "Connection aborted (protocol error?)."
msgstr "Conexión cancelada (¿error de protocolo?)."

#: src/client/client.cpp src/client/game.cpp
msgid "Connection timed out."
msgstr "Se agotó el tiempo de conexión."

#: src/client/client.cpp
msgid "Done!"
msgstr "¡Hecho!"

#: src/client/client.cpp
#, c-format
msgid "Failed to save screenshot to \"%s\""
msgstr ""

#: src/client/client.cpp
msgid "Initializing nodes"
msgstr "Inicializando nodos"

#: src/client/client.cpp
msgid "Initializing nodes..."
msgstr "Inicializando nodos…"

#: src/client/client.cpp
msgid "Loading textures..."
msgstr "Cargando Texturas…"

#: src/client/client.cpp
msgid "Rebuilding shaders..."
msgstr "Reconstruyendo shaders…"

#: src/client/client.cpp
#, c-format
msgid "Saved screenshot to \"%s\""
msgstr ""

#: src/client/clientlauncher.cpp
msgid "Could not find or load game: "
msgstr "No se pudo encontrar ni cargar el juego: "

#: src/client/clientlauncher.cpp
msgid "Main Menu"
msgstr "Menu Principal"

#: src/client/clientlauncher.cpp
msgid "No world selected and no address provided. Nothing to do."
msgstr ""
"No se seleccionó ningún mundo ni se proporcionó ninguna dirección. Nada que "
"hacer."

#: src/client/clientlauncher.cpp
msgid "Player name too long."
msgstr "Nombre de jugador muy largo."

#: src/client/clientlauncher.cpp
msgid "Please choose a name!"
msgstr "¡Por favor elige un nombre!"

#: src/client/clientlauncher.cpp
msgid "Provided password file failed to open: "
msgstr "El archivo de contraseña proporcionado no se pudo abrir: "

#: src/client/clientlauncher.cpp
msgid "Provided world path doesn't exist: "
msgstr "La ruta de mundo proporcionado no existe: "

#: src/client/clientmedia.cpp src/client/game.cpp
msgid "Media..."
msgstr "Media…"

#: src/client/game.cpp src/client/shader.cpp src/server.cpp
msgid ""
"\n"
"Check debug.txt for details."
msgstr ""

#: src/client/game.cpp
msgid "A serialization error occurred:"
msgstr ""

#: src/client/game.cpp
#, c-format
msgid "Access denied. Reason: %s"
msgstr "Acceso denegado. Razón: %s"

#: src/client/game.cpp
#, fuzzy
msgid "All debug info hidden"
msgstr "Información de depuración mostrado"

#: src/client/game.cpp
msgid "Automatic forward disabled"
msgstr "Avanzado automático deshabilitado"

#: src/client/game.cpp
msgid "Automatic forward enabled"
msgstr "Avanzado automático habilitado"

#: src/client/game.cpp
msgid "Block bounds hidden"
msgstr "Límites de bloque ocultos"

#: src/client/game.cpp
msgid "Block bounds shown for current block"
msgstr "Se muestran los límites del bloque para el bloque actual"

#: src/client/game.cpp
msgid "Block bounds shown for nearby blocks"
msgstr "Se muestran los límites de los bloques cercanos"

#: src/client/game.cpp
msgid "Bounding boxes shown"
msgstr ""

#: src/client/game.cpp
msgid "Camera update disabled"
msgstr "Actualización de cámara deshabilitado"

#: src/client/game.cpp
msgid "Camera update enabled"
msgstr "Actualización de cámara habilitada"

#: src/client/game.cpp
msgid "Can't show block bounds (disabled by game or mod)"
msgstr ""
"No se pueden mostrar los límites de los bloques (deshabilitado por el juego "
"o mod)"

#: src/client/game.cpp
msgid "Cinematic mode disabled"
msgstr "Modo cinemática deshabilitado"

#: src/client/game.cpp
msgid "Cinematic mode enabled"
msgstr "Modo cinemático habilitado"

#: src/client/game.cpp
msgid "Client disconnected"
msgstr "Cliente desconectado"

#: src/client/game.cpp
msgid "Client side scripting is disabled"
msgstr "Las secuencias de comandos del lado del cliente están deshabilitadas"

#: src/client/game.cpp
msgid "Connecting to server..."
msgstr "Conectando al servidor..."

#: src/client/game.cpp
msgid "Connection error (timed out?)"
msgstr ""

#: src/client/game.cpp
msgid "Connection failed for unknown reason"
msgstr "La conexión falló por motivo desconocido"

#: src/client/game.cpp
#, c-format
msgid "Couldn't resolve address: %s"
msgstr "No se pudo resolver la dirección: %s"

#: src/client/game.cpp
msgid "Creating client..."
msgstr "Creando cliente..."

#: src/client/game.cpp
msgid "Creating server..."
msgstr "Creando servidor..."

#: src/client/game.cpp
msgid "Debug info shown"
msgstr "Información de depuración mostrado"

#: src/client/game.cpp
#, c-format
msgid "Error creating client: %s"
msgstr "Error al crear cliente: %s"

#: src/client/game.cpp
msgid "Fast mode disabled"
msgstr "Modo rápido deshabilitado"

#: src/client/game.cpp
msgid "Fast mode enabled"
msgstr "Modo rápido habilitado"

#: src/client/game.cpp
msgid "Fast mode enabled (note: no 'fast' privilege)"
msgstr "Modo rápido habilitado (nota: sin privilegio \"fast\")"

#: src/client/game.cpp
msgid "Fly mode disabled"
msgstr "Modo vuelo deshabilitado"

#: src/client/game.cpp
msgid "Fly mode enabled"
msgstr "Modo vuelo habilitado"

#: src/client/game.cpp
msgid "Fly mode enabled (note: no 'fly' privilege)"
msgstr "Modo de vuelo habilitado (nota: sin privilegio de \"volar\")"

#: src/client/game.cpp
msgid "Fog disabled"
msgstr "Niebla deshabilitado"

#: src/client/game.cpp
msgid "Fog enabled"
msgstr "Niebla habilitada"

#: src/client/game.cpp
msgid "Fog enabled by game or mod"
msgstr "Niebla habilitada por juego o mod"

#: src/client/game.cpp
msgid "Item definitions..."
msgstr "Definiciones de Objetos..."

#: src/client/game.cpp
msgid "KiB/s"
msgstr "KiB/s"

#: src/client/game.cpp
msgid "MiB/s"
msgstr "MiB/s"

#: src/client/game.cpp
msgid "Minimap currently disabled by game or mod"
msgstr "Minimapa actualmente deshabilitado por juego o mod"

#: src/client/game.cpp
msgid "Multiplayer"
msgstr "Multijugador"

#: src/client/game.cpp
msgid "Noclip mode disabled"
msgstr "Modo Noclip deshabilitado"

#: src/client/game.cpp
msgid "Noclip mode enabled"
msgstr "Modo Noclip habilitado"

#: src/client/game.cpp
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
msgstr "Modo Noclip habilitado (nota: sin privilegio 'noclip')"

#: src/client/game.cpp
msgid "Node definitions..."
msgstr "Definiciones de nodos…"

#: src/client/game.cpp
msgid "Pitch move mode disabled"
msgstr "Modo inclinado deshabilitado"

#: src/client/game.cpp
msgid "Pitch move mode enabled"
msgstr "Modo inclinado habilitado"

#: src/client/game.cpp
msgid "Profiler graph shown"
msgstr "Gráfico del perfilador mostrado"

#: src/client/game.cpp
msgid "Resolving address..."
msgstr "Resolviendo dirección..."

#: src/client/game.cpp
msgid "Shutting down..."
msgstr "Cerrando..."

#: src/client/game.cpp src/client/game_formspec.cpp
msgid "Singleplayer"
msgstr "Un Jugador"

#: src/client/game.cpp
msgid "Sound muted"
msgstr "Sonido muteado"

#: src/client/game.cpp
msgid "Sound system is not supported on this build"
msgstr "El sistema de sonido no es compatible con esta compilación"

#: src/client/game.cpp
msgid "Sound unmuted"
msgstr "Sonido desmuteado"

#: src/client/game.cpp
#, c-format
msgid "The server is probably running a different version of %s."
msgstr ""

#: src/client/game.cpp
#, c-format
msgid "Unable to connect to %s because IPv6 is disabled"
msgstr "No se puede conectar a %s porque IPv6 está deshabilitado"

#: src/client/game.cpp
#, c-format
msgid "Unable to listen on %s because IPv6 is disabled"
msgstr "No se puede escuchar en %s porque IPv6 está deshabilitado"

#: src/client/game.cpp
msgid "Unlimited viewing range disabled"
msgstr "Rango de visualización ilimitado deshabilitado"

#: src/client/game.cpp
msgid "Unlimited viewing range enabled"
msgstr "Rango de visualización ilimitado habilitado"

#: src/client/game.cpp
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
msgstr ""
"Rango de visualización ilimitado habilitado, pero prohibido por el juego o "
"mod"

#: src/client/game.cpp
#, c-format
msgid "Viewing changed to %d (the minimum)"
msgstr "La visualización cambió a %d (el mínimo)"

#: src/client/game.cpp
#, c-format
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
msgstr ""
"La visualización cambió a %d (el mínimo), pero está limitada a %d por juego "
"o mod"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d"
msgstr "El rango de visión cambió a %d"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d (the maximum)"
msgstr "El rango de visión cambió a %d (el máximo)"

#: src/client/game.cpp
#, c-format
msgid ""
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
msgstr ""
"El rango de visión cambió a %d (el máximo), pero está limitado a %d por "
"juego o mod"

#: src/client/game.cpp
#, c-format
msgid "Viewing range changed to %d, but limited to %d by game or mod"
msgstr ""
"El rango de visión cambió a %d, pero está limitado a %d por juego o mod"

#: src/client/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr "Volumen cambiado a %d%%"

#: src/client/game.cpp
msgid "Wireframe not supported by video driver"
msgstr ""

#: src/client/game.cpp
msgid "Wireframe shown"
msgstr "Estructura alámbrica mostrado"

#: src/client/game.cpp
msgid "Zoom currently disabled by game or mod"
msgstr "Zoom actualmente deshabilitado por juego o mod"

#: src/client/game_formspec.cpp
msgid "- Mode: "
msgstr ""

#: src/client/game_formspec.cpp
msgid "- Public: "
msgstr ""

#. ~ PvP = Player versus Player
#: src/client/game_formspec.cpp
msgid "- PvP: "
msgstr ""

#: src/client/game_formspec.cpp
msgid "- Server Name: "
msgstr ""

#: src/client/game_formspec.cpp
msgid "Change Password"
msgstr "Cambiar contraseña"

#: src/client/game_formspec.cpp
msgid "Continue"
msgstr "Continuar"

#: src/client/game_formspec.cpp
msgid ""
"Controls:\n"
"No menu open:\n"
"- slide finger: look around\n"
"- tap: place/punch/use (default)\n"
"- long tap: dig/use (default)\n"
"Menu/inventory open:\n"
"- double tap (outside):\n"
" --> close\n"
"- touch stack, touch slot:\n"
" --> move stack\n"
"- touch&drag, tap 2nd finger\n"
" --> place single item to slot\n"
msgstr ""
"Controles:\n"
"No hay menú abierto:\n"
"- deslizar el dedo: mirar a su alrededor\n"
"- toque: colocar/perforar/usar (predeterminado)\n"
"- toque largo: excavar/usar (predeterminado)\n"
"Menú/inventario abierto:\n"
"- doble toque (afuera):\n"
" --> cerrar\n"
"- pila táctil, ranura táctil:\n"
" --> mover pila\n"
"- tocar y arrastrar, tocar el segundo dedo\n"
" -> colocar un solo elemento en un slot\n"

#: src/client/game_formspec.cpp
msgid "Exit to Menu"
msgstr "Salir al menú"

#: src/client/game_formspec.cpp
msgid "Exit to OS"
msgstr "Salir al sistema operativo"

#: src/client/game_formspec.cpp
msgid "Game info:"
msgstr "Información del juego:"

#: src/client/game_formspec.cpp
msgid "Game paused"
msgstr "Juego pausado"

#: src/client/game_formspec.cpp
msgid "Hosting server"
msgstr ""

#: src/client/game_formspec.cpp
msgid "Off"
msgstr ""

#: src/client/game_formspec.cpp
msgid "On"
msgstr ""

#: src/client/game_formspec.cpp
msgid "Remote server"
msgstr ""

#: src/client/game_formspec.cpp
msgid "Respawn"
msgstr "Reaparecer"

#: src/client/game_formspec.cpp
msgid "Sound Volume"
msgstr "Volumen del sonido"

#: src/client/game_formspec.cpp
msgid "You died"
msgstr "Has muerto"

#: src/client/gameui.cpp
msgid "Chat currently disabled by game or mod"
msgstr "Chat actualmente desactivado por el juego o mod"

#: src/client/gameui.cpp
msgid "Chat hidden"
msgstr "Chat escondido"

#: src/client/gameui.cpp
msgid "Chat shown"
msgstr "Chat mostrado"

#: src/client/gameui.cpp
msgid "HUD hidden"
msgstr ""

#: src/client/gameui.cpp
msgid "HUD shown"
msgstr ""

#: src/client/gameui.cpp
msgid "Profiler hidden"
msgstr ""

#: src/client/gameui.cpp
#, c-format
msgid "Profiler shown (page %d of %d)"
msgstr ""

#: src/client/keycode.cpp
msgid "Backspace"
msgstr ""

#. ~ Usually paired with the Pause key
#: src/client/keycode.cpp
msgid "Break Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Caps Lock"
msgstr ""

#: src/client/keycode.cpp
msgid "Clear Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Control Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Delete Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Down Arrow"
msgstr ""

#: src/client/keycode.cpp
msgid "End Key"
msgstr ""

#: src/client/keycode.cpp
#, fuzzy
msgid "Help Key"
msgstr "Ayuda"

#: src/client/keycode.cpp
msgid "Home Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Insert"
msgstr "Introducir"

#: src/client/keycode.cpp
msgid "Left Arrow"
msgstr ""

#: src/client/keycode.cpp
msgid "Left Click"
msgstr ""

#: src/client/keycode.cpp
msgid "Left Control"
msgstr ""

#: src/client/keycode.cpp
msgid "Left Menu"
msgstr ""

#: src/client/keycode.cpp
msgid "Left Shift"
msgstr ""

#. ~ Name of key
#: src/client/keycode.cpp
msgid "Left Windows"
msgstr ""

#: src/client/keycode.cpp
msgid "Menu Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Middle Click"
msgstr ""

#: src/client/keycode.cpp
msgid "Mouse X1"
msgstr ""

#: src/client/keycode.cpp
msgid "Mouse X2"
msgstr ""

#: src/client/keycode.cpp
msgid "Num Lock"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad *"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad +"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad -"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad ."
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad /"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 0"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 1"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 2"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 3"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 4"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 5"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 6"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 7"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 8"
msgstr ""

#: src/client/keycode.cpp
msgid "Numpad 9"
msgstr ""

#: src/client/keycode.cpp
msgid "Page Down"
msgstr ""

#: src/client/keycode.cpp
msgid "Page Up"
msgstr ""

#. ~ Usually paired with the Break key
#: src/client/keycode.cpp
msgid "Pause Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Play"
msgstr ""

#. ~ "Print screen" key
#: src/client/keycode.cpp
msgid "Print"
msgstr ""

#: src/client/keycode.cpp
msgid "Return Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Right Arrow"
msgstr ""

#: src/client/keycode.cpp
msgid "Right Click"
msgstr ""

#: src/client/keycode.cpp
msgid "Right Control"
msgstr ""

#: src/client/keycode.cpp
msgid "Right Menu"
msgstr ""

#: src/client/keycode.cpp
msgid "Right Shift"
msgstr ""

#. ~ Name of key
#: src/client/keycode.cpp
msgid "Right Windows"
msgstr ""

#: src/client/keycode.cpp
msgid "Scroll Lock"
msgstr ""

#: src/client/keycode.cpp
#, fuzzy
msgid "Select Key"
msgstr "Seleccionar archivo"

#: src/client/keycode.cpp
msgid "Shift Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Space"
msgstr "Espacio"

#: src/client/keycode.cpp
msgid "Tab Key"
msgstr ""

#: src/client/keycode.cpp
msgid "Up Arrow"
msgstr ""

#: src/client/minimap.cpp
msgid "Minimap hidden"
msgstr ""

#: src/client/minimap.cpp
#, c-format
msgid "Minimap in radar mode, Zoom x%d"
msgstr ""

#: src/client/minimap.cpp
#, c-format
msgid "Minimap in surface mode, Zoom x%d"
msgstr ""

#: src/client/minimap.cpp
msgid "Minimap in texture mode"
msgstr ""

#: src/client/shader.cpp
#, c-format
msgid "Failed to compile the \"%s\" shader."
msgstr ""

#: src/client/shader.cpp
#, fuzzy
msgid "GLSL is not supported by the driver"
msgstr "El sistema de sonido no es compatible con esta compilación"

#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
#: src/content/mod_configuration.cpp
#, c-format
msgid "%s is missing:"
msgstr ""

#: src/content/mod_configuration.cpp
msgid ""
"Install and enable the required mods, or disable the mods causing errors."
msgstr ""

#: src/content/mod_configuration.cpp
msgid ""
"Note: this may be caused by a dependency cycle, in which case try updating "
"the mods."
msgstr ""

#: src/content/mod_configuration.cpp
msgid "Some mods have unsatisfied dependencies:"
msgstr ""

#: src/gui/guiButtonKey.h
#, fuzzy
msgid "Press Button"
msgstr "Botón izquierdo"

#: src/gui/guiChatConsole.cpp
msgid "Failed to open webpage"
msgstr ""

#: src/gui/guiChatConsole.cpp
msgid "Opening webpage"
msgstr ""

#: src/gui/guiFormSpecMenu.cpp
msgid "Proceed"
msgstr ""

#: src/gui/guiOpenURL.cpp
msgid "Open"
msgstr ""

#: src/gui/guiOpenURL.cpp
msgid "Open URL?"
msgstr ""

#: src/gui/guiOpenURL.cpp
msgid "Unable to open URL"
msgstr ""

#: src/gui/guiPasswordChange.cpp
msgid "Change"
msgstr ""

#: src/gui/guiPasswordChange.cpp
msgid "New Password"
msgstr ""

#: src/gui/guiPasswordChange.cpp
msgid "Old Password"
msgstr ""

#: src/gui/guiPasswordChange.cpp
msgid "Passwords do not match!"
msgstr ""

#: src/gui/guiVolumeChange.cpp
msgid "Muted"
msgstr ""

#: src/gui/guiVolumeChange.cpp
#, c-format
msgid "Sound Volume: %d%%"
msgstr ""

#: src/gui/touchscreeneditor.cpp
msgid "Add button"
msgstr ""

#: src/gui/touchscreeneditor.cpp
#, fuzzy
msgid "Done"
msgstr "¡Hecho!"

#: src/gui/touchscreeneditor.cpp
msgid "Remove"
msgstr ""

#: src/gui/touchscreeneditor.cpp
msgid "Reset"
msgstr ""

#: src/gui/touchscreeneditor.cpp
msgid "Start dragging a button to add. Tap outside to cancel."
msgstr ""

#: src/gui/touchscreeneditor.cpp
msgid "Tap a button to select it. Drag a button to move it."
msgstr ""

#: src/gui/touchscreeneditor.cpp
msgid "Tap outside to deselect."
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Aux1"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Change camera"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Dig/punch/use"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Drop"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Exit"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Inventory"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Joystick"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Jump"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Overflow menu"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Place/use"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Range select"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Sneak"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle chat log"
msgstr ""

#: src/gui/touchscreenlayout.cpp
msgid "Toggle debug"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle fast"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle fly"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle minimap"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Toggle noclip"
msgstr ""

#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp
msgid "Zoom"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid ""
"Another client is connected with this name.  If your client closed "
"unexpectedly, try again in a minute."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Empty passwords are disallowed.  Set a password and try again."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Internal server error"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Invalid password"
msgstr ""

#. ~ DO NOT TRANSLATE THIS LITERALLY!
#. This is a special string which needs to contain the translation's
#. language code (e.g. "de" for German).
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
#: src/script/lua_api/l_mainmenu.cpp
msgid "LANG_CODE"
msgstr "es_US"

#: src/network/clientpackethandler.cpp
msgid ""
"Name is not registered. To create an account on this server, click 'Register'"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Name is taken. Please choose another name"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Player name contains disallowed characters"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Player name not allowed"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Server shutting down"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid ""
"The server has experienced an internal error.  You will now be disconnected."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "The server is running in singleplayer mode.  You cannot connect."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Too many users"
msgstr ""

#: src/network/clientpackethandler.cpp
msgid "Unknown disconnect reason."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid ""
"Your client sent something the server didn't expect.  Try reconnecting or "
"updating your client."
msgstr ""

#: src/network/clientpackethandler.cpp
msgid ""
"Your client's version is not supported.\n"
"Please contact the server administrator."
msgstr ""

#: src/server.cpp
#, c-format
msgid "%s while shutting down: "
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
"Can be used to move a desired point to (0, 0) to create a\n"
"suitable spawn point, or to allow 'zooming in' on a desired\n"
"point by increasing 'scale'.\n"
"The default is tuned for a suitable spawn point for Mandelbrot\n"
"sets with default parameters, it may need altering in other\n"
"situations.\n"
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"(X,Y,Z) scale of fractal in nodes.\n"
"Actual fractal size will be 2 to 3 times larger.\n"
"These numbers can be made very large, the fractal does\n"
"not have to fit inside the world.\n"
"Increase these to 'zoom' into the detail of the fractal.\n"
"Default is for a vertically-squashed shape suitable for\n"
"an island, set all 3 numbers equal for the raw shape."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of ridged mountains."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of rolling hills."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the shape/size of step mountains."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of rolling hills."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that controls the size/occurrence of step mountain ranges."
msgstr ""

#: src/settings_translation_file.cpp
msgid "2D noise that locates the river valleys and channels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D clouds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D mode parallax strength"
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr "Ruido 3D que define cavernas gigantes."

#: src/settings_translation_file.cpp
msgid ""
"3D noise defining mountain structure and height.\n"
"Also defines structure of floatland mountain terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"3D noise defining structure of floatlands.\n"
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
"to be adjusted, as floatland tapering functions best when this noise has\n"
"a value range of approximately -2.0 to 2.0."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise defining terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
msgstr ""

#: src/settings_translation_file.cpp
msgid "3D noise that determines number of dungeons per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"3D support.\n"
"Currently supported:\n"
"-    none: no 3D output\n"
"-    anaglyph: cyan/magenta color 3D\n"
"-    topbottom: split screen top/bottom\n"
"-    sidebyside: split screen side-by-side\n"
"-    crossview: cross-eyed 3D"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"A chosen map seed for a new map, leave empty for random.\n"
"Will be overridden when creating a new world in the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server crashes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "A message to be displayed to all clients when the server shuts down."
msgstr ""

#: src/settings_translation_file.cpp
msgid "ABM interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "ABM time budget"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Absolute limit of queued blocks to emerge"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Acceleration in air"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Acceleration of gravity, in nodes per second per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active Block Modifiers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active block management interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active block range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Active object send range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Adjust the detected display density, used for scaling UI elements."
msgstr ""

#: src/settings_translation_file.cpp
#, no-c-format
msgid ""
"Adjusts the density of the floatland layer.\n"
"Increase value to increase density. Can be positive or negative.\n"
"Value = 0.0: 50% of volume is floatland.\n"
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
"to be sure) creates a solid floatland layer."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Admin name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"All mesh buffers with less than this number of vertices will be merged\n"
"during map rendering. This improves rendering performance."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Allow clouds to look 3D instead of flat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Allows liquids to be translucent."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Also used for climbing down and descending in water if aux1_descends is "
"disabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Alters the light curve by applying 'gamma correction' to it.\n"
"Higher values make middle and lower light levels brighter.\n"
"Value '1.0' leaves the light curve unaltered.\n"
"This only has significant effect on daylight and artificial\n"
"light, it has very little effect on natural night light."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Always fly fast"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ambient occlusion gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Amplifies the valleys."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Anisotropic filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Announce server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Announce to this serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Anti-aliasing scale"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Antialiasing method"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Anticheat flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Anticheat movement tolerance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Append item name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Append item name to tooltip."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Apple trees noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Apply dithering to reduce color banding artifacts.\n"
"Dithering significantly increases the size of losslessly-compressed\n"
"screenshots and it works incorrectly if the display or operating system\n"
"performs additional dithering or if the color channels are not quantized\n"
"to 8 bits.\n"
"With OpenGL ES, dithering only works if the shader supports high\n"
"floating-point precision and it may have a higher performance impact."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Arm inertia"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Arm inertia, gives a more realistic movement of\n"
"the arm when the camera moves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ask to reconnect after crash"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will aggressively optimize which blocks are sent "
"to\n"
"clients.\n"
"Small values potentially improve performance a lot, at the expense of "
"visible\n"
"rendering glitches (some blocks might not be rendered correctly in caves).\n"
"Setting this to a value greater than max_block_send_distance disables this\n"
"optimization.\n"
"Stated in MapBlocks (16 nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"At this distance the server will perform a simpler and cheaper occlusion "
"check.\n"
"Smaller values potentially improve performance, at the expense of "
"temporarily visible\n"
"rendering glitches (missing blocks).\n"
"This is especially useful for very large viewing range (upwards of 500).\n"
"Stated in MapBlocks (16 nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Audio"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Automatic jumping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Automatically jump up single-node obstacles."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Automatically report to the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Autoscaling mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Aux1 key for climbing/descending"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Base ground level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Base terrain height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Base texture size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Basic privileges"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Beach noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Beach noise threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bilinear filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bind address"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Biome API"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Biome noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Block bounds HUD radius"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Block cull optimize distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Block send optimize distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bobbing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bold and italic font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bold and italic monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bold font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Bold monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Build inside player"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Builtin"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera smoothing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Camera smoothing in cinematic mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Capture Tracy zones"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Capture Tracy zones with the profiler's instrumentation.\n"
"You need to build with Tracy to use this, see doc/developing/profiling.md\n"
"for details."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise #1"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave noise #2"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave1 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cave2 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cavern limit"
msgstr "Límite de la caverna"

#: src/settings_translation_file.cpp
msgid "Cavern noise"
msgstr "Ruido de caverna"

#: src/settings_translation_file.cpp
msgid "Cavern taper"
msgstr "Cono de caverna"

#: src/settings_translation_file.cpp
msgid "Cavern threshold"
msgstr "Umbral de la caverna"

#: src/settings_translation_file.cpp
msgid "Cavern upper limit"
msgstr "Límite superior de la caverna"

#: src/settings_translation_file.cpp
msgid ""
"Center of light curve boost range.\n"
"Where 0.0 is minimum light level, 1.0 is maximum light level."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat command time message threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat commands"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat log level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat message format"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat message kick threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat message max length"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chat weblinks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Chunk size"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
"output."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client Debugging"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client Mesh Chunksize"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client modding"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client side modding restrictions"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client-side Modding"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Client-side node lookup range restriction"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Climbing speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Cloud radius"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clouds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Clouds in menu"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Color depth for post-processing texture"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Colored fog"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Colored shadows"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of AL and ALC extensions that should not be used.\n"
"Useful for testing. See al_extensions.[h,cpp] for details."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of flags to hide in the content repository.\n"
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
"software',\n"
"as defined by the Free Software Foundation.\n"
"You can also specify content ratings.\n"
"These flags are independent from Luanti versions,\n"
"so see a full list at https://content.luanti.org/help/content_flags/"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
"allow them to upload and download data to/from the internet."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Comma-separated list of trusted mods that are allowed to access insecure\n"
"functions even when mod security is on (via request_insecure_environment())."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Command"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when saving mapblocks to disk.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Compression level to use when sending mapblocks to the client.\n"
"-1 - use default compression level\n"
"0 - least compression, fastest\n"
"9 - best compression, slowest"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connect glass"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connect to external media server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Connects glass if supported by node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Console height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Content Repository"
msgstr ""

#: src/settings_translation_file.cpp
msgid "ContentDB Flag Blacklist"
msgstr ""

#: src/settings_translation_file.cpp
msgid "ContentDB Max Concurrent Downloads"
msgstr ""

#: src/settings_translation_file.cpp
msgid "ContentDB URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Controls length of day/night cycle.\n"
"Examples:\n"
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Controls sinking speed in liquid when idling. Negative values will cause\n"
"you to rise instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls steepness/depth of lake depressions."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Controls steepness/height of hills."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
"intensive noise calculations."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crash message"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Crosshair alpha (opaqueness, between 0 and 255).\n"
"This also applies to the object crosshair."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Crosshair color"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Crosshair color (R,G,B).\n"
"Also controls the object crosshair color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Debug log file size threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Debug log level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Debugging"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Decide the color depth of the texture used for the post-processing "
"pipeline.\n"
"Reducing this can improve performance, but some effects (e.g. debanding)\n"
"require more than 8 bits to work."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Decrease view range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Decrease volume"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dedicated server step"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default acceleration"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Default maximum number of forceloaded mapblocks.\n"
"Set this to -1 to disable the limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default password"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default privileges"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default report format"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Default stack size"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Define shadow filtering quality.\n"
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
"but also uses more resources."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Define the oldest clients allowed to connect.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting.\n"
"This allows for more fine-grained control than "
"strict_protocol_version_checking.\n"
"Luanti still enforces its own internal minimum, and enabling\n"
"strict_protocol_version_checking will effectively override this."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines areas where trees have apples."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines areas with sandy beaches."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain and steepness of cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines distribution of higher terrain."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines full size of caverns, smaller values create larger caverns."
msgstr ""
"Define el tamaño completo de las cavernas, los valores más pequeños crean "
"cavernas más grandes."

#: src/settings_translation_file.cpp
msgid "Defines large-scale river channel structure."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines location and terrain of optional hills and lakes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the base ground level."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the depth of the river channel."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
"methods.\n"
"Value of 2 means taking 2x2 = 4 samples."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the width of the river channel."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines the width of the river valley."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Defines tree areas and tree density."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
"down the rate of mesh updates, which can help reduce jitter."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Delay in sending blocks after building"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Delay showing tooltips, stated in milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Deprecated Lua API handling"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find giant caverns."
msgstr "Profundidad debajo de la cual encontrarás cavernas gigantes."

#: src/settings_translation_file.cpp
msgid "Depth below which you'll find large caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Description of server, to be displayed when players join and in the "
"serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Desert noise threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Deserts occur when np_biome exceeds this value.\n"
"When the 'snowbiomes' flag is enabled, this is ignored."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Developer Options"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Disable if you only want to instrument with Tracy."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Display Density Scaling Factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Distance in nodes at which transparency depth sorting is enabled.\n"
"Use this to limit the performance impact of transparency depth sorting.\n"
"Set to 0 to disable it entirely."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Domain name of server, to be displayed in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Double tap jump for fly"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Double-tapping the jump key toggles fly mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Draw transparency sorted triangles grouped by their mesh buffers.\n"
"This breaks transparency sorting between mesh buffers, but avoids "
"situations\n"
"where transparency sorting would be very slow otherwise."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Drop item"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dump the mapgen debug information."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dungeon maximum Y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dungeon minimum Y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Dungeon noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Effects"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Automatic Exposure"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Bloom"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Bloom Debug"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Debanding"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable IPv6 support (for both client and server).\n"
"Required for IPv6 connections to work at all."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable IPv6 support for server.\n"
"Note that clients will be able to connect with both IPv4 and IPv6.\n"
"Ignored if bind_address is set."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable Lua modding support on client.\n"
"This support is experimental and API can change."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable Poisson disk filtering.\n"
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
"filtering."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Post Processing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable Raytraced Culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable automatic exposure correction\n"
"When enabled, the post-processing engine will\n"
"automatically adjust to the brightness of the scene,\n"
"simulating the behavior of human eye."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable colored shadows for transculent nodes.\n"
"This is expensive."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable console window"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable joysticks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable joysticks. Requires a restart to take effect"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable mod channels support."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable mod security"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable random mod loading (mainly used for testing)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable random user input (only used for testing)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable smooth lighting with simple ambient occlusion."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable split login/register"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable to disallow old clients from connecting.\n"
"Older clients are compatible in the sense that they will not crash when "
"connecting\n"
"to new servers, but they may not support all new features that you are "
"expecting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enable updates available indicator on content tab"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable usage of remote media server (if provided by server).\n"
"Remote servers offer a significantly faster way to download media (e.g. "
"textures)\n"
"when connecting to the server."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enable view bobbing and amount of view bobbing.\n"
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
"Simulates the tone curve of photographic film and how this approximates the\n"
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
"enhanced, highlights and shadows are gradually compressed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables animation of inventory items."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables debug and error-checking in the OpenGL driver."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables smooth scrolling."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Enables the post processing pipeline."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables the touchscreen controls, allowing you to play the game with a "
"touchscreen.\n"
"\"auto\" means that the touchscreen controls will be enabled and disabled\n"
"automatically depending on the last used input method."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
"at the expense of minor visual glitches that do not impact game playability."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Engine Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Engine profiling data print interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Entity methods"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
"Value = 1.0 creates a uniform, linear tapering.\n"
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
"floatlands.\n"
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
"flatter lowlands, suitable for a solid floatland layer."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Exposure compensation"
msgstr ""

#: src/settings_translation_file.cpp
msgid "FPS"
msgstr ""

#: src/settings_translation_file.cpp
msgid "FPS when unfocused"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Factor noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fallback font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast mode acceleration"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fast mode speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Field of view"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Field of view in degrees."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"File in client/serverlist/ that contains your favorite servers displayed in "
"the\n"
"Multiplayer Tab."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filler depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filler depth noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filmic tone mapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Filtering and Antialiasing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "First of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "First of two 3D noises that together define tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fixed map seed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fixed virtual joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Fixes the position of virtual joystick.\n"
"If disabled, virtual joystick will center to first-touch's position."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland density"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland maximum Y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland minimum Y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland taper exponent"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland tapering distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Floatland water level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fog"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fog start"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font bold by default"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font italic by default"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font shadow alpha"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font size divisible by"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Font size of the recent chat text and chat prompt in point (pt).\n"
"Value 0 will use the default font size."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"For pixel-style fonts that do not scale well, this ensures that font sizes "
"used\n"
"with this font will always be divisible by this value, in pixels. For "
"instance,\n"
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
"be\n"
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Format of player chat messages. The following strings are valid "
"placeholders:\n"
"@name, @message, @timestamp (optional)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Format of screenshots."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Formspec Full-Screen Background Opacity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Formspec full-screen background color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Formspec full-screen background opacity (between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fractal type"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fraction of the visible distance at which fog starts to be rendered"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are generated for clients, stated in mapblocks (16 "
"nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
"\n"
"Setting this larger than active_block_range will also cause the server\n"
"to maintain active objects up to this distance in the direction the\n"
"player is looking. (This can avoid mobs suddenly disappearing from view)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Full screen"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Fullscreen mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI"
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI scaling"
msgstr ""

#: src/settings_translation_file.cpp
msgid "GUI scaling filter"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Gamepads"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Global callbacks"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
"and jungle grass, in all other mapgens this flag controls all decorations."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at maximum light level.\n"
"Controls the contrast of the highest light levels."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Gradient of light curve at minimum light level.\n"
"Controls the contrast of the lowest light levels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Graphics"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Graphics and Audio"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Gravity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ground level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ground noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "HTTP mods"
msgstr ""

#: src/settings_translation_file.cpp
msgid "HUD"
msgstr "HUD"

#: src/settings_translation_file.cpp
msgid "HUD scaling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Handling for deprecated Lua API calls:\n"
"-    none: Do not log deprecated calls\n"
"-    log: mimic and log backtrace of deprecated call (default).\n"
"-    error: abort on usage of deprecated call (suggested for mod developers)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Have the profiler instrument itself:\n"
"* Instrument an empty function.\n"
"This estimates the overhead, that instrumentation is adding (+1 function "
"call).\n"
"* Instrument the sampler being used to update the statistics."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Heat blend noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Heat noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height component of the initial window size."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Height select noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hill steepness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hill threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hilliness1 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hilliness2 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hilliness3 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hilliness4 noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Homepage of server, to be displayed in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Horizontal acceleration in air when jumping or falling,\n"
"in nodes per second per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration in fast mode,\n"
"in nodes per second per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Horizontal and vertical acceleration on ground or when climbing,\n"
"in nodes per second per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 1"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 10"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 11"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 12"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 13"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 14"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 15"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 16"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 17"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 18"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 19"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 2"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 20"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 21"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 22"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 23"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 24"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 25"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 26"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 27"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 28"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 29"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 3"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 30"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 31"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 32"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 4"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 5"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 6"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 7"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 8"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar slot 9"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar: Enable mouse wheel for selection"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar: Invert mouse wheel direction"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar: select next item"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Hotbar: select previous item"
msgstr ""

#: src/settings_translation_file.cpp
msgid "How deep to make rivers."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"How fast liquid waves will move. Higher = faster.\n"
"If negative, liquid waves will move backwards."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"How long the server will wait before unloading unused mapblocks, stated in "
"seconds.\n"
"Higher value is smoother, but will use more RAM."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"How much you are slowed down when moving inside a liquid.\n"
"Decrease this to increase liquid resistance to movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid "How wide to make rivers."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity blend noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Humidity variation for biomes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr ""

#: src/settings_translation_file.cpp
msgid "IPv6 server"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If FPS would go higher than this, limit it by sleeping\n"
"to not waste CPU power for no benefit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
"enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled and you have ContentDB packages installed, Luanti may contact "
"ContentDB to\n"
"check for package updates when opening the mainmenu."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
"and\n"
"descending."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, actions are recorded for rollback.\n"
"This option is only read when server starts."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, invalid world data won't cause the server to shut down.\n"
"Only enable this if you know what you are doing."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, players cannot join without a password or change theirs to an "
"empty password."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, server account registration is separate from login in the UI.\n"
"If disabled, connecting to a server will automatically register a new "
"account."
msgstr ""

#: src/settings_translation_file.cpp
msgid "If enabled, the \"Aux1\" key will toggle when pressed."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, the \"Sneak\" key will toggle when pressed.\n"
"This functionality is ignored when fly is enabled."
msgstr ""

#: src/settings_translation_file.cpp
#, no-c-format
msgid ""
"If enabled, the server will perform map block occlusion culling based on\n"
"on the eye position of the player. This can reduce the number of blocks\n"
"sent to the client by 50-80%. Clients will no longer receive most\n"
"invisible blocks, so that the utility of noclip mode is reduced."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If enabled, you can place nodes at the position (feet + eye level) where you "
"stand.\n"
"This is helpful when working with nodeboxes in small areas."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the CSM restriction for node range is enabled, get_node calls are "
"limited\n"
"to this distance from the player to the node."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the execution of a chat command takes longer than this specified time in\n"
"seconds, add the time information to the chat command message"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
"this setting when it is opened, the file is moved to debug.txt.1,\n"
"deleting an older debug.txt.1 if it exists.\n"
"debug.txt is only moved if this setting is positive."
msgstr ""

#: src/settings_translation_file.cpp
msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ignore world errors"
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "In-game chat console background color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
#, no-c-format
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Increase view range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Increase volume"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Initial vertical speed when jumping, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument builtin.\n"
"This is usually only needed by core/builtin contributors"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument chat commands on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument global callback functions on registration.\n"
"(anything you pass to a core.register_*() function)"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Active Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Instrument the action function of Loading Block Modifiers on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Instrument the methods of entities on registration."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Interaction style"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Interval of saving important changes in the world, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Inventory items animations"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert mouse"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Invert vertical mouse movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Italic font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Italic monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Item entity TTL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Iterations"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Iterations of the recursive function.\n"
"Increasing this increases the amount of fine detail, but also\n"
"increases processing load.\n"
"At iterations = 20 this mapgen has a similar load to mapgen V7."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick ID"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick button repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick dead zone"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick frustum sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Joystick type"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"W component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"X component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Y component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Julia set only.\n"
"Z component of hypercomplex constant.\n"
"Alters the shape of the fractal.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia w"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia x"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia y"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Julia z"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Jumping speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for decrementing the selected value in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for digging, punching or using something.\n"
"(Note: The actual meaning might vary on a per-game basis.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for incrementing the selected value in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for moving fast in fast mode."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for opening the chat window to type commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for opening the chat window to type local commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Key for placing an item/block or for using something.\n"
"(Note: The actual meaning might vary on a per-game basis.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for switching to the next entry in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for switching to the previous entry in Quicktune."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the camera update. Only usable with 'debug' privilege."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the display of mapblock boundaries."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Key for toggling the display of the profiler. Used for development."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Keybindings"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Keyboard and Mouse"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Kick players who sent more than X messages per 10 seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake steepness"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lake threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Language"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave maximum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave minimum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Large cave proportion flooded"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Leaves style"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Leaves style:\n"
"-   Fancy:  all faces visible\n"
"-   Simple: only outer faces\n"
"-   Opaque: disable transparency"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of a server tick (the interval at which everything is generally "
"updated),\n"
"stated in seconds.\n"
"Does not apply to sessions hosted from the client menu.\n"
"This is a lower bound, i.e. server steps may not be shorter than this, but\n"
"they are often longer."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of liquid waves."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
"in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Length of time between active block management cycles, stated in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Level of logging to be written to debug.txt:\n"
"-    <nothing> (no logging)\n"
"-    none (messages with no level)\n"
"-    error\n"
"-    warning\n"
"-    action\n"
"-    info\n"
"-    verbose\n"
"-    trace"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost center"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve boost spread"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve high gradient"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Light curve low gradient"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
"Value is stored per-world."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Limits number of parallel HTTP requests. Affects:\n"
"-    Media fetch if server uses remote_media setting.\n"
"-    Serverlist download and server announcement.\n"
"-    Downloads performed by main menu (e.g. mod manager).\n"
"Only has an effect if compiled with cURL."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid fluidity smoothing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid loop max"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid queue purge time"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid reflections"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid sinking"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid update interval in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Liquid update tick"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Load the game profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Load the game profiler to collect game profiling data.\n"
"Provides a /profiler command to access the compiled profile.\n"
"Useful for mod developers and server operators."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Loading Block Modifiers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Local command"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lower Y limit of dungeons."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Lower Y limit of floatlands."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map Compression Level for Disk Storage"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map Compression Level for Network Transfer"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map directory"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen Carpathian."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Flat.\n"
"Occasional lakes and hills can be added to the flat world."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Fractal.\n"
"'terrain' enables the generation of non-fractal terrain:\n"
"ocean, islands and underground."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen Valleys.\n"
"'altitude_chill': Reduces heat with altitude.\n"
"'humid_rivers': Increases humidity around rivers.\n"
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
"to become shallower and occasionally dry.\n"
"'altitude_dry': Reduces humidity with altitude."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map generation attributes specific to Mapgen v5."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v6.\n"
"The 'snowbiomes' flag enables the new 5 biome system.\n"
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
"the 'jungles' flag is ignored.\n"
"The 'temples' flag disables generation of desert temples. Normal dungeons "
"will appear instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"'ridges': Rivers.\n"
"'floatlands': Floating land masses in the atmosphere.\n"
"'caverns': Giant caves deep underground."
msgstr ""
"Atributos de generación de mapas específicos de Mapgen v7.\n"
"'crestas': Ríos.\n"
"'floatlands': Masas de tierra flotantes en la atmósfera.\n"
"'Cavernas': Cuevas gigantes en las profundidades del subsuelo."

#: src/settings_translation_file.cpp
msgid "Map generation limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map save interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Map shadows update frames"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock limit"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock mesh generation threads"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapblock unload timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Flat"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Flat specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Fractal"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Fractal specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V5"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V5 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V6"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V6 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V7"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen V7 specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Valleys"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen Valleys specific flags"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen debug"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block generate distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max block send distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max liquids processed per step."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. clearobjects extra blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Max. packets per iteration"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum FPS when the window is not focused."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum distance to render shadows."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum forceloaded blocks"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum hotbar width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of large caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum limit of random number of small caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
"high speed."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks that are simultaneously sent per client.\n"
"The maximum total count is calculated dynamically:\n"
"max_total = ceil((#clients + max_users) * per_client / 4)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of blocks that can be queued for loading."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"This limit is enforced per player."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"This limit is enforced per player."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
"be queued.\n"
"This should be lower than curl_parallel_limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of mapblocks for client to be kept in memory.\n"
"Note that there is an internal dynamic minimum number of blocks that\n"
"won't be deleted, depending on the current view range.\n"
"Set to -1 for no limit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum number of packets sent per send step in the low-level networking "
"code.\n"
"You generally don't need to change this, however busy servers may benefit "
"from a higher number."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of players that can be connected simultaneously."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of recent chat messages to show"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum number of statically stored objects in a block."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum objects per block"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum proportion of current window to be used for hotbar.\n"
"Useful if there's something to be displayed right or left of hotbar."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum simultaneous block sends per client"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum size of the client's outgoing chat queue"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum size of the client's outgoing chat queue.\n"
"0 to disable queueing and -1 to make the queue size unlimited."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum time a file download (e.g. a mod download) may take, stated in "
"milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Maximum time an interactive request (e.g. server list fetch) may take, "
"stated in milliseconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Maximum users"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Measure time samples"
msgstr "Templos del desierto"

#: src/settings_translation_file.cpp
msgid "Message of the day"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Message of the day displayed to players connecting."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Method used to highlight selected object."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimal level of logging to be written to chat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimap scan height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum dig repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of large caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum limit of random number of small caves per mapchunk."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Minimum vertex count for mesh buffers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mipmapping"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Miscellaneous"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mod Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mod Security"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mod channels"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Modifier key bind for closing your world.\n"
"Requires ESC + the selected key to work."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Modifies the size of the HUD elements."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Monospace font size divisible by"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain height noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain variation noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mountain zero level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mouse sensitivity multiplier."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Move backward"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Move forward"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Move left"
msgstr "Movimiento"

#: src/settings_translation_file.cpp
msgid "Move right"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Movement threshold"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mud noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mute"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Mute sound"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of map generator to be used when creating a new world.\n"
"Creating a world in the main menu will override this.\n"
"Current mapgens in a highly unstable state:\n"
"-    The optional floatlands of v7 (disabled by default)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the player.\n"
"When running a server, a client connecting with this name is admin.\n"
"When starting from the main menu, this is overridden."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Name of the server, to be displayed when players join and in the serverlist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Network port to listen (UDP).\n"
"This value will be overridden when starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Networking"
msgstr ""

#: src/settings_translation_file.cpp
msgid "New users need to input this password."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Node and Entity Highlighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Node highlighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "NodeTimer interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Noises"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of emerge threads"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
"Value 0:\n"
"-    Automatic selection. The number of emerge threads will be\n"
"-    'number of processors - 2', with a lower limit of 1.\n"
"Any other value:\n"
"-    Specifies the number of emerge threads, with a lower limit of 1.\n"
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
"speed, but this may harm game performance by interfering with other\n"
"processes, especially in singleplayer and/or when running Lua code in\n"
"'on_generated'. For many users the optimum setting may be '1'."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
"This is a trade-off between SQLite transaction overhead and\n"
"memory consumption (4096=100MB, as a rule of thumb)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Number of messages a player may send per 10 seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Number of threads to use for mesh generation.\n"
"Value of 0 (default) will let Luanti automatically choose the number of "
"threads."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Occlusion Culler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Occlusion Culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Open chat"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Open inventory"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Open the pause menu when the window's focus is lost. Does not pause if a "
"formspec is\n"
"open."
msgstr ""

#: src/settings_translation_file.cpp
msgid "OpenGL debug"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Optimize GUI for touchscreens"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Optional override for chat weblink color."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Other Effects"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path of the fallback font. Must be a TrueType font.\n"
"This font will be used for certain languages or if the default font is "
"unavailable."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to save screenshots at. Can be an absolute or relative path.\n"
"The folder will be created if it doesn't already exist."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to shader directory. If no path is defined, default location will be "
"used."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to the default font. Must be a TrueType font.\n"
"The fallback font will be used if the font cannot be loaded."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Path to the monospace font. Must be a TrueType font.\n"
"This font is used for e.g. the console and profiler screen."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Pause on lost window focus"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks load from disk"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Per-player limit of queued blocks to generate"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Physics"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Place repetition interval"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Poisson filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Post Processing"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Prevent digging and placing from repeating when holding the respective "
"buttons.\n"
"Enable this when you dig or place too often by accident.\n"
"On touchscreens, this only affects digging."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Prevent mods from doing insecure things like running shell commands."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Print the engine's profiling data in regular intervals (in seconds).\n"
"0 = disable. Useful for developers."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Privileges that players with basic_privs can grant"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Profiler"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Prometheus listener address"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Prometheus listener address.\n"
"If Luanti is compiled with Prometheus support, this setting\n"
"enables the metrics listener for Prometheus on that address.\n"
"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n"
"An empty value disables the metrics listener."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Proportion of large caves that contain liquid."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Protocol version minimum"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Punch gesture"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: decrement value"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: increment value"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: select next entry"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Quicktune: select previous entry"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Radius of cloud area stated in number of 64 node cloud squares.\n"
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
"corners."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Radius to use when the block bounds HUD feature is set to near blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Raises terrain to make valleys around the rivers."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Random input"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Random mod load order"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Recent Chat Messages"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Regular font path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Remember screen size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Remote media"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Remove color codes from incoming chat messages\n"
"Use this to stop players from being able to use color in their messages"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Replaces the default main menu with a custom one."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Report path"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Restricts the access of certain client-side functions on servers.\n"
"Combine the byteflags below to restrict client-side features, or set to 0\n"
"for no restrictions:\n"
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
"csm_restriction_noderange)\n"
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Return to Main Menu"
msgstr "Salir al menu principal"

#: src/settings_translation_file.cpp
msgid "Ridge mountain spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridge underwater noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Ridged mountain size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River channel depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River channel width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River size"
msgstr ""

#: src/settings_translation_file.cpp
msgid "River valley width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rollback recording"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rolling hill size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Rolling hills spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Safe digging and placing"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sandy beaches occur when np_beach exceeds this value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Save the map received by the client on disk."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Save window size automatically when modified.\n"
"If true, screen size is saved in screen_w and screen_h, and whether the "
"window\n"
"is maximized is stored in window_maximized.\n"
"(Autosaving window_maximized only works if compiled with SDL.)"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Scale GUI by a user specified value.\n"
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
"This will smooth over some of the rough edges, and blend\n"
"pixels when scaling down, at the cost of blurring some\n"
"edge pixels when images are scaled by non-integer sizes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screen width"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot format"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshot quality"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Screenshot quality. Only used for JPEG format.\n"
"1 means worst quality; 100 means best quality.\n"
"Use 0 for default quality."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Screenshots"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Seabed noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Second of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Second of two 3D noises that together define tunnels."
msgstr ""

#: src/settings_translation_file.cpp
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Select the antialiasing method to apply.\n"
"\n"
"* None - No antialiasing (default)\n"
"\n"
"* FSAA - Hardware-provided full-screen antialiasing\n"
"A.K.A multi-sample antialiasing (MSAA)\n"
"Smoothens out block edges but does not affect the insides of textures.\n"
"\n"
"If Post Processing is disabled, changing FSAA requires a restart.\n"
"Also, if Post Processing is disabled, FSAA will not work together with\n"
"undersampling or a non-default \"3d_mode\" setting.\n"
"\n"
"* FXAA - Fast approximate antialiasing\n"
"Applies a post-processing filter to detect and smoothen high-contrast "
"edges.\n"
"Provides balance between speed and image quality.\n"
"\n"
"* SSAA - Super-sampling antialiasing\n"
"Renders higher-resolution image of the scene, then scales down to reduce\n"
"the aliasing effects. This is the slowest and the most accurate method."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box border color (R,G,B)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Selection box width"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Selects one of 18 fractal types.\n"
"1 = 4D \"Roundy\" Mandelbrot set.\n"
"2 = 4D \"Roundy\" Julia set.\n"
"3 = 4D \"Squarry\" Mandelbrot set.\n"
"4 = 4D \"Squarry\" Julia set.\n"
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
"6 = 4D \"Mandy Cousin\" Julia set.\n"
"7 = 4D \"Variation\" Mandelbrot set.\n"
"8 = 4D \"Variation\" Julia set.\n"
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
"12 = 3D \"Christmas Tree\" Julia set.\n"
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
"14 = 3D \"Mandelbulb\" Julia set.\n"
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
"18 = 4D \"Mandelbulb\" Julia set."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Send names of online players to the serverlist. If disabled only the player "
"count is revealed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Send player names to the server list"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server Gameplay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server Security"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server address"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Server anticheat configuration.\n"
"Flags are positive. Uncheck the flag to disable corresponding anticheat "
"module."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server description"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server name"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server port"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server-side occlusion culling"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Server/Env Performance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist and MOTD"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Serverlist file"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the default tilt of Sun/Moon orbit in degrees.\n"
"Games may change orbit tilt via API.\n"
"Value of 0 means no tilt / vertical orbit."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the exposure compensation in EV units.\n"
"Value of 0.0 (default) means no exposure compensation.\n"
"Range: from -1 to 1.0"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the language. By default, the system language is used.\n"
"A restart is required after changing this."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the maximum length of a chat message (in characters) sent by clients."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the shadow strength gamma.\n"
"Adjusts the intensity of in-game dynamic shadows.\n"
"Lower value means lighter shadows, higher value means darker shadows."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set the soft shadow radius size.\n"
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
"Minimum value: 1.0; maximum value: 15.0"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable Shadow Mapping."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true to enable bloom effect.\n"
"Bright colors will bleed over the neighboring objects."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving leaves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving liquids (like water)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Set to true to enable waving plants."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Set to true to render debugging breakdown of the bloom effect.\n"
"In debug mode, the screen is split into 4 quadrants:\n"
"top-left - processed base image, top-right - final image\n"
"bottom-left - raw base image, bottom-right - bloom texture."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Sets shadow texture quality to 32 bits.\n"
"On false, 16 bits texture will be used.\n"
"This can cause much more artifacts in the shadow."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shader path"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow filter quality"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map max distance in nodes to render shadows"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map texture in 32 bits"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow map texture size"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
"drawn."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shadow strength gamma"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show debug info"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show entity selection boxes"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Show entity selection boxes\n"
"A restart is required after changing this."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Show name tag backgrounds by default"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Shutdown message"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Side length of a cube of map blocks that the client will consider together\n"
"when generating meshes.\n"
"Larger values increase the utilization of the GPU by reducing the number of\n"
"draw calls, benefiting especially high-end GPUs.\n"
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Simulate translucency when looking at foliage in the sunlight."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
"WARNING: There is no benefit, and there are several dangers, in\n"
"increasing this value above 5.\n"
"Reducing this value increases cave and dungeon density.\n"
"Altering this value is for special usage, leaving it unchanged is\n"
"recommended."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sky Body Orbit Tilt"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slice w"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Slope and fill work together to modify the heights."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small cave maximum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small cave minimum number"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale humidity variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Small-scale temperature variation for blending biomes on borders."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooth lighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Smooth scrolling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
"cinematic mode by using the key set in Controls."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
"disable."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sneaking speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sneaking speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Soft clouds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Soft shadow radius"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sound"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Sound Extensions Blacklist"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Specifies URL from which client fetches media instead of using UDP.\n"
"$filename should be accessible from $remote_media$filename via cURL\n"
"(obviously, remote_media should end with a slash).\n"
"Files that are not present will be fetched the usual way."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Specifies the default stack size of nodes, items and tools.\n"
"Note that mods or games may explicitly set a stack for certain (or all) "
"items."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Spread a complete update of the shadow map over a given number of frames.\n"
"Higher values might make shadows laggy, lower values\n"
"will consume more resources."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Spread of light curve boost range.\n"
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Static spawn point"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Steepness noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Step mountain size noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Step mountain spread noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strength of 3D mode parallax."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Strength of light curve boost.\n"
"The 3 'boost' parameters define a range of the light\n"
"curve that is boosted in brightness."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Strip color codes"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Surface level of optional water placed on a solid floatland layer.\n"
"Water is disabled by default and will only be placed if this value is set\n"
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
"upper tapering).\n"
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
"When enabling water placement, floatlands must be configured and tested\n"
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
"required value depending on 'mgv7_np_floatland'), to avoid\n"
"server-intensive extreme water flow and to avoid vast flooding of the\n"
"world surface below."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Temperature variation for biomes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain alternative noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain base noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain higher noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for hills.\n"
"Controls proportion of world area covered by hills.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Terrain noise threshold for lakes.\n"
"Controls proportion of world area covered by lakes.\n"
"Adjust towards 0.0 for a larger proportion."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Terrain persistence noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Texture size to render the shadow map on.\n"
"This must be a power of two.\n"
"Bigger numbers create better shadows but it is also more expensive."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Textures on a node may be aligned either to the node or to the world.\n"
"The former mode suits better things like machines, furniture, etc., while\n"
"the latter makes stairs and microblocks fit surroundings better.\n"
"However, as this possibility is new, thus may not be used by older servers,\n"
"this option allows enforcing it for certain node types. Note though that\n"
"that is considered EXPERIMENTAL and may not work properly."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The URL for the content repository"
msgstr ""

#: src/settings_translation_file.cpp
msgid "The dead zone of the joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The default format in which profiles are being saved,\n"
"when calling `/profiler save [format]` without format."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The delay in milliseconds after which a touch interaction is considered a "
"long tap."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The file path relative to your world path in which profiles will be saved to."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The gesture for punching players/entities.\n"
"This can be overridden by games and mods.\n"
"\n"
"* Short tap\n"
"Easy to use and well-known from other games that shall not be named.\n"
"\n"
"* Long tap\n"
"Known from the classic Luanti mobile controls.\n"
"Combat is more or less impossible."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The identifier of the joystick to use"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The kind of digging/placing controls used.\n"
"\n"
"* Tap\n"
"Long/short tap anywhere on the screen to interact.\n"
"Interaction happens at finger position.\n"
"\n"
"* Tap with crosshair\n"
"Long/short tap anywhere on the screen to interact.\n"
"Interaction happens at crosshair position.\n"
"\n"
"* Buttons with crosshair\n"
"Use dedicated dig/place buttons to interact.\n"
"Interaction happens at crosshair position."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The length in pixels after which a touch interaction is considered movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The maximum height of the surface of waving liquids.\n"
"4.0 = Wave height is two nodes.\n"
"0.0 = Wave doesn't move at all.\n"
"Default is 1.0 (1/2 node)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The minimum time in seconds it takes between digging nodes when holding\n"
"the dig button."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The network interface that the server listens on."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The privileges that new users automatically get.\n"
"See /privs in game for a full list on your server and mod configuration."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The radius of the volume of blocks around every player that is subject to "
"the\n"
"active block stuff, stated in mapblocks (16 nodes).\n"
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
"This should be configured together with active_object_send_range_blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The rendering back-end.\n"
"Note: A restart is required after changing this!\n"
"OpenGL is the default for desktop, and OGLES2 for Android."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The sensitivity of the joystick axes for moving the\n"
"in-game view frustum around."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The strength (darkness) of node ambient-occlusion shading.\n"
"Lower is darker, Higher is lighter. The valid range of values for this\n"
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time (in seconds) that the liquids queue may grow beyond processing\n"
"capacity until an attempt is made to decrease its size by dumping old queue\n"
"items.  A value of 0 disables the functionality."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time budget allowed for ABMs to execute on each step\n"
"(as a fraction of the ABM Interval)"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated events\n"
"when holding down a joystick button combination."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The time in seconds it takes between repeated node placements when holding\n"
"the place button."
msgstr ""

#: src/settings_translation_file.cpp
msgid "The type of joystick"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
"'altitude_dry' is enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Third of 4 2D noises that together define hill/mountain range height."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Threshold for long taps"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Time in seconds for item entity (dropped items) to live.\n"
"Setting it to -1 disables the feature."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time of day when a new world is started, in millihours (0-23999)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Time speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Timeout for client to remove unused map data from memory, in seconds."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"To reduce lag, block transfers are slowed down when a player is building "
"something.\n"
"This determines how long they are slowed down after placing or removing a "
"node."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle Aux1 key"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle HUD"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle Sneak key"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle automatic forward"
msgstr "Avanzado automático habilitado"

#: src/settings_translation_file.cpp
msgid "Toggle block bounds"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle camera mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle camera update"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle cinematic mode"
msgstr "Modo cinemático habilitado"

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle debug info"
msgstr "Información de depuración mostrado"

#: src/settings_translation_file.cpp
msgid "Toggle fog"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle fullscreen"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle large chat console"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle pitchmove"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Toggle profiler"
msgstr ""

#: src/settings_translation_file.cpp
#, fuzzy
msgid "Toggle unlimited view range"
msgstr "Rango de visualización ilimitado habilitado"

#: src/settings_translation_file.cpp
msgid ""
"Tolerance of movement cheat detector.\n"
"Increase the value if players experience stuttery movement."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Tooltip delay"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Touchscreen"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Touchscreen controls"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Touchscreen sensitivity"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Touchscreen sensitivity multiplier."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Tradeoffs for performance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Translucent foliage"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Translucent liquids"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Transparency Sorting Distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Transparency Sorting Group by Buffers"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trees noise"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trilinear filtering"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"True = 256\n"
"False = 128\n"
"Usable to make minimap smoother on slower machines."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Trusted mods"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Type of occlusion_culler\n"
"\n"
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
"\n"
"This setting should only be changed if you have performance problems."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"URL to JSON file which provides information about the newest Luanti "
"release.\n"
"If this is empty the engine will never check for updates."
msgstr ""

#: src/settings_translation_file.cpp
msgid "URL to the server list displayed in the Multiplayer Tab."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Undersampling"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Undersampling is similar to using a lower screen resolution, but it applies\n"
"to the game world only, keeping the GUI intact.\n"
"It should give a significant performance boost at the cost of less detailed "
"image.\n"
"Higher values result in a less detailed image.\n"
"Note: Undersampling is currently not supported if the \"3d_mode\" setting is "
"set\n"
"to a non-default value."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unlimited player transfer distance"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Unload unused server data"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Update information URL"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Upper Y limit of dungeons."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Upper Y limit of floatlands."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use a cloud animation for the main menu background."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use anisotropic filtering when looking at textures from an angle.\n"
"This provides a significant improvement when used together with mipmapping."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use bilinear filtering when scaling textures."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use mipmaps when scaling textures. May slightly increase performance,\n"
"especially when using a high-resolution texture pack.\n"
"Gamma-correct downscaling is not supported."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use raytraced occlusion culling in the new culler.\n"
"This flag enables use of raytraced occlusion culling test for\n"
"client mesh sizes smaller than 4x4x4 map blocks."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Use smooth cloud shading."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use trilinear filtering when scaling textures.\n"
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
"is applied."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Use virtual joystick to trigger \"Aux1\" button.\n"
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
"circle."
msgstr ""

#: src/settings_translation_file.cpp
msgid "User Interfaces"
msgstr ""

#: src/settings_translation_file.cpp
msgid "VSync"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley depth"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley fill"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley profile"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Valley slope"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of biome filler depth."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of maximum mountain height (in nodes)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Variation of number of caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Variation of terrain vertical scale.\n"
"When noise is < -0.55 terrain is near-flat."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies depth of biome surface nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Varies roughness of terrain.\n"
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Varies steepness of cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Vertical climbing speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Vertical screen synchronization. Your system may still force VSync on even "
"if this is disabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Video driver"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View bobbing factor"
msgstr ""

#: src/settings_translation_file.cpp
msgid "View distance in nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Viewing range"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Virtual joystick triggers Aux1 button"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume multiplier when the window is unfocused."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Volume of all sounds.\n"
"Requires the sound system to be enabled."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volume when unfocused"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Volumetric lighting"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"W coordinate of the generated 3D slice of a 4D fractal.\n"
"Determines which 3D slice of the 4D shape is generated.\n"
"Alters the shape of the fractal.\n"
"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking and flying speed, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water level"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Water surface level of the world."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving Nodes"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving leaves"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving liquids"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving liquids wave height"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving liquids wave speed"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving liquids wavelength"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Waving plants"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Weblink color"
msgstr ""

#: src/settings_translation_file.cpp
msgid "When enabled, liquid reflections are simulated."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When enabled, the GUI is optimized to be more usable on touchscreens.\n"
"Whether this is enabled by default depends on your hardware form-factor."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When gui_scaling_filter is true, all GUI images need to be\n"
"filtered in software, but some images are generated directly\n"
"to hardware (e.g. render-to-texture for nodes in inventory)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"When using bilinear/trilinear filtering, low-resolution textures\n"
"can be blurred, so this option automatically upscales them to preserve\n"
"crisp pixels. This defines the minimum texture size for the upscaled "
"textures;\n"
"higher values look sharper, but require more memory.\n"
"This setting is ONLY applied if any of the mentioned filters are enabled.\n"
"This is also used as the base node texture size for world-aligned\n"
"texture autoscaling."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether name tag backgrounds should be shown by default.\n"
"Mods may still set a background."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether players are shown to clients without any range limit.\n"
"Deprecated, use the setting player_transfer_distance instead."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether the window is maximized."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to ask clients to reconnect after a (Lua) crash.\n"
"Set this to true if your server is set up to restart automatically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Whether to fog out the end of the visible area."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to mute sounds. You can unmute sounds at any time.\n"
"In-game, you can toggle the mute state with the mute key or by using the\n"
"pause menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Whether to show the client debug info (has the same effect as hitting F5)."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Width component of the initial window size."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Width of the selection box lines around nodes."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Will also disable autoforward, when active."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Window maximized"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Windows systems only: Start Luanti with the command line window in the "
"background.\n"
"Contains the same information as the file debug.txt (default name)."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"World directory (everything in the world is stored here).\n"
"Not needed if starting from the main menu."
msgstr ""

#: src/settings_translation_file.cpp
msgid "World start time"
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"World-aligned textures may be scaled to span several nodes. However,\n"
"the server may not send the scale you want, especially if you use\n"
"a specially-designed texture pack; with this option, the client tries\n"
"to determine the scale automatically based on the texture size.\n"
"See also texture_min_size.\n"
"Warning: This option is EXPERIMENTAL!"
msgstr ""

#: src/settings_translation_file.cpp
msgid "World-aligned textures mode"
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of flat ground."
msgstr ""

#: src/settings_translation_file.cpp
msgid ""
"Y of mountain density gradient zero level. Used to shift mountains "
"vertically."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y of upper limit of large caves."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size."
msgstr ""
"Distancia Y sobre la cual las cavernas se expanden hasta su tamaño completo."

#: src/settings_translation_file.cpp
msgid ""
"Y-distance over which floatlands taper from full density to nothing.\n"
"Tapering starts at this distance from the Y limit.\n"
"For a solid floatland layer, this controls the height of hills/mountains.\n"
"Must be less than or equal to half the distance between the Y limits."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit."
msgstr "Nivel Y del límite superior de la caverna."

#: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and seabed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "Y-level of seabed."
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL"
msgstr "cURL"

#: src/settings_translation_file.cpp
msgid "cURL file download timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL interactive timeout"
msgstr ""

#: src/settings_translation_file.cpp
msgid "cURL parallel limit"
msgstr ""

#~ msgid "Left Button"
#~ msgstr "Botón izquierdo"

#~ msgid "No world created or selected!"
#~ msgstr "¡Ningún mundo creado o seleccionado!"

#~ msgid "Right Button"
#~ msgstr "Botón derecho"

#~ msgid "Select"
#~ msgstr "Seleccionar"

#~ msgid "Tab"
#~ msgstr "Pestaña"
