//
// Automatically generated by ipdlc.
// Edit at your own risk
//

#ifndef PGamepadTestChannelChild_h
#define PGamepadTestChannelChild_h

#include "mozilla/dom/PGamepadTestChannel.h"
#ifdef DEBUG
#include "prenv.h"
#endif  // DEBUG

#include "mozilla/Tainting.h"
#include "mozilla/ipc/MessageChannel.h"
#include "mozilla/ipc/ProtocolUtils.h"
// Headers for things that cannot be forward declared
#include "mozilla/dom/GamepadBinding.h"
#include "mozilla/dom/GamepadHandle.h"
#include "mozilla/dom/GamepadLightIndicatorBinding.h"
#include "mozilla/dom/GamepadPoseState.h"
#include "mozilla/dom/GamepadTouchState.h"

namespace mozilla {
namespace ipc {
class PBackgroundChild;
} // namespace ipc
} // namespace mozilla
namespace mozilla {
namespace ipc {
class PBackgroundParent;
} // namespace ipc
} // namespace mozilla

namespace mozilla {
namespace ipc {
class PBackgroundChild;
} // namespace ipc
} // namespace mozilla

namespace mozilla {
namespace dom {


class PGamepadTestChannelChild :
    public mozilla::ipc::IRefCountedProtocol
{
private:
    friend class ::mozilla::ipc::PBackgroundChild;
public:
    static constexpr ::mozilla::ipc::ProtocolId kProtocolId = PGamepadTestChannelMsgStart;
protected:
    typedef mozilla::ipc::ActorId ActorId;
    typedef ::mozilla::ipc::ByteBuf ByteBuf;
    template<class FooSide> using Endpoint = mozilla::ipc::Endpoint<FooSide>;
    typedef ::mozilla::ipc::FileDescriptor FileDescriptor;
    typedef ::mozilla::dom::GamepadAdded GamepadAdded;
    typedef ::mozilla::dom::GamepadAxisInformation GamepadAxisInformation;
    typedef ::mozilla::dom::GamepadButtonInformation GamepadButtonInformation;
    typedef ::mozilla::dom::GamepadChangeEvent GamepadChangeEvent;
    typedef ::mozilla::dom::GamepadChangeEventBody GamepadChangeEventBody;
    typedef ::mozilla::dom::GamepadHand GamepadHand;
    typedef ::mozilla::dom::GamepadHandInformation GamepadHandInformation;
    typedef ::mozilla::dom::GamepadHandle GamepadHandle;
    typedef ::mozilla::dom::GamepadLightIndicatorType GamepadLightIndicatorType;
    typedef ::mozilla::dom::GamepadLightIndicatorTypeInformation GamepadLightIndicatorTypeInformation;
    typedef ::mozilla::dom::GamepadMappingType GamepadMappingType;
    typedef ::mozilla::dom::GamepadPoseInformation GamepadPoseInformation;
    typedef ::mozilla::dom::GamepadPoseState GamepadPoseState;
    typedef ::mozilla::dom::GamepadRemoved GamepadRemoved;
    typedef ::mozilla::dom::GamepadTouchInformation GamepadTouchInformation;
    typedef ::mozilla::dom::GamepadTouchState GamepadTouchState;
    template<class FooSide> using ManagedEndpoint = mozilla::ipc::ManagedEndpoint<FooSide>;
    typedef ::mozilla::ipc::PBackgroundChild PBackgroundChild;
    typedef ::mozilla::ipc::PBackgroundParent PBackgroundParent;
    typedef base::ProcessId ProcessId;
    typedef mozilla::ipc::ProtocolId ProtocolId;
    typedef mozilla::ipc::ResponseRejectReason ResponseRejectReason;
    typedef ::mozilla::ipc::Shmem Shmem;
    template<class T> using UniquePtr = mozilla::UniquePtr<T>;
    typedef ::int16_t int16_t;
    typedef ::int32_t int32_t;
    typedef ::int64_t int64_t;
    typedef ::int8_t int8_t;
    typedef ::intptr_t intptr_t;
    typedef ::nsCString nsCString;
    typedef ::nsString nsString;
    typedef ::nsresult nsresult;
    typedef ::uint16_t uint16_t;
    typedef ::uint32_t uint32_t;
    typedef ::uint64_t uint64_t;
    typedef ::uint8_t uint8_t;
    typedef ::uintptr_t uintptr_t;

protected:
public:
    typedef mozilla::ipc::IProtocol IProtocol;
    typedef IPC::Message Message;
    typedef base::ProcessHandle ProcessHandle;
    typedef mozilla::ipc::MessageChannel MessageChannel;

public:
    MOZ_IMPLICIT PGamepadTestChannelChild();

    virtual ~PGamepadTestChannelChild();

protected:
    void
    ActorAlloc() final;
    void
    ActorDealloc() final;
public:
    ::base::ProcessId
    OtherPid() const;
    ::GeckoChildID
    OtherChildID() const;
    ::mozilla::ipc::EndpointProcInfo
    OtherEndpointProcInfo() const;

    PBackgroundChild*
    Manager() const;

    mozilla::Span<mozilla::ipc::ProtocolId const>
    ManagedProtocolIds() const final;

    UntypedManagedContainer*
    GetManagedActors(mozilla::ipc::ProtocolId aProtocol) final;

    bool
    SendGamepadTestEvent(
            const uint32_t& aID,
            const GamepadChangeEvent& aGamepadEvent);

    static bool
    Send__delete__(PGamepadTestChannelChild* actor);

    void
    DeallocManagee(
            mozilla::ipc::ProtocolId aProtocolId,
            IProtocol* aListener) override;

    Result
    OnMessageReceived(const Message& msg__) override;

    Result
    OnMessageReceived(
            const Message& msg__,
            UniquePtr<Message>& reply__) override;

private:
    bool mAwaitingManagedEndpointBind = false;

};


} // namespace dom
} // namespace mozilla
namespace IPC {
template<>
struct ParamTraits <::mozilla::dom::PGamepadTestChannelChild*>
{
    typedef ::mozilla::dom::PGamepadTestChannelChild* paramType;
    static void
    Write(
            IPC::MessageWriter* aWriter,
            const paramType& aVar);
    static IPC::ReadResult<paramType>
    Read(IPC::MessageReader* aReader);
};
} // namespace IPC

#endif // ifndef PGamepadTestChannelChild_h
