/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "BindGroup.h" #include "Device.h" #include "ExternalTexture.h" #include "ipc/WebGPUChild.h" #include "mozilla/dom/WebGPUBinding.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(BindGroup, mParent, mExternalTextures) GPU_IMPL_JS_WRAP(BindGroup) BindGroup::BindGroup(Device* const aParent, RawId aId, CanvasContextArray&& aCanvasContexts, nsTArray>&& aExternalTextures) : ObjectBase(aParent->GetChild(), aId, ffi::wgpu_client_drop_bind_group), ChildOf(aParent), mUsedCanvasContexts(std::move(aCanvasContexts)), mExternalTextures(std::move(aExternalTextures)) {} BindGroup::~BindGroup() = default; } // namespace mozilla::webgpu