/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "CommandBuffer.h" #include "CommandEncoder.h" #include "Device.h" #include "ExternalTexture.h" #include "ipc/WebGPUChild.h" #include "mozilla/dom/WebGPUBinding.h" #include "mozilla/webgpu/CanvasContext.h" #include "nsTArray.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(CommandBuffer, mParent, mExternalTextures) GPU_IMPL_JS_WRAP(CommandBuffer) CommandBuffer::CommandBuffer( Device* const aParent, RawId aId, nsTArray>&& aPresentationContexts, nsTArray>&& aExternalTextures) : ObjectBase(aParent->GetChild(), aId, ffi::wgpu_client_drop_command_buffer), ChildOf(aParent), mPresentationContexts(std::move(aPresentationContexts)), mExternalTextures(std::move(aExternalTextures)) { MOZ_RELEASE_ASSERT(aId); } CommandBuffer::~CommandBuffer() = default; RawId CommandBuffer::Commit() { for (const auto& presentationContext : mPresentationContexts) { if (presentationContext) { presentationContext->MaybeQueueSwapChainPresent(); } } return GetId(); } } // namespace mozilla::webgpu