/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_OBJECT_MODEL_H_ #define GPU_OBJECT_MODEL_H_ #include "mozilla/webgpu/WebGPUTypes.h" #include "mozilla/webgpu/ffi/wgpu.h" #include "nsString.h" #include "nsWrapperCache.h" class nsIGlobalObject; namespace mozilla::webgpu { class WebGPUChild; template class ChildOf { protected: explicit ChildOf(T* const parent); virtual ~ChildOf(); RefPtr mParent; public: nsIGlobalObject* GetParentObject() const; }; /// This class is used to interface with the WebGPUChild IPDL actor. /// /// WebGPU DOM objects that have equivalents in wgpu-core need to /// communicate with the parent actor and should inherit from this class. /// /// It provides access to the WebGPUChild, rust Client, object ID, /// and automatically sends a drop message on object destruction. class ObjectBase { protected: virtual ~ObjectBase(); public: ObjectBase(WebGPUChild* const aChild, RawId aId, void (*aDropFnPtr)(const struct ffi::WGPUClient* aClient, RawId aId)); void GetLabel(nsAString& aValue) const; void SetLabel(const nsAString& aLabel); auto CLabel() const { return NS_ConvertUTF16toUTF8(mLabel); } WebGPUChild* GetChild() const; ffi::WGPUClient* GetClient() const; RawId GetId() const { return mId; }; private: RefPtr mChild; RawId mId; void (*mDropFnPtr)(const struct ffi::WGPUClient* aClient, RawId aId); // Object label, initialized from GPUObjectDescriptorBase.label. nsString mLabel; }; } // namespace mozilla::webgpu #define GPU_DECL_JS_WRAP(T) \ JSObject* WrapObject(JSContext* cx, JS::Handle givenProto) \ override; #define GPU_DECL_CYCLE_COLLECTION(T) \ NS_DECL_CYCLE_COLLECTION_NATIVE_WRAPPERCACHE_CLASS(T) \ NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(T) #define GPU_IMPL_JS_WRAP(T) \ JSObject* T::WrapObject(JSContext* cx, JS::Handle givenProto) { \ return dom::GPU##T##_Binding::Wrap(cx, this, givenProto); \ } #define GPU_IMPL_CYCLE_COLLECTION(T, ...) \ NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(T, __VA_ARGS__) template void ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& callback, nsTArray>& field, const char* name, uint32_t flags) { for (auto& element : field) { CycleCollectionNoteChild(callback, const_cast(element.get()), name, flags); } } template void ImplCycleCollectionUnlink(nsTArray>& field) { for (auto& element : field) { ImplCycleCollectionUnlink(element); } field.Clear(); } #endif // GPU_OBJECT_MODEL_H_