INFO: not using any hashes in /data/userland-archives/hashes for SDL2-2.30.10.tar.gz (overridden with --hash)
Source /data/userland-archives/SDL2-2.30.10.tar.gz... not found, skipping file copy
Source https://www.libsdl.org/release/SDL2-2.30.10.tar.gz... 
    downloading... ok
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    signature validation failed

    validating hash... ok
Generating build information using autoconf
This may take a while ...
Now you are ready to run ./configure
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checking host system type... x86_64-pc-solaris2.11
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checking the maximum length of command line arguments... 786240
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checking whether the /usr/gcc/13/bin/gcc linker (/usr/bin/ld -64) supports shared libraries... yes
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checking dynamic linker characteristics... solaris2.11 ld.so
checking how to hardcode library paths into programs... immediate
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-- Using iconv from libc
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-- dynamic libpulse -> libpulse.so.0
checking for jack >= 0.125... no
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-- dynamic libsamplerate -> libsamplerate.so.0
checking for bcm_host brcmegl... no
checking for Raspberry Pi 2/3... no
checking for X... libraries , headers 
checking for gethostbyname... no
checking for gethostbyname in -lnsl... yes
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checking for connect in -lsocket... yes
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checking for shmat... yes
checking for IceConnectionNumber in -lICE... yes
checking for X11/extensions/Xext.h... yes
-- dynamic libX11 -> libX11.so.6
-- dynamic libX11ext -> libXext.so.0
checking for XGenericEvent... yes
checking for XkbKeycodeToKeysym in -lX11... yes
checking for X11/Xcursor/Xcursor.h... yes
-- dynamic libXcursor -> libXcursor.so.1
checking for X11/extensions/Xdbe.h... yes
checking for X11/extensions/XInput2.h... yes
-- dynamic libXi -> libXi.so.5
checking for xinput2 multitouch... yes
checking for X11/extensions/Xfixes.h... yes
-- dynamic libXfixes -> libXfixes.so.1
-- dynamic libXrandr -> libXrandr.so.2
checking for X11/extensions/scrnsaver.h... yes
-- dynamic libXss -> libXss.so.1
checking for X11/extensions/shape.h... yes
checking for EGL support... yes
checking for libdrm >= 1.4.82... yes
checking for gbm >= 11.1.0... yes
checking for kmsdrm dynamic loading support... yes
-- dynamic libdrm -> libdrm.so.2
-- dynamic libgbm -> libgbm.so.1
checking for GLX support... yes
checking for OpenGL headers... yes
checking for OpenGL ES v1 headers... yes
checking for OpenGL ES v2 headers... yes
checking for Wayland support... no
checking for linux/input.h... no
checking for Linux 2.4 unified input interface... no
checking for libudev.h... no
checking for dbus-1... yes
checking for dbus/dbus.h... yes
checking for sys/inotify.h... no
checking for inotify_init... no
checking for inotify_init1... no
checking for ibus-1.0... yes
checking for ibus-1.0/ibus.h... yes
configure: WARNING: INotify support is required for IBus.
checking for fcitx support... yes
checking for hidapi joystick support... yes
checking for pthreads... yes
checking for recursive mutexes... yes
checking for pthread semaphores... yes
checking for sem_timedwait... yes
checking for pthread_np.h... no
checking for pthread_setname_np... yes
checking for pthread_set_name_np... no
checking for clock_gettime in -lc... yes
checking for linux/version.h... no
checking for Vivante VDK API... no
checking for Vivante FB API... no
checking whether to install sdl2-config... yes
configure: creating ./config.status
config.status: creating Makefile
config.status: creating sdl2-config
config.status: creating sdl2-config.cmake
config.status: creating sdl2-config-version.cmake
config.status: creating SDL2.spec
config.status: creating sdl2.pc
config.status: creating include/SDL_config.h
config.status: executing libtool commands
config.status: executing sdl2_config commands
config.status: executing summary commands
SDL2 Configure Summary:
Building Shared Libraries
Enabled modules : atomic audio video render events joystick haptic hidapi sensor power filesystem threads timers file misc locale loadso cpuinfo assembly
Assembly Math   : mmx sse sse2 sse3
Audio drivers   : disk dummy oss pulse(dynamic) sun
Video drivers   : dummy offscreen x11(dynamic) kmsdrm(dynamic) opengl opengl_es1 opengl_es2 vulkan
X11 libraries   : xcursor xdbe xinput2 xinput2_multitouch xfixes xrandr xscrnsaver xshape
Input drivers   :
Enable virtual joystick APIs : YES
Using libsamplerate : YES
Using libudev       : NO
Using dbus          : YES
Using ime           : YES
Using ibus          : NO
Using fcitx         : YES
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//updaterev.sh --vendor ""
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs build
mkdir -p -- build
touch build/.created
  CC     build/SDL_assert.lo
  CC     build/SDL_dataqueue.lo
  CC     build/SDL_guid.lo
  CC     build/SDL_error.lo
  CC     build/SDL_log.lo
  CC     build/SDL_list.lo
  CC     build/SDL_hints.lo
  CC     build/SDL_utils.lo
  CC     build/SDL_atomic.lo
  CC     build/SDL_spinlock.lo
  CC     build/SDL_audio.lo
  CC     build/SDL_audiocvt.lo
  CC     build/SDL_audiodev.lo
  CC     build/SDL_audiotypecvt.lo
  CC     build/SDL_mixer.lo
  CC     build/SDL_wave.lo
  CC     build/SDL_cpuinfo.lo
  CC     build/SDL_dynapi.lo
  CC     build/SDL_clipboardevents.lo
  CC     build/SDL_displayevents.lo
  CC     build/SDL_dropevents.lo
  CC     build/SDL_events.lo
  CC     build/SDL_gesture.lo
  CC     build/SDL_keyboard.lo
  CC     build/SDL_keysym_to_scancode.lo
  CC     build/SDL_mouse.lo
  CC     build/SDL_quit.lo
  CC     build/SDL_scancode_tables.lo
  CC     build/SDL_touch.lo
  CC     build/SDL_windowevents.lo
  CC     build/imKStoUCS.lo
  CC     build/SDL_rwops.lo
  CC     build/SDL_haptic.lo
  CC     build/SDL_hidapi.lo
  CC     build/SDL_gamecontroller.lo
  CC     build/SDL_joystick.lo
  CC     build/SDL_steam_virtual_gamepad.lo
  CC     build/controller_type.lo
  CC     build/e_atan2.lo
  CC     build/e_exp.lo
  CC     build/e_fmod.lo
  CC     build/e_log.lo
  CC     build/e_log10.lo
  CC     build/e_pow.lo
  CC     build/e_rem_pio2.lo
  CC     build/e_sqrt.lo
  CC     build/k_cos.lo
  CC     build/k_rem_pio2.lo
  CC     build/k_sin.lo
  CC     build/k_tan.lo
  CC     build/s_atan.lo
  CC     build/s_copysign.lo
  CC     build/s_cos.lo
  CC     build/s_fabs.lo
  CC     build/s_floor.lo
  CC     build/s_scalbn.lo
  CC     build/s_sin.lo
  CC     build/s_tan.lo
  CC     build/SDL_url.lo
  CC     build/SDL_power.lo
  CC     build/SDL_d3dmath.lo
  CC     build/SDL_render.lo
  CC     build/SDL_yuv_sw.lo
  CC     build/SDL_render_d3d.lo
  CC     build/SDL_shaders_d3d.lo
  CC     build/SDL_render_d3d11.lo
  CC     build/SDL_shaders_d3d11.lo
  CC     build/SDL_render_d3d12.lo
  CC     build/SDL_shaders_d3d12.lo
  CC     build/SDL_render_gl.lo
  CC     build/SDL_shaders_gl.lo
  CC     build/SDL_render_gles.lo
  CC     build/SDL_render_gles2.lo
  CC     build/SDL_shaders_gles2.lo
  CC     build/SDL_render_ps2.lo
  CC     build/SDL_render_psp.lo
  CC     build/SDL_blendfillrect.lo
  CC     build/SDL_blendline.lo
  CC     build/SDL_blendpoint.lo
  CC     build/SDL_drawline.lo
  CC     build/SDL_drawpoint.lo
  CC     build/SDL_render_sw.lo
  CC     build/SDL_rotate.lo
  CC     build/SDL_triangle.lo
  CC     build/SDL_render_vita_gxm.lo
  CC     build/SDL_render_vita_gxm_memory.lo
  CC     build/SDL_render_vita_gxm_tools.lo
  CC     build/SDL_sensor.lo
  CC     build/SDL_crc16.lo
  CC     build/SDL_crc32.lo
  CC     build/SDL_getenv.lo
  CC     build/SDL_iconv.lo
  CC     build/SDL_malloc.lo
  CC     build/SDL_mslibc.lo
  CC     build/SDL_qsort.lo
  CC     build/SDL_stdlib.lo
  CC     build/SDL_string.lo
  CC     build/SDL_thread.lo
  CC     build/SDL_strtokr.lo
  CC     build/SDL_timer.lo
  CC     build/SDL_RLEaccel.lo
  CC     build/SDL_blit.lo
  CC     build/SDL_blit_0.lo
  CC     build/SDL_blit_1.lo
  CC     build/SDL_blit_A.lo
  CC     build/SDL_blit_N.lo
  CC     build/SDL_blit_auto.lo
  CC     build/SDL_blit_copy.lo
  CC     build/SDL_blit_slow.lo
  CC     build/SDL_bmp.lo
  CC     build/SDL_clipboard.lo
  CC     build/SDL_egl.lo
  CC     build/SDL_fillrect.lo
  CC     build/SDL_pixels.lo
  CC     build/SDL_rect.lo
  CC     build/SDL_shape.lo
  CC     build/SDL_stretch.lo
  CC     build/SDL_surface.lo
  CC     build/SDL_video.lo
  CC     build/SDL_vulkan_utils.lo
  CC     build/SDL_yuv.lo
  CC     build/yuv_rgb_lsx.lo
  CC     build/yuv_rgb_sse.lo
  CC     build/yuv_rgb_std.lo
  CC     build/SDL_locale.lo
  CC     build/SDL_nullevents.lo
  CC     build/SDL_nullframebuffer.lo
  CC     build/SDL_nullvideo.lo
  CC     build/SDL_offscreenevents.lo
  CC     build/SDL_offscreenframebuffer.lo
  CC     build/SDL_offscreenopengles.lo
  CC     build/SDL_offscreenvideo.lo
  CC     build/SDL_offscreenwindow.lo
  CC     build/SDL_diskaudio.lo
  CC     build/SDL_dummyaudio.lo
  CC     build/SDL_sysloadso.lo
  CC     build/SDL_dspaudio.lo
  CC     build/SDL_pulseaudio.lo
  CC     build/SDL_x11clipboard.lo
  CC     build/SDL_x11dyn.lo
  CC     build/SDL_x11events.lo
  CC     build/SDL_x11framebuffer.lo
  CC     build/SDL_x11keyboard.lo
  CC     build/SDL_x11messagebox.lo
  CC     build/SDL_x11modes.lo
  CC     build/SDL_x11mouse.lo
  CC     build/SDL_x11opengl.lo
  CC     build/SDL_x11opengles.lo
  CC     build/SDL_x11shape.lo
  CC     build/SDL_x11touch.lo
  CC     build/SDL_x11video.lo
  CC     build/SDL_x11vulkan.lo
  CC     build/SDL_x11window.lo
  CC     build/SDL_x11xfixes.lo
  CC     build/SDL_x11xinput2.lo
  CC     build/edid-parse.lo
  CC     build/SDL_kmsdrmdyn.lo
  CC     build/SDL_kmsdrmevents.lo
  CC     build/SDL_kmsdrmmouse.lo
  CC     build/SDL_kmsdrmopengles.lo
  CC     build/SDL_kmsdrmvideo.lo
  CC     build/SDL_kmsdrmvulkan.lo
  CC     build/SDL_dbus.lo
  CC     build/SDL_ime.lo
  CC     build/SDL_fcitx.lo
  CC     build/SDL_hidapi_combined.lo
  CC     build/SDL_hidapi_gamecube.lo
  CC     build/SDL_hidapi_luna.lo
  CC     build/SDL_hidapi_ps3.lo
  CC     build/SDL_hidapi_ps4.lo
  CC     build/SDL_hidapi_ps5.lo
  CC     build/SDL_hidapi_rumble.lo
  CC     build/SDL_hidapi_shield.lo
  CC     build/SDL_hidapi_stadia.lo
  CC     build/SDL_hidapi_steam.lo
  CC     build/SDL_hidapi_steamdeck.lo
  CC     build/SDL_hidapi_switch.lo
  CC     build/SDL_hidapi_wii.lo
  CC     build/SDL_hidapi_xbox360.lo
  CC     build/SDL_hidapi_xbox360w.lo
  CC     build/SDL_hidapi_xboxone.lo
  CC     build/SDL_hidapijoystick.lo
  CC     build/SDL_systhread.lo
  CC     build/SDL_syssem.lo
  CC     build/SDL_sysmutex.lo
  CC     build/SDL_syscond.lo
  CC     build/SDL_systls.lo
  CC     build/SDL_sysurl.lo
  CC     build/SDL_syslocale.lo
  CC     build/SDL_sunaudio.lo
  CC     build/SDL_sysfilesystem.lo
  CC     build/SDL_systimer.lo
  CC     build/SDL_evdev_capabilities.lo
  CC     build/SDL_threadprio.lo
  CC     build/SDL_sandbox.lo
  CC     build/SDL_poll.lo
  CC     build/SDL_virtualjoystick.lo
  CC     build/SDL_sysjoystick.lo
  CC     build/SDL_syshaptic.lo
  CC     build/SDL_dummysensor.lo
  CC     build/SDL_dummy_main.lo
  CC     build/SDL_test_assert.lo
  CC     build/SDL_test_common.lo
  CC     build/SDL_test_compare.lo
  CC     build/SDL_test_crc32.lo
  CC     build/SDL_test_font.lo
  CC     build/SDL_test_fuzzer.lo
  CC     build/SDL_test_harness.lo
/jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/src/audio/sun/SDL_sunaudio.c: In function 'SUNAUDIO_OpenDevice':
/jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/src/audio/sun/SDL_sunaudio.c:193:18: warning: unused variable 'info' [-Wunused-variable]
  193 |     audio_info_t info;
      |                  ^~~~
/jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/src/audio/sun/SDL_sunaudio.c:192:21: warning: unused variable 'format' [-Wunused-variable]
  192 |     SDL_AudioFormat format = 0;
      |                     ^~~~~~
  CC     build/SDL_test_imageBlit.lo
  CC     build/SDL_test_imageBlitBlend.lo
  CC     build/SDL_test_imageFace.lo
  CC     build/SDL_test_imagePrimitives.lo
  CC     build/SDL_test_imagePrimitivesBlend.lo
  CC     build/SDL_test_log.lo
  CC     build/SDL_test_md5.lo
  CC     build/SDL_test_memory.lo
  CC     build/SDL_test_random.lo
  CC     build/SDL.lo
  LTLINK build/libSDL2main.la
  LTLINK build/libSDL2_test.la
  LTLINK build/libSDL2.la
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//updaterev.sh --vendor ""
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/bin
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/bin
/usr/gnu/bin/install -c -m 755 sdl2-config /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/bin/sdl2-config
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2
for file in SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_bits.h SDL_blendmode.h SDL_clipboard.h SDL_cpuinfo.h SDL_egl.h SDL_endian.h SDL_error.h SDL_events.h SDL_filesystem.h SDL_gamecontroller.h SDL_gesture.h SDL_guid.h SDL_haptic.h SDL_hidapi.h SDL_hints.h SDL_joystick.h SDL_keyboard.h SDL_keycode.h SDL_loadso.h SDL_locale.h SDL_log.h SDL_main.h SDL_messagebox.h SDL_metal.h SDL_misc.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengl_glext.h SDL_opengles.h SDL_opengles2_gl2ext.h SDL_opengles2_gl2.h SDL_opengles2_gl2platform.h SDL_opengles2.h SDL_opengles2_khrplatform.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_render.h SDL_rwops.h SDL_scancode.h SDL_sensor.h SDL_shape.h SDL_stdinc.h SDL_surface.h SDL_system.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_touch.h SDL_types.h SDL_version.h SDL_video.h SDL_vulkan.h begin_code.h close_code.h SDL_test.h SDL_test_assert.h SDL_test_common.h SDL_test_compare.h SDL_test_crc32.h SDL_test_font.h SDL_test_fuzzer.h SDL_test_harness.h SDL_test_images.h SDL_test_log.h SDL_test_md5.h SDL_test_memory.h SDL_test_random.h; do \
    /usr/gnu/bin/install -c -m 644 /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/include/$file /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2/$file; \
done
/usr/gnu/bin/install -c -m 644 include/SDL_config.h /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2/SDL_config.h
if test -f include/SDL_revision.h; then \
    /usr/gnu/bin/install -c -m 644 include/SDL_revision.h /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2/SDL_revision.h; \
else \
    /usr/gnu/bin/install -c -m 644 /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/include/SDL_revision.h /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/include/SDL2/SDL_revision.h; \
fi
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64
/bin/bash ./libtool --quiet --mode=install /usr/gnu/bin/install -c build/libSDL2.la /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/libSDL2.la
libtool: warning: remember to run 'libtool --finish /usr/lib/amd64'
/bin/bash ./libtool --quiet --mode=install /usr/gnu/bin/install -c build/libSDL2main.la /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/libSDL2main.la
libtool: warning: remember to run 'libtool --finish /usr/lib/amd64'
/bin/bash ./libtool --quiet --mode=install /usr/gnu/bin/install -c build/libSDL2_test.la /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/libSDL2_test.la
libtool: warning: remember to run 'libtool --finish /usr/lib/amd64'
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/share/aclocal
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/share/aclocal
/usr/gnu/bin/install -c -m 644 /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/sdl2.m4 /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/share/aclocal/sdl2.m4
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/pkgconfig
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/pkgconfig
/usr/gnu/bin/install -c -m 644 sdl2.pc /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/pkgconfig
/bin/bash /jenkins/jobs/oi-userland/workspace/components/library/SDL2/SDL2-2.30.10/build-scripts//mkinstalldirs /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/cmake/SDL2
mkdir -p -- /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/cmake/SDL2
/usr/gnu/bin/install -c -m 644 sdl2-config.cmake /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/cmake/SDL2
/usr/gnu/bin/install -c -m 644 sdl2-config-version.cmake /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/prototype/i386/usr/lib/amd64/cmake/SDL2
VALIDATING MANIFEST CONTENT: /jenkins/jobs/oi-userland/workspace/components/library/SDL2/build/manifest-i386-sdl2.depend.res
NEW PACKAGE CONTENTS ARE LOCALLY VALIDATED AND READY TO GO
generating metadata: library/SDL2
pkg://openindiana.org/library/sdl2@2.30.10,5.11-2024.0.0.0:20241209T203204Z
PUBLISHED